FCOL issue/questions in first playings
Posted: Sun Aug 30, 2015 12:12 pm
We played a couple of games yesterday and had some questions.
1. Do you have to resync with each other after everything you do that affects your Ship Card/SSD and even your own card? Seems like the client doesn't auto update anything that pertains to filling in the boxes on the card, you have to constantly click the sync button to stay current.
2. Several times the shield boxes shown remaining on the Damage Allocation window didn't match what the ship card showed. Here is an example, hopefully this makes sense.
Seltorian Heavy Cruiser, ship card shows it has never taken damage on its rear shields(which is true) and shows 26 clean boxes. It takes 51 points of damage in one volley. Player goes to the Allocate Damage and it shows it is down to just 16 shields. So to make it work we just took 10 from the damage and input 41 damage so the internals would calculate correctly. This worked, he took 25 internals like he should, but when we finish and look at the ship card it has only filled in 16 of the 26 rear shield boxes.
3. The Units window seems to "break". Three player match, one ship per side the user that created the room sees all three ships in the Units window the way they should be(3 ship cards). I see my ship card in their twice and the other two ships show fine. I resync to try and fix it, now I see my ship card 3 times. I resync again, see my ship card three times, each of theirs two times each. I quit the game. Log back into the game, my units are gone from the map and Units window. I recreate my ship on the map, resync and now I see my ship twice AND two ships that aren't even in the game that we put on the map earlier and deleted.
We had other issues, but I only wrote down these three.
Thanks!
1. Do you have to resync with each other after everything you do that affects your Ship Card/SSD and even your own card? Seems like the client doesn't auto update anything that pertains to filling in the boxes on the card, you have to constantly click the sync button to stay current.
2. Several times the shield boxes shown remaining on the Damage Allocation window didn't match what the ship card showed. Here is an example, hopefully this makes sense.
Seltorian Heavy Cruiser, ship card shows it has never taken damage on its rear shields(which is true) and shows 26 clean boxes. It takes 51 points of damage in one volley. Player goes to the Allocate Damage and it shows it is down to just 16 shields. So to make it work we just took 10 from the damage and input 41 damage so the internals would calculate correctly. This worked, he took 25 internals like he should, but when we finish and look at the ship card it has only filled in 16 of the 26 rear shield boxes.
3. The Units window seems to "break". Three player match, one ship per side the user that created the room sees all three ships in the Units window the way they should be(3 ship cards). I see my ship card in their twice and the other two ships show fine. I resync to try and fix it, now I see my ship card 3 times. I resync again, see my ship card three times, each of theirs two times each. I quit the game. Log back into the game, my units are gone from the map and Units window. I recreate my ship on the map, resync and now I see my ship twice AND two ships that aren't even in the game that we put on the map earlier and deleted.
We had other issues, but I only wrote down these three.
Thanks!