By Howard Bampton (Bampton) on Monday, May 02, 2016 - 07:44 pm: Edit |
The R&D rules are going to take some thought.
By Mike Incavo (Kavo) on Monday, May 02, 2016 - 08:50 pm: Edit |
The ISC & Triaxian positions are open. First come first serve.
By Charles "Lucky" Coleman (Mwmiyd) on Monday, May 02, 2016 - 09:39 pm: Edit |
John Stiff,
I always have fun And yes, first Empire from the start. Will be fun!
By Howard Bampton (Bampton) on Monday, May 02, 2016 - 09:59 pm: Edit |
https://www.sfb-galactic-conquest.org/U6/
That is the URL where I'll be keeping "interesting" things. Maps are linked. Empire listing. I've taken a stab at the empires but some of the colors are hard for me to read. I am debating if I should include player names. Feel free to contact me if you wish an alternate handle, removal, etc. (I picked Firstname LI).
By Kurt Byanski (Kurtski) on Monday, May 02, 2016 - 10:13 pm: Edit |
Triaxians? I assume the ISC tech chart has been shifted to allow the 160 ships in 155.
By John Stiff (Tarkin22180) on Monday, May 02, 2016 - 11:47 pm: Edit |
Yes, Triaxians. (I've played them before).
In theory only the ISC "base" ships may be built in Y155. The rest will have to wait until the YIS has been reached.
By Kurt Byanski (Kurtski) on Tuesday, May 03, 2016 - 07:08 am: Edit |
If they get their SR that could be huge. It is one of the very few 160 ships.
By Lanny Smith (Lance1967) on Tuesday, May 03, 2016 - 09:38 am: Edit |
Morning everyone,
I have a couple of questions on starting force rules that I need some help with:
1. What, if anything, provides for automatic resupply of MRS's? I assumed it was the AuxCVA, but reading it a bit closer, it just says fighters.
2. Rule Z2.30 says that Q ships aren't counted as a variant for this rule. Does that mean you can't buy them, or that they don't count against the number of variants allowed?
3. Can a FRD that is purchased by MM funds be towed by a military tug?
4. Can I purchase a FT and put it in the SR until it is needed?
Thanks,
Lanny
By John Stiff (Tarkin22180) on Tuesday, May 03, 2016 - 11:08 am: Edit |
Hi Lanny,
You've got me on #1. As a player, I've sent a ship to a system and asked to receive/replace an MRS. I do not recall that it is automatic.
I interpret this to say you can buy as many Q ships as you can afford for the initial setup. The Q ship is a MM conversion once the game starts.
Yes. That is the only way to move an FRD.
Yes. I've built the FT and placed them in SR until they are needed.
My answers are unofficial as I am but a player.
By Lanny Smith (Lance1967) on Tuesday, May 03, 2016 - 12:00 pm: Edit |
Thanks for the reply. Automatic is a bit misleading, if I wish to pull a fighter out of stock and send it to a unit, it can happen as long as I have an AxCVA. Since I can't buy or build those yet, I was trying to figure out if the process is the same for an MRS and what MM ship I would need to make it happen?
By Howard Bampton (Bampton) on Tuesday, May 03, 2016 - 12:13 pm: Edit |
Since we can't (other than corner cases like the Hydrans) build AxCV* hulls, I'll leave it to Mike to answer the MRS question.
Q ships (at start) are limited by funds, not conversions.
An FRD is typically moved by a tug (perhaps by other ships- SFB notes that two units may tow a FRD). It can however move under its own power. Note that an FRD which is moving can not build/repair/convert/refit/... stuff- it may only move. I'm not saying moving under its own power is the way to go, but it is a legal and sometimes rational strategy.
Only typically builds (as other resources permit) FT's and stashes them in the SR until they are needed for a TP or other mission. In this respect they are just like a generic freighter- you look a few turns out to figure out what you'll need (perhaps including spares) and then build accordingly.
By Mike Incavo (Kavo) on Tuesday, May 03, 2016 - 01:20 pm: Edit |
Assume that MRS will find their way to your ships as long as they are in supply & behind their lines.
Please note this is officially how it happens. Berg 5/4/2016.
By John Stiff (Tarkin22180) on Tuesday, May 03, 2016 - 09:05 pm: Edit |
Cool. I'll make a note of that, to ask for an MRS when needed.
Really, two units may tow an FRD? I did not know that. Presumably by tractor beam.
I suppose that in Galactic Conquest, an FRD with only an impulse engine may move 1 strategic hex per turn.
One may build the AxCVL once the race has FTRS. As the Hydrans have FTRS (The SK-1 Y135 and ST-1 Y134 are available), they may be automatically resupplied. NICE!
By the way, the Hydrans were my second choice.
The Jindarian's first FTR is Y169. This is slightly better than the ISC (which I am more familiar with). As a side note, the MET-3 has 2xLRG. That has got to be quite a first punch in SFB.
By wayne douglas power (Wayne) on Tuesday, May 03, 2016 - 09:49 pm: Edit |
The Jindarians have the Met-M1 bombers Y88, Met-M2 Y150, Met-HB1 Y150 and Met-HB2 bombers in Y152.
By Lanny Smith (Lance1967) on Wednesday, May 04, 2016 - 09:01 am: Edit |
Rule B3.20 states that after a SR and it's support ships spend one complete turn in a hex, you can begin a MRR. I'm assuming that means they arrive in the un-surveyed hex sometime during turn 155.1, they stay there through 155.2 (a complete turn) and then begin the MRR. Or does it just mean 12 segments (arrive 155.1.8, waiting done 155.2.8, start MRR)? What order do I give the SR during that waiting turn?
Thanks in advance
By John Stiff (Tarkin22180) on Wednesday, May 04, 2016 - 10:34 am: Edit |
Hey Wayne,
Is your information from the G3 annex? My G2 annex doesn't have those bombers or YIS listed.
By John D Berg (Kerg) on Wednesday, May 04, 2016 - 10:45 am: Edit |
FRD do move 1 on the map.
By John Stiff (Tarkin22180) on Wednesday, May 04, 2016 - 10:45 am: Edit |
Lets see how well I "bat" on this one...
I think your first scenario is correct.
Say "begin MRR operations". This shows your intent. Repeat the order next turn. At the end of Y156.1 you should see EPS being generated.
By Howard Bampton (Bampton) on Wednesday, May 04, 2016 - 01:43 pm: Edit |
John Stiff is correct- simply note that a group is performing an MRR. To make life easier for the GM, I also typically include the MRR progress, and supporting MM group. My hope is that it makes life easier for the GM. Example (data is made up, the start/continue text is what one may use for the first and subsequent turns):
R04A> 3xPE[2] A11, 8.675309%:
CAN: 8/3 Move:
Seq:
Orders: Start MRR/Continue MRR @ 3.14159% per turn. Support group is R3M.
R3M> FPL,FOL A11:
Orders: Support R04A MRR.
Some players assign the support units to the military squadron (i.e.: R04A> 3xPE[2], FPL, FOL), some do as I have done. Either is legal. One could pick a few other ways to do this as well (breaking R3M up into 2 squadrons for example), but I (wearing my player hat) think that it only makes more work for the player and GM, so I do not do so.
By Kurt Byanski (Kurtski) on Wednesday, May 04, 2016 - 02:33 pm: Edit |
Howard, you have to explain that strange % for your MRR. It looks like you are multiplying by pi.
By Ryan Opel (Ryan) on Wednesday, May 04, 2016 - 02:43 pm: Edit |
His PE's are trying to find Planet Jenny.
By wayne douglas power (Wayne) on Wednesday, May 04, 2016 - 03:47 pm: Edit |
John Stiff:
The Jindarian bombers are in Module F1 2005 edition.
I do not have G3 annex.
The information on the Jindarian bomber YIS is correct.
Jindarian bombers in asteroid fields are fun.
By Roy Steele (Emperor) on Wednesday, May 04, 2016 - 04:46 pm: Edit |
Can someone verify the information on the Jindarian Fighters, is the Info in "Master Annex File" or "Module F1 2005 edition" correct?
By John Burton Steele Sr. (Johnbsteele) on Wednesday, May 04, 2016 - 04:51 pm: Edit |
8675309eiein
By Ryan Opel (Ryan) on Wednesday, May 04, 2016 - 05:25 pm: Edit |
G3 Annex is the newer book. So probably that one.
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