Page 1 of 2

Dropping shields

Posted: Fri Jul 12, 2013 10:49 pm
by Spacecowboy87
This came up last night -- Can a ship drop and re-raise a shield more than once in a turn (i.e. the same shield more than once) ? I didn't see anything in 3C2 that prohibits it.

Re: Dropping shields

Posted: Sat Jul 13, 2013 3:39 am
by mjwest
Spacecowboy87 wrote:This came up last night -- Can a ship drop and re-raise a shield more than once in a turn (i.e. the same shield more than once) ? I didn't see anything in 3C2 that prohibits it.
Yes, you may. The only limitation is that when dropped, the shield must stay down for a minimum of two impulses. Other than that, there is no limit on the number of times a shield can be dropped or raised in a given turn.

Posted: Sun Jul 14, 2013 1:58 am
by DNordeen
Just out of curiosity...what happened that they wanted to drop the same shield again?

Posted: Sun Jul 14, 2013 2:31 am
by Bolo_MK_XL
Just out of curiosity...what happened that they wanted to drop the same shield again?
I would guess "Hit and Run" Raids.

Posted: Sun Jul 14, 2013 3:45 am
by Spacecowboy87
Yes, Hit and Run raids on two different ships

Posted: Sun Jul 14, 2013 7:12 pm
by Steve Cole
That or he just wanted to air out the ship. That electric smell from phasers firing tends to build up inside them.

Posted: Tue Jul 16, 2013 2:03 am
by Spacecowboy87
Or perhaps what was served that day in the galley? :D

Posted: Tue Jul 16, 2013 2:45 am
by DNordeen
Or the black water backed up

Posted: Tue Jul 16, 2013 3:38 pm
by Steve Cole
If we can come up with TEN reasons to drop the shields, Jean can use it as a Friday Funny.

Don't post them here; Email them to Design@StarFleetGames.com

Posted: Thu Jul 18, 2013 6:38 pm
by Sneaky Scot
To clear the after effects of Andorian Vindaloo?

Posted: Sat Jul 20, 2013 12:01 am
by Spacecowboy87
Wasn't there an occasion on the original Trek series where they couldn't fire their own phasers because the shields were up? Thank goodness that didn't last :D

Posted: Mon Jul 22, 2013 1:00 pm
by Kang
The writers are nowhere near as consistent with their Universe rules as 'we' are in the SFU. They tended to forget the rules when they feel like it....

Posted: Mon Jul 22, 2013 3:00 pm
by Steve Cole
Writers changed the universe at the drop of a communicator whenever they needed a new plot device.

TOS fought at warp all the time.

TNG said you cannot fight at warp.

Voyager suddenly decided you cannot turn at warp speed when every previous series did so all the time.

Posted: Mon Jul 22, 2013 3:27 pm
by Kang
"Faster than light, no left or right" - Tom Paris

Posted: Tue Jul 23, 2013 2:19 am
by Spacecowboy87
And how often did we hear this in TNG: "We've matched warp speed for Transporters?" But then I never did get the whole Ship's Counselor thing either: "Lieutenant, when you fired that spread of photons at the Klingons, did you stop to think how that would make them feel?" :roll: