Rulebooks without Counters

Star Fleet Universe Discussion Board: Star Fleet Battles: New Product Development: Rulebooks without Counters
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By Jeff Wile (Jswile) on Tuesday, August 11, 2020 - 01:29 pm: Edit

In the various discussions about die cutting counters, some one mentioned card stock un cut counters.

I know there are companies that have published dungeon tiles for miniatures games.

One product so far not talked about here is a variation on the dungeon tiles thingy.

Print star ship deck plans tiles that can be used to show a ships deck plan in a scale large enough to be used in GURPS PD combat.

A whole line of products that can be linked as needed by the players.

For example, various deck plans have already been published (Seeker skiff, free trader, APT)

Pick one, say the Skiff, and print out a tile size appropriate to the miniatures ADB has for sale. Include enough tiles For a ship. (Bridge, engine room, lab etc...)

The second module might add a APT set of tiles.

The tiles should have a grid pattern, to assist using miniatures.

Each new module just adds the tiles unique or different from those in earlier modules.

Empire specific tiles could be sold for the Federation, Klingons etc.

The Federation uses a standard 2 SSD box format, so the same bridge tile would work for POL, FFG,FF, CL,DD, CA,CC bridges.

flag bridge tile would be a slightly different lay out.

Engineering tile for a 5 warp power box POL tile would be slightly different than the 6 power box FF or FFG set.

The 15 box DD engineering tile could use the same design as the CA and CC ships.

Other areas could be patterned for various ships. For example, a POL has 2 cargo boxes. Just include a blank tile the same size as the Bridge only blank. Then all you need is a standardization for tractors, transporters, batteries, probe, lab, etc.)

I have no idea how such a product would be priced, but that’s something for the Steve’s to work out.

By Steve Cole (Stevecole) on Tuesday, August 11, 2020 - 06:26 pm: Edit

I looked into this and found it took so many unique tiles you might as well just do the deck plans.

By Jeff Wile (Jswile) on Tuesday, August 11, 2020 - 07:48 pm: Edit

Pity.

By Steve Stewart (Stevestewart) on Wednesday, August 12, 2020 - 07:50 am: Edit

I proposed a Federation Commander counter pack a little while ago, looking at mundane items such as Turn / Slip counters, shuttles and seeking weapons. That might work well as a PDF counter product and hopefully wouldn't take excessive G.O.D. time. I can provide a bit more detail if you think it might help?

By Nick Samaras (Koogie) on Wednesday, August 12, 2020 - 01:24 pm: Edit

I just recently got into the D&D dungeon tile games and love them. Had been thinking how an SFU version would work with the character minis shown a while back for Shapeways. Instead of ship specific tiles have terrain on one side and generic star ship areas on the the other, turning over as you explore. What is waiting for the Prime Team on the next tile? The computer terminal they are trying to reach to win the mission? An enemy boarding party? A nest of tribbles? The characters would have their own player card with their abilties and hit points and cards for equipment (limited how much you can have, pick before mission).

By Jeff Wile (Jswile) on Wednesday, August 12, 2020 - 07:38 pm: Edit

Given SVC’s comments, perhaps what is needed is a white board/laminated grid that players could use a dry erase marker to sketch out rooms or compartments for miniature RPG combat.

ADB could then just concentrate on tiles representing doors, counsels bio beds etc.

That puts ADB in the business of publishing deck plans and a limited set of equipment to be used with the grid system.


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