Archive through September 21, 2021

Star Fleet Universe Discussion Board: Star Fleet Battles: Star Fleet Battles Online: Non-Sapphire Tournaments: Master Tournament 2021: Archive through September 21, 2021
By Ted Fay (Catwhoeatsphoto) on Thursday, September 02, 2021 - 02:50 pm: Edit

Ron, congrats. It's not easy to beat the Gorn in the Fed.

By Andy Koch (Droid) on Thursday, September 02, 2021 - 04:17 pm: Edit

ROn you're my fav terrorist!

By Ronald J. Brimeyer (Captainron) on Thursday, September 02, 2021 - 04:42 pm: Edit

Peter,

Yes, I could easily get to R0 and even on a good shield do another 20 int.

By Ronald J. Brimeyer (Captainron) on Thursday, September 02, 2021 - 04:46 pm: Edit

Ted,

I got lucky when I needed to. Turn 2 I took a full EPT to get a R8 shot and hit with 3/4 Photons. Turn 18 I used my last WW and got a R8 shot and hit 2/2. The other 6 photons I fired all missed.

By Geoffrey Clark (Spartan) on Tuesday, September 07, 2021 - 07:47 pm: Edit

SEL vs ATC

Turn 1 - ATC moves 16 then up to 28 on 27. SEL moves 17 then up to 24 on 26. ATC turns out (right) early, and SEL also turns right. ATC turns left ~1/20. SEL continues in a "cross the T" position. 1/28 SEL fires 4xPC on ATC's #1, hitting for 6 pts. ATC returns fire on the SEL's #2 for 6 pts, 5 of which is blocked. We end the turn at R9.

Turn 2 - ATC moves 16, then 31 on 2/6. SEL moves 17. ATC turns left and there is a spiral that begins. We end up at R4, with the SEL just having turned, and the ATC could move out of FA, so SEL fires 4xOL PC, 6xph-1s, yields 38 with 8 internals. The next imp, ATC slips in to R3, and fires back, web fist, 3xOL, phaser hose and hits for 54 (missed with WF & 1 OL), yielding 25 internals. Next movement, SEL does HET, gets to R2, there is a tractor auction and SEL is able to tractor. Offside phasers do 12 internals through the same shield, and SEL launches shuttle fleet (2 were SS). At psuedo speeds, ATC is able to turn out, and it looks like we'll end the turn at R2.

It turns out, the ATC allocated 2 tractor, but used BTTY on OL DISR. SEL had allocated 6 to tractor, and used BTTY to HET.

At this point, Seth conceeds. Thanks for the great game Seth!

By Peter Bakija (Bakija) on Wednesday, September 08, 2021 - 10:24 am: Edit

So Geoff in the SEL beat Seth in the ATC.

So I now face Geoff in the ATC, yeah? In an NTC? This will be confusing :-)

Geoff, you live someone far away from NY, correct?

By Geoffrey Clark (Spartan) on Wednesday, September 08, 2021 - 09:50 pm: Edit

Hey Peter,

Yes indeed, almost as far as you can get > Tokyo.
* USNYC = UTC-4 in DST ?
* JPTYO = UTC+9

So, the general windows for play are ...
* 07:00 for me / 18:00 for you .. i can play for ~3 hours before work.
* 20:00 for me / 07:00 for you, in case you take the morning shift.

Bring on the Tholian Civil War!

By Peter Bakija (Bakija) on Thursday, September 09, 2021 - 11:22 am: Edit

Yowza. I generally go to work by 7:00 am, so unless the game was a weekend, it'd have to be on the evening schedule (7 am for you, 6 pm for me, give or take).

I'll shoot you an email later today.

By Peter Bakija (Bakija) on Sunday, September 12, 2021 - 12:06 pm: Edit

bakija (NTC) vs Spartan (ATC)

Monday, 9/13, 6:00pm ET (or Tuesday, 9/14, 7:00 am in Japan).

An Archeo Tholian vs a Neo Tholian. I have no idea what is going to happen here.

By John L Stiff (Tarkin22180) on Sunday, September 12, 2021 - 12:51 pm: Edit

One thing is for sure, a "web" ship will continue to the next round!

By Peter Bakija (Bakija) on Monday, September 13, 2021 - 08:52 pm: Edit

bakija (NTC) vs Spartan (ATC)

3 turns in.

T1: I move 16/31, he moves 15 all turn. He corner dodges, I just close. Late in the turn, he casts a 4 hex, STR 12 web. He kinda moves to the right of it, I come over the top. We end at R7, my #2 facing his #2, a few hexes to the right of the web. No one fires. We both discharge some overloads.

T2: I move 31/21/16/9. He moves 28/21/15. I turn straight at him. We get to R4, my #1 to his #2. I blast him with all my guns (4OL, fist, 7xP1). He fires a P1 at me. I take 4 to my #1. He takes 59 damage, when the fist and 3/4 overloads hit. He has 14 reinforcement, so he takes 15 in (a couple warp, a couple P3s, a disruptor). He flies through the web, I move south. He slows to 21 and HETs back at me, taking down my #4 with his P1s, doing 4 or 5 internals. I slow to 21 and HET back at him. I maneuver so as to get a R1 shot with my rear P3s on his down #2, until I realize that his point of turn marker is under the web, and he can turn. So he does. He gets a couple P3s in my down #4 for 8 more in. We just kind of wheel around the rest of the turn as I slow down to 16, then 9, ending at about R10, me facing him.

T3: I move 15 till 15 then 16. He moves 21/15. He just flies north up the map, I chase him. Late in the turn, he casts a web wall and turns sort of towards me. I move around the web, he moves into the web. We end the turn at R4, him in the web, me out of his FA, him facing D, me facing A, #6 to #6.

We both fixed a R10 disruptor at the end of the turn.

By Andy Koch (Droid) on Tuesday, September 14, 2021 - 10:59 am: Edit

Fisty Fisterson

By Peter Bakija (Bakija) on Tuesday, September 14, 2021 - 11:09 am: Edit

That's what they call me!

By Mike Erickson (Mike_Erickson) on Tuesday, September 14, 2021 - 03:17 pm: Edit

lol

By Geoffrey Clark (Spartan) on Wednesday, September 15, 2021 - 09:40 pm: Edit

Hello Guys,

Looks like bakija and I will play this upcoming Monday EST / Tuesday JST in the Tholian civil war.

Any news on game 1.6, HYD vs ISC? I think we had an update on 8/30.

By Peter Bakija (Bakija) on Thursday, September 16, 2021 - 07:35 am: Edit

Yes! Geoff! Same time! Same day!

Although if you want to start at 6:30 my time (i.e. half an hour later), that'd be just fine too; gives you a bit more wiggle room, and me a little more time to finish dinner :-)

By Geoffrey Clark (Spartan) on Thursday, September 16, 2021 - 09:45 pm: Edit

Hey Peter,

Yes, ok, 07:30 / 18:30, sounds good.

By wayne douglas power (Wayne) on Friday, September 17, 2021 - 12:14 am: Edit

The Game 1.6 is on hold, Justin had troubles loading/joining into the client started game last weekend.
Nothing much has happened with our game so far.

I am happy to let one of the other players that want to re enter to perhaps start a new game with Justin if that can work to get the 1.6 game done?

By Peter Bakija (Bakija) on Friday, September 17, 2021 - 10:57 am: Edit

Geoff! See you then!

By Daniel Bitseff (Cadet_Stimpy) on Friday, September 17, 2021 - 10:58 am: Edit

I would re-enter if needed

By Andy Koch (Droid) on Monday, September 20, 2021 - 09:08 am: Edit

Wayne that is up to you.
Let me know here or via E mail in the next day or so and I will plug in Dan if you want to pull out.
-Andy

By wayne douglas power (Wayne) on Monday, September 20, 2021 - 05:11 pm: Edit

Last time we tried to play, Justin could not load into the client to continue the game.

Andy, I think it is better to have another player that is wanting to play to take over game 1.6 (I will pull out).

By Peter Bakija (Bakija) on Monday, September 20, 2021 - 07:28 pm: Edit

Spartan (ATC) over bakija (NTC)

We started T3 at about 4 hexes, with his web between us in a 4 hex, str 12 line going from F to C, me at one end, him at the other.

T4: I move 21 till impulse 3, drop to 10, overload all 4 of my overloads, have a 5 point web caster held, put 5 in tractor. ATC moves 28 till about impulse 5, drops to 15, then 10. Impulse 2, I turn F to move parallel to the web. He moves forward. Impulse 3, he moves forward. I drop to speed 10. I notice that he can just go forward one more hex and fall out of my FA (which, for some reason, I did not notice in my planning...). Impulse 4, I do a second HET into the web at speed 10 (so I can't break down from the web), and don't break down from the HET. I get R3 off his #5 shield. I blast him with 5 point fist, 4xOL disruptors, 5xP1. I roll feebly, missing with the fist, and only hitting with 2 of 2 OLs. I do 37 damage and 10 internals, hitting nothing real important (a couple P3s and a disruptor which wasn't armed). He moves an impulse, and then makes a second HET back at me. He also does not break down. I'm stuck in the web. He moves to R0 centerlined. The web drops this impulse, and if he doesn't tractor me, I can turn the next impulse and fire, like, 2xP1 and 5xP3 into his down shield, so he tractors me. I fight him to 6 power, he gets me at 7. I'm doomed. He blasts me in the face with 8xP1, rolls hot, does 54 damage, and 24 in. I lose my web caster (snare was hit last time), a 11 total power (including the 2 I had already lost). He drops the tractor, moves off, launches all his shuttles, moves around a bit, fires the web caster to lay another web and I resign.

If I had hit ok on my shot this turn, and did another 10-18 internals, I probably would have been ok. But I sucked up the shot, and unexpectedly (to me), he had 12 in tractor this turn too.

The Archeo is just a better ship than the Neo in pretty much every way, and if the Neo then also rolls bad when it needs to not to, it has no hope :-)

Geof played very well, and got lucky when needed. Good game! and good luck with this thing next game!

By Geoffrey Clark (Spartan) on Monday, September 20, 2021 - 07:54 pm: Edit

Hey Peter,

Great game, it was a very close-run thing! (still sweaty ...)

When I was planning, I thought the Neo really has an edge on the Archeo, given the normal heavy cruiser advantages over a war cruiser. You had the edge in power available, and initiative. I did not fire a single disruptor at you, I was totally defensive in both close-in engagements. The first one, you rolled well, but I was prepared for it (sort of), so the damage was manageable. The second one was a surprise .... I had planned to get out of FA, and hopefully wheel around to your #4 ... I considered that you might slip into the web when I go out of arc, and then just tractor me and wait a few imps to turn again and get me back into FA. But, as no plan survives contact with the enemy, instead, you surprised me with the second HET. So, I had no choice but cross my fingers and attempt to repay the favor. And lady luck was kind to me today!

I'll try my hand at the Neo ... I do think it is a good ship ... but the phaser arcs are more complex to use ... you did a great job getting me center-lined on early turn 2 for your first alpha. I guess the Archeo is a probably a better ship for the "cast and phaser sniper" style. The Neo is a better ship for the "5xDISR" style.

I have no idea who or what I'll face next ... HYD/ISC/RKR ?

By Peter Bakija (Bakija) on Tuesday, September 21, 2021 - 07:27 am: Edit

Geof,

I mean, on paper, maybe the Neo seems stronger, but in both exchanges, I fired 4xOL, web fist, and 5-7 P1's at R3-4 and did either the same damage (first exchange) or significantly less damage (second exchange) than you did with just phasers, which worked out poorly for me :-)

The first shot was as good as I could have possibly done at R4 (3/4 OL, fist hit, 7xP1), and as it was obvious and you expected the shot, you had 14 reinforcement (10+ batteries? Or just 14 allocated?), which meant my optimal volley didn't do much (15 in?). You returned fire at my unreinforced weaker #4 with, what, 7xP1 at R3 or something, and did something like 8 or 9 internals, followed up by another 7 or 8 with 2P3's a few impulses later.

The second volley was, well, me being super dumb. I figured out on the map that you couldn't possibly avoid me getting a R4 shot on a rear shield if I went 21/10 and hit the web even at speed 28. Somehow missing that if you just, ya know, went forward, you'd get out of my FA. So I had to take the risky second HET (which worked, but, well, irrelevant in the grand scheme...), took it, and then rolled terribly on the second volley (2/2 OL, fist missed, 5P1 rolled down) on the ATC's still inexplicably stronger #5, again did, what, 10(?) in, which didn't do much. I mean, you then had to make your second HET (which worked), but your R0 shot with 8xP1 did 54 damage and mangled me. And as you had 12 in tractor vs my possible 6 meant I wasn't going to get a shot on a down shield with my remaining phasers (which if worked, certainly could have evened things up).

I think the Neo is certainly better than the Archeo at just shooting folks with disruptors and the fist (which is why that was my plan :-), but that is really dependent on the dice falling your way, and I don't think that, in general, a Tholian is going to win the game by just shooting folks with disruptors and the fist. 'Cause at that point, you are just playing as a Klingon, but without the UIM, without drone racks, and without the scatter pack.

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