By Paul Franz (Andromedan) on Tuesday, July 06, 2010 - 11:13 pm: Edit |
Kerry,
I will add the Plasma MRS for the Peladine.
When it comes to the BATS, which one did you use? The Peladine, the Andromedan or the General BATS.
By Kerry E Mullan (Nomad17) on Wednesday, July 07, 2010 - 01:04 am: Edit |
I believe it's the general BATTs as I did not know each race had it's own in the library.
I am playing lyran as a race but using the general BATTs and using the option information listed there on the SSD to properly use it weapon-wise.
For peladine it just has no options for MRS or drogues at all I believe. I have been using workarounds so it doesn't cripple me or anything, but naming a pel ftr "DN MRS" and correcting damage to 10 gets confusing when the battles are taking a month or more to complete.
By Paul Franz (Andromedan) on Wednesday, July 07, 2010 - 11:32 am: Edit |
Kerry,
Each race does not. BTW, did you remember to select "LYRAN" when you added the piece? That will do the appropriate substitution of the weapons so that the show up, both in the DAC and the Weapon Status list properly.
By Francois Lemay (Princeton) on Wednesday, July 07, 2010 - 10:47 pm: Edit |
Paul;
There is something wrong with the Peladine DWA SSD.
It shows 4 drone racks ( 2 rack 1 and 2 rack 2 ) to select from when launching.
If rack 1 is selected, it seems only 1 drone is launched but if rack 2 is selected, 2 drones are launched but it records as 1 launched in Expendables.
Also, The ADD racks are not being picked up by the client when doing internals.
Thanks
Cheers
Frank
By Kerry E Mullan (Nomad17) on Thursday, July 08, 2010 - 12:04 am: Edit |
Paul I looked at it more closely tonight. I have a general counter BATTs with the lyran selcted.
On the first "3" roll a call down box appears. It starts with CH in the pulldown menu and lists all hull variants, cargo, tractor, and the last listing is for ESG. I was just hitting CH and going on with 50 ints incoming checking each individual internal to see whats on the entire call list was beyond me, once I found it though it's not too hard to keep on the lookout for it
By Paul Franz (Andromedan) on Thursday, July 08, 2010 - 03:47 pm: Edit |
Kerry,
Did you attach any modules? Also, here is a dumb question: when is the last time you checked to see if there was an update for the BATS in the library? (I ask to make sure the def I am looking at is the same as what you are using)
By Kerry E Mullan (Nomad17) on Friday, July 09, 2010 - 12:16 am: Edit |
Yep attached 6 modules. I normally don't update mid game so it's been near 2 months.
By Paul Franz (Andromedan) on Friday, July 09, 2010 - 10:52 am: Edit |
Which modules? I think it might be an issue with one of them.
When it comes to updating, that is fine. The last time the BATS was updated was 3 years ago.
By Kerry E Mullan (Nomad17) on Friday, July 09, 2010 - 04:13 pm: Edit |
My mods are PAM, HBM, RPR pod and 3 cargo pods. For damage I am selecting the BATTs as primary. Unluckily my opponent recently went toe to toe with the BATTs throwing 190 damage to it in 30 point bursts so I got to find out firsthand how the DAC works ;).
For BATT ints as long as you have rp, cargo, and CH left a drop down box come when any gets hit so you just get used to seeing "cargo" and going "works for me let's get the otehr 40 ints done".
After the fact I looked at the description of ints and sawa 3 hitting cargo, so next 30 ints I patintly waited on each cargo hit to call down its options. I am pretty sure that for the "3" or drone damage the drop box just needs to be updated to ot include the hulls.
Again I have only seen it for the number "3" drone hits(for he number "9" drone hits I have 70 cargo still alive so haven't seen one of those yet.
For a second "3" hit in the same volley it goes right to phaser so no difference there.
By Paul Franz (Andromedan) on Saturday, July 10, 2010 - 03:35 pm: Edit |
Looks like there is a problem with the PAM and HBM modules.
Looks like the PAM module has the Batteries and APR are marked to be hit on drone or weapon hits.
And it looks like the HBM module has Cargo, Tractor and Center Hull are marked to be hit on drone or weapon hits.
I wil upload a fix for them today.
By Dale McKee (Brigman) on Wednesday, July 21, 2010 - 01:36 pm: Edit |
Hey Paul, just updated to the latest version and, when playing an older game (with the super-big counters, natch), the "Show All Pieces in Stack" no longer functions.
I'm in a carrier group battle. This sucks. Help!
By Paul Franz (Andromedan) on Wednesday, July 21, 2010 - 05:53 pm: Edit |
That is weird. It is working fine for me. Could you send me a bug report?
By Dale McKee (Brigman) on Thursday, July 22, 2010 - 12:56 am: Edit |
I would if I knew how.
[Edit] OK, bug report sent... I think.
It is doing it in a new room/game I created as well, so it doesn't appear to be the old save... I've tried opening new games a couple times and the feature no longer works.
Man I wish I hadn't updated now. Is there a setting that might have changed that I can fix? Barring that, any way to go back to the older version of the client?
By Dale McKee (Brigman) on Thursday, July 22, 2010 - 01:59 pm: Edit |
Sorry for the panic, Paul. Carrier on carrier battles without this feature were problematic.
In the future I shall update BEFORE a big battle - not in the midst of one. ;)
By Paul Franz (Andromedan) on Thursday, July 22, 2010 - 02:12 pm: Edit |
Found the problem. I forgot to update a component. I will update by this weekend
By Del Bristol (Djb1701) on Thursday, July 22, 2010 - 09:33 pm: Edit |
I am having a problem downloading from the library. Here is the message:
java.io.IOException: Server returned HTTP response code: 500 for URL: http://www.sfbonline.com/cgi-bin/getlist.cgi?version=4&pluginId=SFB&user=Vanguard&pass=null
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at pd.pfranz.http.HttpProxy.connectHttpStream(HttpProxy.java:141)
at pd.pfranz.http.HttpProxy.proxyHttpStream(HttpProxy.java:87)
at pd.pfranz.util.StreamUtil.downloadUrl(StreamUtil.java:853)
at pd.pfranz.util.StreamUtil.downloadUrl(StreamUtil.java:821)
at gub.plugins.game.GamePluginLibrary.updateList(GamePluginLibrary.java:92)
at gub.LibraryDlg$UpdateLibraryList.run(LibraryDlg.java:415)
at java.lang.Thread.run(Unknown Source)
Ideas?
By Dale McKee (Brigman) on Tuesday, July 27, 2010 - 07:19 pm: Edit |
Any progress on that update, Paul? Just reminding ya... not to be a PITA.
By Paul Franz (Andromedan) on Tuesday, July 27, 2010 - 08:16 pm: Edit |
Dale,
It is up there. Sorry for the delay. I wanted to get some other stuff in to.
Del,
Did you remember to enter your password?
By Dale McKee (Brigman) on Tuesday, July 27, 2010 - 09:22 pm: Edit |
Hey no worries, Paul, thanks!
By Jon Berry (Laz_Longsmith) on Thursday, August 05, 2010 - 11:52 pm: Edit |
Paul - the Hydran IRC SSD has the heavy weapons layout of the MKI, that being 2 Hellbores (FA) and 4 Fusions (FA). The EAF also reflects this error, showing 2 HBs and 4 Fusions in EA.
By Jon Berry (Laz_Longsmith) on Monday, August 23, 2010 - 01:06 pm: Edit |
Paul - Jeremy and I tried to play our Farthest Stars game earlier today, but neither one of us could request Player Mode in a room the other opened. We tried it both ways, him in a room I created and I in a room that he started.
We both have 4.0.74 of the plugin and 4.0.75 of the client.
By Carl-Magnus Carlsson (Hardcore) on Monday, August 23, 2010 - 01:33 pm: Edit |
The Log doesn't show the result of the rolls on the DAC!
Also, why is it that I often need to re-enter a room, or restart the client in order to see the names in the chat list?
By Jon Berry (Laz_Longsmith) on Thursday, September 16, 2010 - 12:30 pm: Edit |
PAUL - With the latest update, I cannot start a normal SFB game room, and when I try to start up a SFB Camapign Room, the client says the room exists, but refuses to put me into the room of my own creation.
Here's a screenshot of what my desktop looks like.
Hardcore, who was in the channel at the time, could enter my room, but I could not verify that in any way shape or form. I asked him to request Player status in the room, but he was unable to interact with my room at all.
I restarted the client, and discovered that I cannot enter any room either. Effectively, this update to the client prevents me from using the client in any meaningful manner past private chatting with whomever is also online - which defeats the purpose of having the client in the first place.
By Paul Franz (Andromedan) on Thursday, September 16, 2010 - 08:55 pm: Edit |
Jon,
Can you send me a bug report?
By Jon Berry (Laz_Longsmith) on Thursday, September 16, 2010 - 09:33 pm: Edit |
Nevermind, there was another update that didn't appear when I first updated but did when I checked earlier. Things are working properly now.
Administrator's Control Panel -- Board Moderators Only Administer Page | Delete Conversation | Close Conversation | Move Conversation |