Archive through January 11, 2019

Star Fleet Universe Discussion Board: Star Fleet Battles: SFB Proposals Board: New Rules: Legendary Officers ideas: Archive through January 11, 2019
By Alan Trevor (Thyrm) on Tuesday, January 16, 2018 - 05:17 pm: Edit

Jeff,

There are plenty of examples, James Garner being an excellent one. But in my post above I used O'Reilly and Petersen specifically because I was showing that a Legendary Scrounger might not be an officer, at least not a commissioned officer. I believe Garner was a Lieutenant in the Great Escape.

By Alan Trevor (Thyrm) on Tuesday, January 16, 2018 - 05:22 pm: Edit

SPP,

Well, I haven't yet worked out appropriate point values. But maybe the Legendary Scrounger allows things like an MRS (for a small ship) to be purchased with total "force" points, as an option to Commander's Option points. I'm still pondering that one.

By Alan Trevor (Thyrm) on Tuesday, January 16, 2018 - 05:28 pm: Edit

There's also the question of what limits to place on the ability. Obtaining an MRS for a ship not normally authorized one is one thing. But buying a SWAC for an Escort Carrier is a bit different. SWACs may be so rare, and so closely monitored, that it would exceed even "legendary" abilities. Assuming anything comes of this proposal (partly, as I said, tongue in cheek), there are still details that need to be worked out. Perhaps we can explore the limits here, if people like the idea.

By Jeff Wile (Jswile) on Tuesday, January 16, 2018 - 05:55 pm: Edit

It's more of a GURPs PD issue. A legendary scrounger gets all the normal supply items that the other competing outfits find in short supply. TP, rations, mess kits etc. in the movies listed above, the scrounges find necessities and a few luxuries but generally avoided weapons, ammunition and combat systems.

I doubt an MRS can be easily picked up. A battered second hand Admin Shuttle as an emergency replacement? Sure. But not a F-14 for a non carrier ship. Never.

By Steve Zamboni (Szamboni) on Tuesday, January 16, 2018 - 06:29 pm: Edit

Most SWACs are indeed monitored closely. All 14 E-2 SWACs are accounted for, two each on the seven fleet carriers.

On the other hand, no one is talking on how the USS Sangoman got its hands on an Willy Fudd E-1 Tracer, as those were all marked as scrapped years ago.

The Romulans still haven't found the two Ka-31 prototypes that were misplaced after the local House ran out of funds and canceled the program.

And then there's that HR2S-1W relic that showed up on a local defense carrier in Nimbus IV, one of eight missing from the Tellus boneyard despite the paperwork showing they're still there...

Space is big. There's lots of room for stuff to get lost or for a few undocumented extras to be produced. The logistical chain probably leaks like a sieve out there - in both directions as ships resupply from local sources. Replicator tech along with decentralized production is probably a barrel of monkeys when it comes to keeping track of who has access to what.

(There's a few real-world conspiracy theories involving the F-23 prototypes being shuffled around that I've been meaning to turn into an SFU story.)

By Jon Murdock (Xenocide) on Tuesday, January 16, 2018 - 11:47 pm: Edit

Legendary Officers are usually bought with force points and not Commander's Options so the Officer themselves would not eat up the Commander's Option points. I like the idea but I would also suggest they give free Commander's Option points (double the ships normal allotment?) and be priced accordingly.

By Steve Cain (Stevecain) on Thursday, January 10, 2019 - 06:00 am: Edit

Legendary Ordi-cop: Allows loading and unloading of cargo at that base to be x% faster for THAT ship. He/she/it accomplishes this through amazing administration, bonuses for the cargo handlers, etc.

Legendary Fence: only available to pirates. Due to his superb connections that he sells your cargo at, you get a good price. This is expressed by the cargo boxes "holding" 66% of a standard cargo box instead of the usual half.

Legandy Slave: You buy this based on the BPV of the ENEMY ship. Due to their....skills....you get to see what options points were spent on and (due to someone giving tactical readout channel info to them), you see the energy allocation form at the start of each turn.

Legendary Federation Comissioner: is constantly interfering with your command. Roll a die: 1-2 no heavy weapons, 3-4 non-violent combat for this turn, 5 loose all non-warp power, 6 helm only responds every 4th impulse.

Legendary Lawyer: Gets Ketrick to rewrite any rule of your choice.

Legandary Coyote: Gets stuck between Lyran and Kzinti commanders fighting for the rated ace card at Origins every year....until you are driven off property with the Order of the F and the E.

Legendary Deck Plans Drafter: slips you a copy of all of the deck plans w/in 24 hours of ADB Approving them as ready to publish.

Legendary Web Mom: Fixes all your spelling and grammar errors before anyone can see your post.

Legendary Game Designer: Allows you to send yourself to the booth any time you feel you deserve it....or don't deserve it.

By Marc Michalik (Kavik_Kang) on Thursday, January 10, 2019 - 11:49 am: Edit

Legendary Cook: Creates 1.5 meals for each press of the replicator button.

Legendary Android: Can actually make it through a whole year without maintenance, and without attempting to conquer and enslave humanity (or at least take over the ship).

Legendary Child: Knows how the ship functions better then the chief engineer, can operate every station on the ship, and pilot a shuttlecraft.

Legendary Yeoman: Rand...

By Marc Michalik (Kavik_Kang) on Thursday, January 10, 2019 - 11:57 am: Edit

I really think this should become a thing for a while for SVC to pull the best ones from for a CL article, maybe an April Fool's type of article or something, "expanding the range of legendary officers available in the game", hahaha!!!

This really is hilarious, great work Steve Cain! More need to add theirs too this and see if SVC sees enough good material in it too use, this could be very funny!

By Jon Murdock (Xenocide) on Thursday, January 10, 2019 - 12:23 pm: Edit

Legendary Pyromaniac: Allows you to put real T-bombs in the dummy slots. Any time you HET or go erratic roll a die. On a roll of 6 one explodes doing 10 internals. If sent on a hit and run raid the raid is automatically successful but the character dies.

Legendary probe officer: Allows you to arm a probe as a weapon at any time and fire them omnidirectionally as if they were an information gathering probe.

Legendary shuttle pilot: Fires an admin shuttle's ph-3 as if it was a ph-1 and his shuttle takes twice as much damage to destroy. If his/her shuttle is destroyed roll on the Legendary Fighter Pilot table to determine survival.

Legendary Agonizer Booth Operator: Klingon only, prevents all possibility of mutiny on this ship.

By Jeffrey George Anderson (Jeff) on Thursday, January 10, 2019 - 12:30 pm: Edit

There is one serious one that I've been thinking about for quite a while; a Legendary Chief Petty Officer. Having one allows ship to have one department to operate as if it has an outstanding crew at any given time. Like a Legendary Captain, a Legendary Chief Petty Officer can switch from one role to another, but it takes him/her (or IT) a full turn to change roles.

By A. David Merritt (Adm) on Thursday, January 10, 2019 - 01:19 pm: Edit

There were several in Star Fleet Times #8 and #10. Some serious, some not.

You can order them here.

http://www.warehouse23.com/products/star-fleet-times-number-6-number-10

By Garth L. Getgen (Sgt_G) on Thursday, January 10, 2019 - 03:38 pm: Edit

Legendary Police Officer: May attempt a hit-&-run raid, even if the shields are up, against the enemy ship's bridge and arrest its captain for unlawful use of force. If successful, the enemy ship will be considered Uncontrolled for 32 impulses until the second-in-command takes over.


Garth L. Getgen

By Steve Cain (Stevecain) on Thursday, January 10, 2019 - 03:57 pm: Edit

Marc
Legandary Cook should be reserved for being UNDERSEIGE.
Now, a legendary sous chef....that would fit.

Legendary Ship's Mascot: Enemy Hit & Run boarding party rolls D6, on 6 they die due to mauling...if a second roll is a 6 they succeed in their raid. Only then will a third be rolled and a 6 kills the mascot which enrages the crew. If the crew is enraged they can make H&R retaliations up to the number of transporters that turn for free and they will somehow do it with their shields not having to drop. However, due to the morose nature the following turn they will be a poor crew (standard if Outstanding crew) for 8 impulses. The player rolls this in secret (1-3 1st 1/4 turn, 4=2nd, 5=3rd, 6=4th).

By Steve Cain (Stevecain) on Thursday, January 10, 2019 - 04:04 pm: Edit

Incompetent Doctor- any unresponsive red shirt is declared, "He's DEAD Tim!", without examination. He also doubles as a bar tender unless arrested by the Legendary Police Officer for possession of Romulan Ale.

By Ted Fay (Catwhoeatsphoto) on Thursday, January 10, 2019 - 04:14 pm: Edit

Legendary Quartermaster.

The ship has an extra load of drones in storage and can pack one extra T-Bomb and 2 more boarding parties than normal.

By Steve Cain (Stevecain) on Thursday, January 10, 2019 - 04:37 pm: Edit

Legendary Agonizer Booth Calibration Technician- this is the poor fool that the head of the ESS really doesn't like. He could be sent on for execution -he *WAS* truly disloyal....severely- however his crimes were just minor enough comapired to his turning over all the others (he didn't make up stuff wasting their time) that the ESS head has decided to keep him to calibrate the agonizer...daily. Unfortunatly, for this poor fool, the Legendary Agonizer Boot Operator likes an extremely precise tuning. This can take over 8 hours of intermittent tests in a day. It wouldn't take as long; but there is a schedule that can't be allowed to back up....please understand- efficiency has to be kept up. So, they have to pick things up between 'patients' of the Booth Operator.

By Steve Cain (Stevecain) on Thursday, January 10, 2019 - 05:33 pm: Edit

Edits for both web mom and sous chef for PD players: this LO can take #9 Griswald as a gadget, signature gear that receives +1 skill for them....everyone else uses it as normal....and they get this as a 0 point (characterization) Perk.

By wayne douglas power (Wayne) on Thursday, January 10, 2019 - 10:49 pm: Edit

Legendary Holo Deck Technician:

Crew moral is 10% higher.

Individual "red shirts" can be conditioned for special specific missions.

When boarded by enemy BPs, on a roll of a 6 the legendary Halo Deck Technician can create (any) one control box, as an illusionary diversion to enemy BPs (up to two BPs will be distracted).

I am not certain if the legendary Holo Deck Technician is a possibility, it has been one of those days for me.

All good

By Jeffrey George Anderson (Jeff) on Friday, January 11, 2019 - 12:52 am: Edit

Legendary Ace Troublemaker:

Has all the standard bonuses for a Legendary Ace fighter pilot, but unlike the standard Legendary Ace, he/she/it is NOT on one of the "Glamour Carriers" (CVA, CVS), but is an unusual case, assigned to a second rate fighter in a second rate squadron on an Auxiliary Carrier (or, at best, a CVE).

Comes with a mandatory penalty; roll a single die before a scenario. If the die roll comes up a six, the carrier MUST be treated as undermanned; too many of the crew are incapacitated by excessively strong boose the Legendary Ace Troublemaker smuggled on board (and partied it up with the crew). If the die roll came up a five, the carrier MUST be treated as having a poor crew, regardless of its actual crew status, due to injuries sustained BY the crew during a brawl instigated by the Legendary Ace Troublemaker.

:)

By Richard B. Eitzen (Rbeitzen) on Friday, January 11, 2019 - 01:51 am: Edit

Legendary retro-precognitor: This legendary officer can, after a failing action taken by his captain is irrefocable, attempt to predict if the action will fail. Roll one d6, on a 1-3 the legendary officer is correct.

By Steve Cain (Stevecain) on Friday, January 11, 2019 - 02:35 pm: Edit

Wayne-
Love the Holodeck idea. Pretty sure that the first reference was Next Gen....however, under the old theatre rule of "there is nothing new under the sun" which explains things like Westside Story being a modern Romeo & Juliet..... If we can find something from GRUPS or PD that we have license to use that will explain the concept without using a copyright (Next Gen) or otherwise forbidden term and SVC doesn't mind....the idea *could materialize*


SVC: note, I am not suggesting that PD stuff dictates SFU cannon; just that if it provides the artistic flavoring to explain...oh, say thing like skiffs and modular curriers, then if it works for ADB in a particular instance, COOL!

By Jon Murdock (Xenocide) on Friday, January 11, 2019 - 03:39 pm: Edit

Gene Roddenberry wanted a semi-holodeck for the third series of The Original Series as a kind of simulated outdoor rec area but it never happened (probably due to budget constraints).

The Animated Series had a hologram room in one episode.

It is probably and too legally tenuous to even try to bring it into the SFU especially for so little gain.

By Steve Cain (Stevecain) on Friday, January 11, 2019 - 03:58 pm: Edit

Jon- I don't recall if license ADB has covers Animated....I think it is just TOS. If 3rd season's writeups have inclusion of a concept description for an enviroment, I would think that makes things a lot more plausible.....and maybe opens the door to a few more adventure hooks for PD...like-
Cmdr cyber-focals: computer create a [Shakespearian] style character capable of defeating Lt. Cmdr SATA....
Little Waistcoat-Lee: Cmdr cyber-focles are you sure you want to...
Lt. Brustlesprout-Brach-Lee: I believe that would deactivate the safty..., aw, where did I leave the goddess of Poems?
Cmdr cyber-focals: Yes, muhahahaha ITS ALIVE!!! IT LIVES!!!!!

By Jon Murdock (Xenocide) on Friday, January 11, 2019 - 04:30 pm: Edit

ADB's license covers some of the Animated Series or they would not be able to use the Kzinti but I believe their ability to use it is limited.

It is also where that old stasis box scenario came from.

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