Tractored Ship Movement
Posted: Thu Jun 25, 2020 5:06 am
Lets say a CA with Base Speed 16 tractors a FF with Base Speed 24. Energy cost is 16 versus 12 and there is no auction. CA controls movement which is now at Base Speed 8. The FF had already satisfied its Turn Mode so it is free to make a turn next impulse.
My first question is...can the FF make a turn while tractored? I understand it can make a high energy turn on any sub-pulse of movement. I am wondering if it can make a "normal" turn since it has already satisfied its turn mode. Obviously it could not actually turn and move forward due to the tractor. But could it turn 60 degrees to perhaps bring to bear a weapon on the CA?
My second question is...can the FF pay for deceleration on several sub-pulses in order to work towards satisfying its turn mode...and thus be able to make yet another turn while tractored?
My last question...and we may already have made this one moot...would the FF turn and/or decelerate on the sub-pulses 2, 3, and 4 given its original Base Speed of 24?
My first question is...can the FF make a turn while tractored? I understand it can make a high energy turn on any sub-pulse of movement. I am wondering if it can make a "normal" turn since it has already satisfied its turn mode. Obviously it could not actually turn and move forward due to the tractor. But could it turn 60 degrees to perhaps bring to bear a weapon on the CA?
My second question is...can the FF pay for deceleration on several sub-pulses in order to work towards satisfying its turn mode...and thus be able to make yet another turn while tractored?
My last question...and we may already have made this one moot...would the FF turn and/or decelerate on the sub-pulses 2, 3, and 4 given its original Base Speed of 24?