By Steve Petrick (Petrick) on Tuesday, July 22, 2014 - 11:22 am: Edit |
Jeff Wile:
Since he died the year before the Rapier was lost . . .
Gregory Flusche:
The scenario background referenced above
By Steve Petrick (Petrick) on Tuesday, July 15, 2014 - 11:59 am: Edit
takes just that point.
By Stewart Frazier (Frazikar2) on Monday, August 18, 2014 - 12:04 pm: Edit |
Klingon harrassment mission inside a nebula, comes out with the Kzinti 'behind' them (keeps the Klingon fighters inside). What keeps the Klingon emerging from the nebula instead of going back in?
Klingons centered at 1025 heading C,
Kzinti centered at 3103, heading D,
Nebula edge at 28xx, nebula is active (P6.5).
By Matthew Potter (Neonpico) on Monday, August 18, 2014 - 01:40 pm: Edit |
I don't know any sane reason to send a carrier group into a Nebula or Heat Zone where it might need to fight. Carrier Groups are too valuable to send into these places where their combat potential is so significantly reduced.
Maybe you could get away with a Kobioshi Maru situation, where you needed any ship available to plug a hole. But if you really thought there might be shooting, you wouldn't send in such a valuable and vulnerable unit (even with it's escorts, who also tend not to have much for offensive potential) into a situation where it couldn't defend itself.
By Stewart Frazier (Frazikar2) on Monday, August 18, 2014 - 06:56 pm: Edit |
MP, it's not why they are there, it's what is either side going to do...Are the Kzinti going to just dive in the nebula after them, probably not as their strength is in their fighters which can't operate inside. Are the Klingons going to emerge when the Kzinti are already outside and preping for their emergence, maybe...
[Pretty sure the Klingons know that this is a carrier group (but not what fighter is aboard) unless they have met before but the Kzinti probably don't know which type of ships are emerging (by D17.0)]
By Ryan Opel (Ryan) on Thursday, September 04, 2014 - 05:39 pm: Edit |
Death of the KHS Raiper. What if the group ran into the D7AX Necromancer. This ships history (R3.211) sayd the ship did successfully participate in the annihilation of one small Kzinti squadron before the end of the General War.
If the Kzinti didn't realize they were up against both a x-cruiser and a stasis ship in one they could be in a lot of trouble.
By Steve Petrick (Petrick) on Friday, September 05, 2014 - 01:30 pm: Edit |
Ryan Opel:
Does not work because the start point is the historical statement that the Rapier was destroyed by the Decimation. You cannot change the Decimation to some other ship because that is not the historical context.
By Ryan Opel (Ryan) on Friday, September 05, 2014 - 03:23 pm: Edit |
SPP:
Forgot that. Saw the note of the Necromancer and thought I had an ah ha moment.
By Shawn Hantke (Shantke) on Saturday, October 18, 2014 - 03:40 pm: Edit |
"Blinded by the light." How about a scenario involving 2-6 players. Divide the map into six sections with each player stating in one section and can only disengage from the map edge of their section. The objective is to gather as much information as possible (or a set amount) on a temporary spatial anomaly that is in the center of the board (hex 2215). the ship may be grouped into teams or sides. the ship could be against each other as a free for all. Any ship entering hex 2215 is destroyed. On odd numbered turns everything is normal. On even numbered turns the spatial anomaly emits an unknown and not entirely understood form of radiation that affects the entire map, causing the area to be out of phase with normal space.
Special rules- the ships may move normally during even turns, but must use full turn plotting and hidden movement. All sensors and scanners are blinded during the even turns and ships may not fire their weapons, launch or recover shuttles, receive information form probes or labs. Mines cannot detect target during even turns. Seeking weapons loose tracking during even turns. Shuttles and fighters (or Pf) also move normally but must use full turn plotted movement and hidden movement.
The point of the scenario is that the ships will fight and gather information on odd turns and on even turns set up or avoid being ambushed while the ships can't see or interact with each other. Much sneakiness and diplomacy will happen especially in a free for all situation. For added evilness give each player a squadron or fleet.
By Guillaume Williams (Uioor1) on Saturday, February 28, 2015 - 09:01 am: Edit |
This is a random idea I had while looking at the Seltoran timeline and this may already be done, but I was wondering if we could see the battle in which the ISC Echelon of Judgement attacks and the destroys the Seltoran Hive Ship. Is this a viable idea or has this already been done?
By Steve Petrick (Petrick) on Saturday, February 28, 2015 - 01:17 pm: Edit |
Guillaume Williams:
(SH246.0) "Into the Hive" in Module X1R,
By A. David Merritt (Adm) on Saturday, February 28, 2015 - 01:25 pm: Edit |
Wait, Guillaume; your name is William Williams?
How sadistic are your parents?
By Guillaume Williams (Uioor1) on Sunday, March 01, 2015 - 09:59 pm: Edit |
Not very, my dad is also Guillaume Williams, so I am really Guillaume Williams the 2nd.
By A. David Merritt (Adm) on Sunday, March 01, 2015 - 11:11 pm: Edit |
Ah, so what you're saying is it's a family trait.
By Garth L. Getgen (Sgt_G) on Sunday, March 01, 2015 - 11:32 pm: Edit |
Who's more sadistic, his grandparents for coming up with the name, or his parents for passing it on?
Garth L. Getgen
By Michael Grafton (Mike_Grafton) on Monday, March 02, 2015 - 02:32 am: Edit |
I met a Major Major once. And a Staff Sergeant Sergeant.
By Gregory S Flusche (Vandor) on Monday, March 02, 2015 - 05:13 pm: Edit |
According to Jewish law, naming a child after the living is like putting that person in the grave, which is why my son is NOT Harry William Wider V.
By Jean Sexton (Jsexton) on Monday, March 02, 2015 - 05:19 pm: Edit |
Guys, scoot on out of Petrick's kitchen, please unless this is some arcane plot for an SFB scenario.
Jean
WebMom
By George Duffy (Sentinal) on Tuesday, March 03, 2015 - 03:52 am: Edit |
How about a sequel scenario from the cover story of CL#38(?). Where the surviving Seltorian sage from carrier battle was picked up by the Orions (I think his name in his own language is "Klick-Klick"), was smuggled to the Wyn cluster to help train the Wynians in the operations of Seltorian technology, from ships recently sold to them by the Klingons after their destruction.
You can call it... "The Wyn win proposal"
Is that arcane enough of a plot or what?
(Ducks for cover before Jean sends.... KLANG!!!)
By Guillaume Williams (Uioor1) on Tuesday, March 03, 2015 - 07:43 pm: Edit |
Sounds like a fun scenario, glad someone was able to read into our discrete conversation. (Completely ignores the fact that I have never read Captain's Log) So, would the scenario contain Seltoran FFs or DDs vs Auxiliary Cruisers only instead of systems being destroyed they would be deactivated, like in "Practice, Practice and then what?" P.S Sorry Jean, please don't hit me with a frying pan!!
By Steve Petrick (Petrick) on Saturday, March 07, 2015 - 04:42 pm: Edit |
Idea for a rather large scenario:
BUGS AND ROCKS
The scenario concept is a battle in an asteroid field (where else?) between a Caravan (maybe it has some fighters, maybe it has some bombers, but definitely no fast patrol ships and few metal ships) and a Seltorian force. This is a different "long arm of the Tribunal" than the one headed by the "Burning Torch of Vengeance" we are familiar with. This battle might have actually taken place in the Alpha Octant (but its location has not yet been found and the Jindarians are not talking about it, or the Orions have found it and are keeping it a secret while they salvage the valuable materials), or maybe it occurred in the rim of the Magellanic Cloud (but again the Jindarians are not talking and despite hiding in the rim themselves recently, the Magellanics have not found the wreckage, or one group has and is keeping it a secret and salvaging the materials), or Omega (see previous), or perhaps somewhere else in the Milky Way where there was no one else to notice.
In any case, a balance would need to be made between the Caravan, and whether the Seltorian force was a Nest Ship, or another Hive ship, with assorted cruisers, destroyers and frigates. By definition the Seltorian force would have to be under the old galaxy restrictions, e.g., no T-bombs etc.
The Seltorians have to win, because they need resources from the asteroid field and other locations in the system after their long journey (they have only just arrived), and the Jindarians are not willing to give up their lucrative mining operations. Thus for the Seltorians it is a battle to the death (and historically they lost) but the Jindarians are in a battle "to the pain," i.e., the Jindarians might decide to retreat if they are taking too much damage (those asteroid ships are not just warships, they are their home towns!).
The scenario set up might envisage both sides with a starting force and arriving reinforcements (Seltorians did not see any ships on their scans and dispatched ships for "looks around" which are now racing back to the Hive/Nest mothership, and the Jindarians are calling up ships elsewhere in the asteroid field to come help repel the intruders).
Anyone want to take a crack?
By Alan Trevor (Thyrm) on Saturday, March 07, 2015 - 05:22 pm: Edit |
SPP,
Given the time frame, what's the rationale for excluding PFs?
By Steve Petrick (Petrick) on Saturday, March 07, 2015 - 05:50 pm: Edit |
Alan Trevor:
The time frame is nebulous.
The Tholian Holdfast arrived in Y79 and the "Burning Torch of Vengeance" Seltorians arrived in Y182.
That does not currently mean that at some point between Y79 and Y182 some other Tribunal force did not reach our galaxy in say Y165. The Burning Torch of Vengeance has no rule stating it was the first arm of the Tribunal that was sent toward the Milky Way, much less that it was the first to arrive. It just happens to be the one that found the Holdfast Tholians.
Other Tribunal task forces might have left earlier (or later and arrived earlier).
Historically, this Tribunal task force for this scenario suffered disaster and annihilation (like the one that ran into the Juggernauts, and the ones that are believed to have gone to Andromeda, and the one that encountered the deep space Banshees). At the time it encountered the Jindarians (who, once more from a development standpoint may not have been operating in the Alpha Octant) they were not operating fast patrol ships.
There are two possible reasons for this.
One is (as noted) this Seltorian task force arrived before PFs were deployed in the Alpha Octant so the Jindarians had not deployed them (same thing if they arrived in Omega or the Magellanic Cloud).
The other is that they arrived well after the Burning Torch of Vengeance task force, but in an area of the Milky Way that is neither the Alpha Octant or the Omega Octant and fast patrol ships have not been deployed. Remember, the Jindarians are trying to hide and do not generally deploy technology that has not been locally deployed. Thus the Jindarians in the Alpha Octant only deployed PFs when they were deployed in the Alpha Octant, and a Jindarian Caravan in the next Octant over may not have deployed PFs even though the Alpha Octant has been using them for a 100 years (okay, X-tech made them obsolete, but still the point is that PFs have not been deployed in that area of space).
For the same reason the Jindarian caravan would not have Advanced Technology ships or "war destroyers."
By Gregory S Flusche (Vandor) on Saturday, March 07, 2015 - 11:26 pm: Edit |
Depending on the size of the Caravan. There will be one are two size class 2 ships. I do not have the Seltorians expansion but by G3 the hive and nest ships are less combat BPV then the Jinderian dreadnought and a bit more then the Battle cruiser.
If there are fighters or bombers they would have been deployed on asteroid bases to protect claims and prospecting shuttles. As by above the Jindarians are already set up in the system and spread through out the asteroid belt.
Initial contact between a asteroid ship and the invading Seltorians. Followed by additional forces arriving from a list of both sides. The Jindarians win by destroying seltorians. However there should be a point were the Jindarians must retreat from battle after a number of losses of there asteroid ships.
By Garth L. Getgen (Sgt_G) on Sunday, March 08, 2015 - 02:11 pm: Edit |
An old idea of mine that I never fleshed out to see if it would work: large Klingon task force is bearing down on a smaller Tholian force which is in a thinly-spread asteroid field. Unbeknown to the Klingons, some of the rocks are actually Jindarian ships whose leader has formed a temporary mutual-defense pact with the Tholians.
One issue: I have never checked the rules to see if a Jindarian ship can be a Tholian web anchor point.
Garth L. Getgen
By Gregory S Flusche (Vandor) on Sunday, March 08, 2015 - 02:24 pm: Edit |
It can but may not use warp power. R16.1C8 warp engines must be shut down and imp may not be used for movement.
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