Teaching New Players
Posted: Fri Mar 13, 2015 7:04 pm
Recently, I spent a pleasant afternoon introducing some new players to Fedcom. In this case there were two players who were new to the game. I keep running into pairs of new players, and once again I fell back on the Doomsday Machine, which is an introductory scenario that seems to work awfully well for teaching pairs of new players. I can take the Planet Killer, and it's winnable for the newbies, although if they approach rashly, they may find their shop looking a bit like the USS Constellation. A good time was had by all, and they left vowing to get copies for themselves.
What are some people's favorite introductory scenarios for teaching new players the game?
What are some people's favorite introductory scenarios for teaching new players the game?