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![]() | Archive through December 02, 2013 | 25 | 12/02 01:18pm |
By Steve Petrick (Petrick) on Monday, December 02, 2013 - 01:26 pm: Edit |
Norman Dizon:
The only extant picture I know of of the two species was in "Prime Directive." The Ranel appear (to me from the picture and from memory of the picture as it has been a while since I looked at it) to be a kind of "bipedal Raccoon." The Phelan appear to be "dolphins."
By Gary Carney (Nerroth) on Monday, December 02, 2013 - 01:35 pm: Edit |
There was more info in the Peladine historical section on pages 49 and 50 of SSJ1; which went into some of their pre-spaceflight details, and (partly) into why they had made such little progress as a warp-capable civilization prior to the Lyran conquest.
How much of that info is "real" is another matter, given its publication in a Stellar Shadows volume.
(Was this the same info included in Module E4; and, if not, perhaps it would be revisited in whatever "formal" module handles the Peladine as a faction?)
So far as the two Peladine species go, both the Ranel and Phelen have species modifiers on page 50 of GURPS Prime Directive 4th Edition. As SPP noted above, the Ranel are raccoon-like, while the Phelen are akin to dolphins. (SSJ1 also has provisional stats of both species for use in the original Prime Directive game system.)
I'm not sure if they are in the core rulebook for Prime Directive D20 Modern, or if they are on the list of species to be included in the lead book for Traveller: Prime Directive.
By Steve Petrick (Petrick) on Monday, December 02, 2013 - 01:54 pm: Edit |
Gary Carney:
The Peladine are never going to be more than a "what if" as things stand. All Module E4 does (besides playtesting them) is further the concept of using them as a "what if" (same as the Borak). It updates the Peladine with all of the various classes, variants, and advanced technology so that you can add them to a campaign with their unique (outside of a possible Orion, WYN, or Barbarian ship) technology combination. So there is not going to be a "revisit" to their background, just as there will not be a "revisit" to the background of the Borak, or the Paravians, or the Carnivons. Remember, Federation & Empire has been published, and having new empires appear would seriously scramble the game balance. If the Borak existed, there would have been a much larger Hydran fleet watching them (probably at the expense of weakening the on-map Hydran fleets facing the Klingons and Lyrans). And the Hydran off map territory would basically become untenable. The same thing would happen if the Peladine were a "real empire" in the Lyran Far Stars region. Both those empires would have to maintain fleets to watch these "new" empires, and would need rules defining when they could withdraw ships that were watching those borders if, say, their capitals were threatened. Plus rules to handle those off map empires deciding to aggressively exploit weaknesses as a result of ships being withdrawn from their borders to fight in the General War. A Carnivon empire would affect both Lyran and Kzinti deployments, and a Paravian empire would . . .
Enough.
So really, there is not going to be a "oh they are now real" in the existing history. They are always going to be "what if" and their backgrounds are not going to change or be "revisited."
By Gary Carney (Nerroth) on Monday, December 02, 2013 - 02:18 pm: Edit |
SPP:
To clarify, I meant revisited in the sense that more detail on their pre-conquest history might one day be written up in a Prime Directive context - say, if the reported "Feline Empires" book were to get off the ground at some point. (In a sense, both species might be candidates for inclusion in the Lyran Star Empire section of such a volume; akin to how the Dunkars, Cromargs, and other named Klingon Empire subject species have been expanded upon in Prime Directive Klingons.)
But if the SSJ1 information works well enough to work as the blueprint of any future writeup for the Ranel and Phelen, well and good.
I was under the assumption that, even if the Peladine and Borak fleets were to one day be formally published in a C-module for SFB (akin to the "what-if" fleets in Module C6), the actual ships would still be no more "real" than they are at present - even if they would then no longer count as "playtest" units.
By Norman Dizon (Normandizon) on Monday, December 02, 2013 - 02:52 pm: Edit |
So Captain Kirk got beat by Rocket Raccoon and Flipper?
Now the Feds really have to try harder against the Peladine!
By Steve Petrick (Petrick) on Monday, December 02, 2013 - 03:12 pm: Edit |
Norman Dizon:
A further comment.
I was not implying that the drone situation was decisive in the duel, only that from my point of view the use of drones by the Federation player in that engagement was sub-optimal. Thus it "added" to the defeat, but was not the, or even a, principle cause of the defeat. My impression overall was that the principle cause was "inexperience" on the part of the Federation captain with plasma-armed opponents." Again, my impression based on the report. I was not there and do not know the two commanders involved.
By Norman Dizon (Normandizon) on Monday, December 02, 2013 - 03:52 pm: Edit |
Thanks SPP. I agree that the way the Federation player used his Drones was sub-optimal and "added" to his defeat. I also agree that the principle cause for the loss was the "inexperience" of the Federation Captain.
Lets see what future Playtest Reports show. We appreciate your advice on Drone Tactics.
Thanks also for the clarification on the Peladine Species (and thanks to Gary too).
By Mike West (Mjwest) on Tuesday, November 03, 2020 - 03:59 pm: Edit |
I noted this in Rules Questions -> Questions on Ships, but I finally found this topic.
SSD for "Stingray-P Phaser PF" is a duplicate of the standard Stingray. Presumably the Pl-Fs should be replaced with a Ph-2 (FA+L/FA+R) each. (The phaser arcs are assumed based on the non-combat variants.)
I didn't see this reported anywhere, though I could easily have missed it.
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