By Ted Fay (Catwhoeatsphoto) on Wednesday, January 15, 2020 - 10:31 am: Edit |
@Jack:
No, but you can do something close. However, you need the full version of Acrobat, or Acrobat DC, or another full service PDF manipulation program, such as Nuance.
Basically you add a "bookmark" which will be displayed, on the left side of the program window in Acrobat. The bookmark can be named (e.g., you name it "E4.0 Photon Torpedoes" and then when you click on the bookmark you will be hyperlinked right to that section of the PDF document.
You have to build the bookmarks manually. As far as I know there's no way to automatically parse the PDF.
By Jack Taylor (Jtaylor) on Wednesday, January 15, 2020 - 10:55 am: Edit |
Ted- ok thanks! And too bad!
By Ted Fay (Catwhoeatsphoto) on Wednesday, January 15, 2020 - 11:33 am: Edit |
@Jack,
One other thing you can do, which I've done with my private PDF version of the rules (which I will not share, sorry, but ADB IP policy) - and that is you can use the full service PDF software (e.g. Adobe) to perform optical character recognition (OCR) on the document. After performing OCR you can also perform text searches on the rules, making searching the rules MUCH easier.
-T
By Ginger McMurray (Gingermcmurray) on Wednesday, January 15, 2020 - 12:16 pm: Edit |
Ted, the Master Rulebook is already searchable. No need for OCR.
By Ted Fay (Catwhoeatsphoto) on Wednesday, January 15, 2020 - 02:12 pm: Edit |
Kewl! My version is pretty old, it's a paper copy that I scanned into PDF, so I did have to use OCR.
Reminds me, though, next year when I expect to have more money I might just re-buy my rules and SSDs so that everything is up to date!
By Richard Eitzen (Rbeitzen) on Wednesday, January 15, 2020 - 04:39 pm: Edit |
You could get/make the extra mega mega map and use mini's for F&E in place of cardboard.
By Roch Chartrand (Rochc) on Wednesday, January 15, 2020 - 04:59 pm: Edit |
Hi,
My questions today are:
1. Does Type-VI dogfight drone loaded in a Fed G-Rack have an increace launch rate? (more then 1 per turn?)
2. How to you round a plasma WH of 1 that hit for 50% (proxy roll)?
Thanks
By Ted Fay (Catwhoeatsphoto) on Wednesday, January 15, 2020 - 05:25 pm: Edit |
Not official, but...
1) No. Still launch rate of 1.
2. 0.5 rounds up, so 1.
By Steve Petrick (Petrick) on Wednesday, January 15, 2020 - 05:50 pm: Edit |
Roch Chartrand:
Ted Fay is correct in both cases.
Note that the launch rate for type-VI drones loaded in an anti-drone rack is also only one type-VI drone per turn. The only drone racks able to launch type-VI drones at a faster rate are the type-E drone rack and type-H drone rack (it has one magazine that functions as a type-E drone rack). These are also the only drone racks (and the anti-drone rack and type-G drone rack) able to launch type-VI drones at all (type-A, type-B, type-C, type-D, and type-F cannot launch type-VI drones at all, unless said type-VI drone happens to be in a multi-warhead drone launching from said drone rack).
By Ginger McMurray (Gingermcmurray) on Thursday, January 16, 2020 - 01:00 pm: Edit |
Can things in annex #6 be purchased as force BPV as well? For instance, if we're doing a 150 point patrol scenario and my chosen ship is 135, can I fill in some of those extras with t-bombs?
If so, does that increase the ship's BPV for the purposes of commander's options, or only the force's BPV for purposes of victory points?
By Steve Petrick (Petrick) on Thursday, January 16, 2020 - 01:26 pm: Edit |
Ginger McMurray:
(S3.26) INDIVIDUAL: Ships cannot "pool" their BPVs to buy equipment for the entire squadron. Each ship buys its own options as an individual. Equipment can be transferred between ships during the scenario by (G25.0).
By Ginger McMurray (Gingermcmurray) on Thursday, January 16, 2020 - 02:00 pm: Edit |
Steve: I'm not talking about adding commander's options in a combined force. I'm talking about increasing the overall force BPV, which would be in addition to options. As an example:
A patrol scenario with 150 point max. A ship that costs 135. What types of things are available to fill in those last 15 points?
I'm specifically asking about items in Annex #6, but if there are others options I'm all for them. I'd rather not come in 15 points behind my opponents if I don't have to, and the scenario chosen gives me no benefit if I leave them off.
By Steve Petrick (Petrick) on Thursday, January 16, 2020 - 02:46 pm: Edit |
Ginger McMurray:
I think what you are asking is explained in (S2.20), and the example under (S2.21) should help clarify it.
By Ginger McMurray (Gingermcmurray) on Thursday, January 16, 2020 - 03:04 pm: Edit |
I think I'm clear. Thanks.
By Jeff Wile (Jswile) on Saturday, January 18, 2020 - 01:39 pm: Edit |
Over in the Orion Enclave topic, is a discussion about what ships the Orion's (after leaving the Federation) can produce.
My question is, using the command skids published in module R8, could the Orion's assemble a "command ship" out of using several command skids (the ones with flag bridge SSD boxes) that would have a higher F&E command rate than the existing Orion National Police destroyers, or the CV available when they left the Federation?
(Yes, I know a freighter is slow, poorly protected, has few weapons, small crews, and pitiful boarding party capacity. Still, it seems it is the only available option to deploying a fleet for any purpose away from the available bases (and their F&E command rate.) and even there, the best the Orion's could hope for is a base station, as There is not a Star base printed on the F&E map sheet at Orion.)
By Steve Petrick (Petrick) on Saturday, January 18, 2020 - 02:54 pm: Edit |
Jeff Wile:
There is no rule that allows more than one command skid to increase the command rating above what one command skid provides. The ship description notes that while two skids could be carried by a large freighter, only one would be a command skid.
Further, the only effect of a command skid is to increase the command rating of a convoy escort by three to a "maximum of six."
As explained in the rule, if the command rating of your escort with the highest command rating is "3," the skid increases it to six, but if the command rating of your escort with the highest command rating is "4," it still only increases it to "6," and the same if the command rating was "5." If the escort with the highest command rating has a command rating of "6" or greater, the skid does nothing (except add its weapons and damage points).
Note that if the command rating of your escort with the highest command rating was "2," it would only be increased to "5" (improved by three). In theory, if the highest command rating of your escort was "0" (say a small freighter with a stack of self-defense skids), its command rating would be increased to "3."
By Jeff Wile (Jswile) on Saturday, January 18, 2020 - 03:32 pm: Edit |
Pity.
Still, a command skid would provide some help in expanding the span of control.
If the Orion Enclave topic does lead to anything, it will at least demonstrate how well the Orion's can improvise their defenses.
By Daniel Eastland (Democratus) on Saturday, January 18, 2020 - 09:46 pm: Edit |
Would anyone know where I would look to find the chart of opponents for the Captain's Game (U2.0) for the C1 and C2 factions?
We have some Hydran, Lyran and ISC fans who would love to participate in the campaign.
Thanks.
By John Wyszynski (Starsabre) on Saturday, January 18, 2020 - 10:58 pm: Edit |
Is there a rule regarding the size of a convoy? It appears that freighters are do not require a flagship and they do not count against the command rating of flagship if there is one.
Also, what ships can be included in a convoy? Unless there is something else, I would say it would be ships with a command rating of zero. Ships with a command rating greater than zero would be part of the convoy escorts; this would include Q-Ships.
By Jeff Anderson (Jga) on Saturday, January 18, 2020 - 11:28 pm: Edit |
I don't know of any rule regarding the size of a convoy, but it is something I've thought about as well. The best answer I can give is DEFINITELY NOT the correct answer, but it might work for you.
The answer is, "Ask yourself a question; 'What would be fun?'"
Sure, you could mimic the legendary convoys of World War II and have a convoy of forty large freighters with a half dozen escorts, but would YOU want to have that many EA forms going at the same time?
I sure as heck wouldn't!
What I HAVE noticed is most of the published scenarios have had, as a general rule, five or six Cargo Pods tops. There might be one with seven. That makes for two large freighters and three small ones. Between us, that'd make for a bit of an overwhelming load of EA forms and SSDs when you add a couple of Police Ships and an auxiliary carrier as the escorts.
Also, when you reach something THAT big, what do the Orions (or not-so-friendly neighboring empires) need to have present to threaten the convoy?
By Marcel Trahan (Devilish6996) on Tuesday, January 21, 2020 - 01:33 pm: Edit |
Hi Steve
I have a question regarding bases with stabilizers and tractor rules:
Can a BSC tractors 3 friendly ships (in that case 1 CA and 2 FF or 2 CA and 1 FF) and still be tractored by a 4th fiendly ship (either a CA in the first case on an FF in the second case)?
Does the rules limting the number of diffetent friendly tactors applies to bases as well?
Marcel
By Steve Petrick (Petrick) on Tuesday, January 21, 2020 - 01:54 pm: Edit |
Marcel Trahan:
Honestly, it has been a long time since I have done anything involving such a situation. Could I ask you to cite the specific rule numbers in the rules you are looking at? I am well aware that (G29.0) is the rule for Stabilizers, and (G7.0) is the rule for tractors, I just want to know what sub section of the rules you are looking at that raises this issue, because I am drawing a mental blank.
By Steve Petrick (Petrick) on Tuesday, January 21, 2020 - 04:07 pm: Edit |
Marcel Trahan:
I mean, subject only to the available power and modules, and things being in range, nothing stops a typical battle station in Y185 from making tractor links to 14 different targets. (The Station normally has two tractors per docking arm, plus one per hangar bay modules, plus six on the PF docking module).
I have run a search through the Stabilizer and Tractor sections, and I cannot find anything that seems to cover your specific case of three ships already tractored and a fourth ship tractoring the base. So I have to ask what specific rule you are questioning.
By Marcel Trahan (Devilish6996) on Tuesday, January 21, 2020 - 04:47 pm: Edit |
Hi Steve
I am refering to G7.90 and G7.91. G7.90 specifies that bases with positional stabilsers are exempt of G7.91 and G7.91 specifies that a unit being held in tractor cannot use its tractor on another ship. Does it mean that a base being held in a friendly tractor can tractor other friendly units?
Specific example: On imp 31, a BSC is in the same hex as 2 friendly CA and 2 friendly FF. Can the base attach tractor to 3 of the ship using its own tractors while the 4th ship tractors the base to be carried along on imp 32 by the base orbital mouvement?
I have another question regarding bases and tractor.
G7.90 specifies that bases are exempt of G7.94 rule and G7.943 specifies that a tractored unit cannot fire its seeking weapon at any other unit that the tractoring one. Does that mean that a base can fire its seeking weapons at anu units while being tractored by friendly or enemy units?
Marcel
By Marcel Trahan (Devilish6996) on Tuesday, January 21, 2020 - 04:54 pm: Edit |
I have another question, this one regarding dummy TB.
If a unit enters the detection radius of a dummy TB that has its triggering option to acccept that unit, does it means that the dummy TB is now revealed as a dummy?
A dummy TB is set for SC 6, a few drones went by. As the first SC 6 unit enter the detection range of the dummy TB, is it at that time that the TB is revealed as being a dummy or it remains there and not detected as a dummy?
Is a dummy TB set to no Size Class be detected as being a dummy in any other way then by mine sweeping?
Marcel
Administrator's Control Panel -- Board Moderators Only Administer Page | Delete Conversation | Close Conversation | Move Conversation |