By michael john campbell (Michaelcampbell) on Thursday, March 11, 2004 - 07:14 pm: Edit |
Quote:So if one of the goals of XP is to put the whole fleet on the same kind of drones, would the bigger X2-specific drones defeat the purpose?
That would rule out some of the earlier proposals, but that might be a good thing.
Quote:Once x-ships arrive production of drones will switch to the newer x-drones; in the span of a few years all production of drones would be x-drones.
By Tos Crawford (Tos) on Saturday, March 13, 2004 - 02:16 am: Edit |
As a curiosity, how would you balance things if XP did not receive the ability to use X-drones?
Second question, what if XP did not get to use X drones but did receive a non-X version of the VII with the same specs?
By Tos Crawford (Tos) on Saturday, March 13, 2004 - 11:51 am: Edit |
Here is the thing, I have recently seen examples of GW era ships launching a disturbing number of drones in one turn. Between SP, Drogues and Remote Control Figthers the number of fast drones one can launch has spiked dramatically. Into this timeline I am rethinking my desire to introduce X-drones to non-X ships.
Is it fair to the current Andros to fight against XP with X-drones?
Is it fair to the current Andros to fight against ships with VIIF (a non-X drone with the same stats as a VII drone) drones?
By John Trauger (Vorlonagent) on Saturday, March 13, 2004 - 12:25 pm: Edit |
Tos,
Do you think assigning appropriate Limited/Restricted/General dates to X-drones on non-purebred X-ships will fix the problem?
Most of the disturbing examples come from the ability of low-cost ATUs to launch huge amounts of drones. There are scatterpacks, but they don't produce massive sustained-fire rates.
Perhaps ATUs should simply not be allowed to use X-drones.
By Loren Knight (Loren) on Saturday, March 13, 2004 - 12:55 pm: Edit |
I think assigning appropriate Limited/Restricted/General dates to X-drones on XP-ships will fix the problem. Non-X/XP should still not be allowed any X-Drone capabilities. X-drones should be purchased separately from other special drones (separate calculation) but must be bought with either force points or ComOps.
If the ship is not carrying X-Shuttles then it will not be able to load X-drones on a scatter pack. XP should be able to buy X-shuttles with either Force points or ComOps.
X-Drones would not become General until well after the Andro war so that level of availability will not affect Andros.
This and a MegaX Pax that has X-Drones restricted to the pack will keep the number of X-Drones down to a minimum and will counter the problem of large waves of X-drones. It will let X-Drones be in play, however limited, and will make when employ them a tactical decision.
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Under these rules I think the tactics for X-drones will be simple, send the X-drones in AFTER the wave of regular F-drones. The F-Drones will eat up the enemy defenses and that leaves the door open for the X-drones to do their thing.
XP does not need all X-drones to be nasty effective.
By John Trauger (Vorlonagent) on Saturday, March 13, 2004 - 02:10 pm: Edit |
If X-drones are bought separately, how do you figure Limited/restricted %tages?
By Loren Knight (Loren) on Saturday, March 13, 2004 - 02:38 pm: Edit |
You do it twice based on the total drone spaces. You probably would figure how many of your spaces could be X-drones first. The figure you special warheads based on the total spaces again (including the X-drones). This way you can put special warheads on some of your x-Drones if you like.
Percentages would paralel racial norms too. Kzinti would normally be able to field a few more X-Drones than others.
By John Trauger (Vorlonagent) on Saturday, March 13, 2004 - 04:45 pm: Edit |
...so you're really suggesting that X-drones cannot be bought using CO points.
By Loren Knight (Loren) on Saturday, March 13, 2004 - 04:59 pm: Edit |
No, you could use either. In each case, those points could be used.
Typically, it would be better to use force points to buy X-Drones. In a BPV battle it doesn't really matter since your maximum is is fixed and it doesn't matter where your stuff comes from. I would work the same as Speed upgrades. Use either way to buy them.
In published scenarios XP ships would probably come with their full allotement of X-Drones (i.e. to their max availability for the Year). Special drone modules would then be bought with ComOps.
By John Trauger (Vorlonagent) on Saturday, March 13, 2004 - 06:42 pm: Edit |
Then I'm sot 100% sure what you're proposing.
I'm sorry for the unintended density.
By Tos Crawford (Tos) on Saturday, March 13, 2004 - 07:36 pm: Edit |
"Do you think assigning appropriate Limited/Restricted/General dates to X-drones on non-purebred X-ships will fix the problem?"
It will help. Help enough? Not sure yet.
If we do put X-drones on fighters we could make them special rail limited drones. Then the X-Megapack can upgrade from +2 drones to +2 special drones.
As a special drone it is easier to justify them not being allowed on scatter packs and drogues too. That I like. XP can have a small number of VII (or VIIF) drones but can only launch them from the racks or fighter special rails.
By michael john campbell (Michaelcampbell) on Saturday, March 13, 2004 - 09:07 pm: Edit |
Quote:As a curiosity, how would you balance things if XP did not receive the ability to use X-drones?
Second question, what if XP did not get to use X drones but did receive a non-X version of the VII with the same specs?
Quote:Here is the thing, I have recently seen examples of GW era ships launching a disturbing number of drones in one turn. Between SP, Drogues and Remote Control Figthers the number of fast drones one can launch has spiked dramatically. Into this timeline I am rethinking my desire to introduce X-drones to non-X ships.
Is it fair to the current Andros to fight against XP with X-drones?
Quote:Most of the disturbing examples come from the ability of low-cost ATUs to launch huge amounts of drones. There are scatterpacks, but they don't produce massive sustained-fire rates.
Quote:You do it twice based on the total drone spaces. You probably would figure how many of your spaces could be X-drones first. The figure you special warheads based on the total spaces again (including the X-drones). This way you can put special warheads on some of your x-Drones if you like.
Percentages would paralel racial norms too. Kzinti would normally be able to field a few more X-Drones than others.
By Loren Knight (Loren) on Saturday, March 13, 2004 - 10:05 pm: Edit |
Megax pax would have X-Rails. I realy thing the F-14 with it four special rails and a megax pax (total six x-drones) would be too many.
However, Tos's idea could work if just two on the megax pax is not enough.
John: Say you have 20 spaces of drones. At restricted level you can have 5 of those be X-drones, and five of your total drones could be restricted modules.
First calculat your number of X-drones then recalculate for special drones ignoring temporarilly that some of the drones are X type.
By John Trauger (Vorlonagent) on Saturday, March 13, 2004 - 10:23 pm: Edit |
Loren,
OK, I get it, you have an additional "limited" percentage for X-drones.
What happens when X-drones become only "restricted"? The Kzinit get 50% restricted drones, allowing them to tank up on X-drones and restricted or limited standard drones. The only limit would be available BPV.
By Loren Knight (Loren) on Sunday, March 14, 2004 - 12:57 am: Edit |
You can't use special drone percentages to buy X-Drones. It's a separate issue.
But you can apply the special modules to X-drones. Such as buying an ECM module. You should be allowed to put that on one of your X-drone frames.
So, no matter what Kzinti would only get 50% X-drones on XP ships.
By Tos Crawford (Tos) on Sunday, March 14, 2004 - 01:16 am: Edit |
As drone launch capabilities go up there simply isn't the need to additionally improve the XP drone. Increased launch capabilities are already written into the rules (remote control fighters, seeking weapon drogues). Improving the drone any further goes over the balance line and there is no way I want to see the Andro rules rewritten to compensate.
If we go no X-drones on XP what impact will that have on heavy weapon systems galactically?
By Loren Knight (Loren) on Sunday, March 14, 2004 - 01:22 am: Edit |
I think that would create disparity for the Kzinti but would have little affect on the rest of the galaxy.
I don't want to, in any way, change the X-drones. Heck, I want them the same for X2 as well.
By John Trauger (Vorlonagent) on Sunday, March 14, 2004 - 03:05 am: Edit |
The Kzinti would be disappointed.
No X-drones would tend to work toward a lowering of any improvements plasma races get and in turn reduce heavy weapon improvements across the DF world for balance.
By michael john campbell (Michaelcampbell) on Sunday, March 14, 2004 - 04:47 am: Edit |
Quote:As drone launch capabilities go up there simply isn't the need to additionally improve the XP drone. Increased launch capabilities are already written into the rules (remote control fighters, seeking weapon drogues). Improving the drone any further goes over the balance line and there is no way I want to see the Andro rules rewritten to compensate.
By michael john campbell (Michaelcampbell) on Sunday, March 14, 2004 - 04:56 am: Edit |
Quote:No X-drones would tend to work toward a lowering of any improvements plasma races get and in turn reduce heavy weapon improvements across the DF world for balance.
By Jeremy Gray (Gray) on Sunday, March 14, 2004 - 10:01 am: Edit |
Yes, if you don't include X-drones in XP, then heavy weapon improvements need to be very restricted, if there are any at all. Personally, as I favor no heavy weapon improvements (aside from the -1 shift from EW), having no X drones on XP suits me fine.
By Tos Crawford (Tos) on Sunday, March 14, 2004 - 10:21 am: Edit |
Some have mentioned control channel concerns. X1 drone ships have double control. X1 drones are all ATG or Warp Seeking. I'm not convinced I want a lone Kzinti X1 ship to build up his drone wave so completely that he needs more then 12 on the board while none are close enough to accept self guidance. Remember GX racks can launch non-X drones and non-X drones can transfer control to GW ships. If a massive drone wave is desired it can be accomplished with the proper planning.
Also remember that the first enemy any change we make has to play nice with are the Andros. If something we do is unbalanced vs. the Andros then we can't do it even if it is balanced everywhere else.
By Loren Knight (Loren) on Sunday, March 14, 2004 - 10:44 am: Edit |
Tos:
If a massive drone wave is desired it can be accomplished with the proper planning.
I think this is OK because it would take careful planning. And careful plans are easier to disrupt.
Additionally, there is a thing about massive drone waves, when you lose them you lose a lot. Good placement of a couple t-bombs and suddenly half you offensive strike capability goes up in smoke. Andros are so good at placing t-bombs.
With limited X-drones available to the XP ship he takes his chances building a large wave of them using his limited supplies.
Do you really want to chuck all seven of your precious X-drones into one wave, possibly to see it go poof?
Certainly timeing is everything but that then go to what the game is all about. If you take your chances, plan you timing, be crafty and all, you get the big pay off. Kinda like photons.
If X-Drones are not limited then I would share your concern to the N'th degree. Limiting availability solves the problem accross the board I believe. Having XP buy thier X-drones separately also addds to this. Andros should be able to handle it given they will have more BPV to work with. I think that with the introduction of XP the first Andro reaction will be more MWP's from J2.
By michael john campbell (Michaelcampbell) on Sunday, March 14, 2004 - 08:48 pm: Edit |
Quote:Remember GX racks can launch non-X drones and non-X drones can transfer control to GW ships. If a massive drone wave is desired it can be accomplished with the proper planning.
By Tos Crawford (Tos) on Tuesday, May 31, 2005 - 12:49 am: Edit |
(FD14.214) When an X2 Spearfish drone gets to range one of its target, with the target in the FA, the Spearfish drone is considered to have impacted and damage is scored.
This gives X2 a leaky shield weapon without unbalancing things for the poor NX ships.
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