After Action Report ISC v. Hydrans
Posted: Wed Mar 26, 2008 7:56 pm
Friend and I got together last night to play a stand alone duel. I was the ISC (CA & DD) while my friend was the Hydrans (a DG & LN). This was the first time either of us had played these two races. The Hydran's conceded at end of turn 1.
I couldn't find anything in the rules about how to handle the 2 turn arming weapons like Hellbores and PPD so we treated them like Photons, i.e. start on the 2nd turn of charging and empty batteries.
Set up
we used all 6 map panels from Klingon Border
ISC
CA - hex 68 of panel 6 heading F
DD - hex 58 of panel 6 heading F
Hydrans
DG - Hex 31 of panel 2 heading D
LN - Hex 41 of Panel 2 heading D
Energy Allocation
ICS did 2nd turn of arming the PL-S and PPD on the CA
Hydrans did 2nd turn of arming on all Hellbores
Impules 1
Hydrans moved forward while the ISC moved the DD forward one and side slipped the CA in behind the DD
Impulse 2
Both forces continue to move forward
Impulse 3
Hydrans side slip while the ISC moves forward
Impulse 4
Both sides move forward. Hydrans launch 1 Stinger
Impulse 5
both sides move foward. ISC DD launches L/LR PL-F at Stinger
Impulse 6
Hydrans side slip. ICS DD turns towards Hydrans (this puts me on the same hex line of the DG) while CA moves forward
Impulse 7
Hydrans and ICS DD move forward, ISC CA turns in behind DD.
Hydrans fire 6 O/L'd Hellbores at the DD range 5 hexes. 4 hit taking down shield 1 and doing 10 internals (all fluff).
ISC CA fires PPD at DG hitting on first pulse doing 16 pts of damage to shield 1.
ISC DD fires 2 PL-F at DG
Impulse 8
Hydran ships move forward, ISC ships side slip
All PL-F's impact targets.
Defensive Fire Phase
Stinger fires P-G at plasma reducing warhead strength by 7. Warhead strikes for 9.
Dragoon fires 1xP-G at one plasma and 1xP-G and 2xP-2 at other plasma (not enough power to fire more.) Reduces PL-F1 by 7pts to 13 and PL-F2 by 12pts to 7. This takes down Shield 1 and causes 5 internals.
Offensive Fire
ISC declares fire of 8 P-1's from CA at a range of 3
Rolled the 8 P-1's. Combined with the plasmas I ended up doing 42 internals.
Damage
I don't remember all of hit but the important ones are 5xphaser, 1xHellbore, 5xwarp, 2xbtty 1xReac
At this point the Hydran concedes
He conceded because he felt his larger ship was gutted while both of my ships remained virutally undamaged.
I told him the biggest mistake he made was only launching one of his Stingers. My original plan had been to not turn towards him until all 3 Stingers were launched so I could fire the rear firing PL-F's at them. On impulse 6 I counted hexes and realized that we would end up pretty close to each other on Imp 8. Since it appeared he was only going to launch the one Stinger, I figured it was best to turn in to him so I could get a good strike on the Dragoon. If he had all three Stingers out, I probably wouldn't have closed with him.
I couldn't find anything in the rules about how to handle the 2 turn arming weapons like Hellbores and PPD so we treated them like Photons, i.e. start on the 2nd turn of charging and empty batteries.
Set up
we used all 6 map panels from Klingon Border
ISC
CA - hex 68 of panel 6 heading F
DD - hex 58 of panel 6 heading F
Hydrans
DG - Hex 31 of panel 2 heading D
LN - Hex 41 of Panel 2 heading D
Energy Allocation
ICS did 2nd turn of arming the PL-S and PPD on the CA
Hydrans did 2nd turn of arming on all Hellbores
Impules 1
Hydrans moved forward while the ISC moved the DD forward one and side slipped the CA in behind the DD
Impulse 2
Both forces continue to move forward
Impulse 3
Hydrans side slip while the ISC moves forward
Impulse 4
Both sides move forward. Hydrans launch 1 Stinger
Impulse 5
both sides move foward. ISC DD launches L/LR PL-F at Stinger
Impulse 6
Hydrans side slip. ICS DD turns towards Hydrans (this puts me on the same hex line of the DG) while CA moves forward
Impulse 7
Hydrans and ICS DD move forward, ISC CA turns in behind DD.
Hydrans fire 6 O/L'd Hellbores at the DD range 5 hexes. 4 hit taking down shield 1 and doing 10 internals (all fluff).
ISC CA fires PPD at DG hitting on first pulse doing 16 pts of damage to shield 1.
ISC DD fires 2 PL-F at DG
Impulse 8
Hydran ships move forward, ISC ships side slip
All PL-F's impact targets.
Defensive Fire Phase
Stinger fires P-G at plasma reducing warhead strength by 7. Warhead strikes for 9.
Dragoon fires 1xP-G at one plasma and 1xP-G and 2xP-2 at other plasma (not enough power to fire more.) Reduces PL-F1 by 7pts to 13 and PL-F2 by 12pts to 7. This takes down Shield 1 and causes 5 internals.
Offensive Fire
ISC declares fire of 8 P-1's from CA at a range of 3
Rolled the 8 P-1's. Combined with the plasmas I ended up doing 42 internals.
Damage
I don't remember all of hit but the important ones are 5xphaser, 1xHellbore, 5xwarp, 2xbtty 1xReac
At this point the Hydran concedes
He conceded because he felt his larger ship was gutted while both of my ships remained virutally undamaged.
I told him the biggest mistake he made was only launching one of his Stingers. My original plan had been to not turn towards him until all 3 Stingers were launched so I could fire the rear firing PL-F's at them. On impulse 6 I counted hexes and realized that we would end up pretty close to each other on Imp 8. Since it appeared he was only going to launch the one Stinger, I figured it was best to turn in to him so I could get a good strike on the Dragoon. If he had all three Stingers out, I probably wouldn't have closed with him.