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Proximity photon torpedoes

Posted: Wed Jul 03, 2019 6:22 pm
by darebear
From reading the rules I understand proximity photons were removed from the game. Was there a specific reason for that? Would it break the game to use proximity photon rules?

Posted: Wed Jul 03, 2019 9:28 pm
by Mike
Maybe I'm wrong, but I don't remember proximity photons ever being part of Federation Commander.

Posted: Thu Jul 04, 2019 3:02 am
by mjwest
There are a lot of rules in SFB that didn't make the translation to Federation Commander. Proximity fuses on photons is one. So is DERFACS for disrupters. These were intentional decisions, all focused on making sure Federation Commander stays as streamlined as possible.

Posted: Thu Jul 04, 2019 9:50 pm
by Steve Cole
Giving the Fed that would require giving other empires other things, complicating the game while returning balance to the original point. Better to keep the game simple and streamlined and balanced.