By Gary Carney (Nerroth) on Tuesday, May 31, 2022 - 11:44 pm: Edit |
When writing the Sakharov article that was published in CL51, I tried to make as much of an effort as I could not to cover concurrent events taking place in the "post-Unity" Alpha Octant. Or rather, to only note those specific events taking place there which are of direct relevance to the Sakharov's unique set of circumstances.
Even in terms of what takes place in the LMC: yes, parts of the Sakharov article delve into certain post-Unity developments that go beyond what is in Module C5 proper. But this was primarily to provide context for the Sakharov's extended mission there, as well to help frame the start and end points of its epic mission to and from the Omega Octant. In actual SFB game terms, while I would very much welcome a would-be "Module C5R" someday, it would arguably be impossible for that module to cover the post-Unity era in any real detail before we see whatever ADB have planned for Module X2 itself.
And while the Omega timeline in the 2011 Omega Master Rulebook does go as far as Y221, with nary a mention of the Xorkaelian Tyranny (or of second-generation X-technology) through to the end of the Seventh Cycle, well... there is simply so much that still needs to be done just to get any sort of "campaign compatibility" in place for the Omega setting in the "modern" (GURPS Prime Directive Tech Level 12) era, before speculating on what the Eighth (and final known) Cycle of Omega history has in store.
In short, I'd be wary of reading more into the data points referred to above than was intended, in terms of trying to divine what ADB's grand plans are for the X2-ship era in the Alpha Octant in general, and for the Xorkaelian invasion of Y210 in particular.
It might seem odd that I'm the one saying this, I admit...
By Frank Lemay (Princeton) on Tuesday, June 07, 2022 - 12:17 pm: Edit |
ABE is once again looking for a Romulan Admiral who had to leave suddenly due to RL.
If interested, please contact me.
If no takers by Sunday June 12th, I will proceed with plan B !! :>)
Thanks.
Cheers
Frank
Please see my post dated May 14 above.
By Mike West (Mjwest) on Tuesday, June 07, 2022 - 03:44 pm: Edit |
But it is good to see!
Quote:It might seem odd that I'm the one saying this, I admit...
By Mike Erickson (Mike_Erickson) on Wednesday, June 08, 2022 - 11:34 pm: Edit |
Names of Empire Navies?
Is there a source or sources for the name of the navy for each empire? It is easy for ones like Star Fleet or Deep Space Fleet, but some of the others are more difficult. This is the best I've been able to come up with from some of the MSSB and F&E (2nd column):
Empire | Navy |
United Federation of Planets | Star Fleet |
Gorn Confederation | Navy |
Hydran Kingdom | Royal Navy |
Tholian Holdfast | Defense Forces |
Kzinti Hegemony | Navy |
Klingon Empire | Deep Space Fleet |
Lyran Star Empire | Lyran Star Navy |
Romulan Star Empire | Imperial Navy |
By Jessica Orsini (Jessica_Orsini) on Thursday, June 09, 2022 - 10:57 am: Edit |
Per the Master Ship Charts in X1R:
Gorn Navy
Kzinti Hegemonic Fleet
That said, they do vary a bit from product to product (and revision to revision); I recall seeing "Kzinti Battle Fleet" in an older MSC at one point.
By Gary Carney (Nerroth) on Thursday, June 09, 2022 - 11:17 am: Edit |
Not every empire in the Alpha Octant actually has (or had) a single navy to assign a common name to.
Due to the feudal structure of the Kzinti Hegemony and the Lyran Star Empire, only a fraction of each realm's warships belong directly to the Patriarch or King-Emperor; the rest belong to the numerous feudal domains. The Kzinti Marquis or Lyran Red Claw Duke have their own respective "navies", as do the Counts which ostensibly owe vassalage to the latter.
For example, when the Lyran Dark Star County began the process of evolution into the Lyran Democratic Republic, it was less a case of a portion of the Lyran Star Empire's navy splitting off into its own thing than it was the navy of the Dark Star County itself going through successive rounds of reorganization (and re-branding) in order to become the LDR navy.
And in the case of the Carnivons, the various hordes never historically succeeded in coalescing into a single star-nation. While certain hordes would form temporary alliances with one or more of the other hordes, each horde for the most part remained an entity onto itself until the bitter end. In the Alpha Octant, at least; it is alleged that a group of Carnivon exiles escaped to the distant Sargasso Storm Zone.
So, the concept of there being a single name for a given empire's star navy might apply only to those empires with the required "unity of command" for there to actually be one. For those with more fractious internal arrangements, looser terms might be required to cover incidences when the local "star fleets" find cause to row in the same direction.
By Shawn Gordon (Avrolancaster) on Thursday, June 09, 2022 - 12:06 pm: Edit |
Everyone is leaving out the greatest name ever given to an assemblage of warships:
The Mutual of Orion Cargo Insurance Corporation
By Randy Green (Hollywood750) on Thursday, June 09, 2022 - 07:22 pm: Edit |
;)
By Shawn Gordon (Avrolancaster) on Monday, June 13, 2022 - 02:29 pm: Edit |
Module G3 says this regarding the Canadi'en fighters:
Quote:Strltr: This note in the "where published" column means the indicated units appeared in an issue of Starletter. The data for these units will be posted on the Starfleet Battles bulletin board.
By Nick Samaras (Koogie) on Monday, June 13, 2022 - 06:45 pm: Edit |
Shawn, they are here:
http://www.starfleetgames.com/federation/Commanders%20Circle/documents/playtest/Canadi'en_New_Ships.pdf
http://www.starfleetgames.com/federation/Commanders%20Circle/documents/playtest/Canadi'en_Playtest_SSDs.pdf
By Shawn Gordon (Avrolancaster) on Monday, June 13, 2022 - 09:38 pm: Edit |
Thank you!
By Mike Grafton (Mike_Grafton) on Tuesday, June 14, 2022 - 09:46 am: Edit |
Nick S. Clicking both links gets a 404 error code
By Shawn Gordon (Avrolancaster) on Tuesday, June 14, 2022 - 10:09 am: Edit |
Both links are broken as links because they don't contain the full URL, but you can copy/paste the full URL he posted and it takes you where you want to go.
By John M. Williams (Jay) on Wednesday, June 15, 2022 - 10:31 pm: Edit |
Some questions about the Operation Unity campaign:
1) In another post, I've seen a comment that the orders of battle were updated in CL 30, CL 36 and CL 43. Is this correct? If so, are the updates cumulative? In other words, if I got the updates in CL 43, would I also have the updates in the earlier two CLs or would I need to purchase all three to get the full picture?
U6.32 says that the Galactic Power forces may include no more than one SC2 ship, five SC3 ships and six SC4 ships. Are there any required minimums for the smaller classes? For example, if the Galactic powers brough in a fleet of only six ships, could it include one SC2 and five SC3 ships?
U6.324 says that six standard (no leader or scout) PFs may be brough in instead of an SC3 ship. Is this in addition to the PF flotilla that may be brought in on an SCS or PFT, or instead of that flotilla?
U6.333 Suppose the following to see if I am interpreting this correctly. A GP force suffers heavy casualties and all ships are either destroyed or retreat to the galaxy for repairs. Does this mean that the maximum number of ships available in the next round is seven ships? (All ships retreated or destroyed followed by seven reinforcements).
Do the Andromedan satellite bases include hanger modules for MWPs?
The Andromedan Order of Battle includes two Bull Snakes. What role do they play? Since mines are not allowed, I don't see them accomplishing much, if anything.
G18.84 says that if three Anromedan ships with displacement devices are in the same area, the third can use its displacement device five turns after one of the first two ships leaves or is destroyed. Can Pythons be brought into an area as a third ship with a displacement device if they do not use it until at least five turns after one of the original motherships is no longer present (destroyed or disengaged)?
By Joseph Jackson (Bonneville) on Tuesday, June 21, 2022 - 10:26 pm: Edit |
Say, I'm not sure where to ask this so I'll start here. I'm looking for a list or reference to Federation ranks and duties in Star Fleet. Could anyone point me in the general direction of such info, please?
Thanks.
By Ryan Opel (Ryan) on Tuesday, June 21, 2022 - 10:32 pm: Edit |
http://www.starfleetgames.com/sfb/sfin/Fed_Rank_Insignia.pdf
http://www.starfleetgames.com/documents/Fed_Enlisted_Ranks.pdf
Also the Role Playing games have references available.
By Gary Carney (Nerroth) on Tuesday, June 21, 2022 - 11:01 pm: Edit |
As a follow-up to the above post, the data on Star Fleet Academy in Prime Directive Federation is useful in terms of describing what the four-year "undergraduate" courses prepare their cadets for career-wise, as well as the various tiers of "graduate" learning required to progress to higher ranks in Star Fleet (or in the Federation Marines).
By Joseph Jackson (Bonneville) on Wednesday, June 22, 2022 - 10:57 pm: Edit |
That is perfect. this is the information I was looking for. Thank you!
By Joseph Jackson (Bonneville) on Thursday, June 30, 2022 - 01:30 pm: Edit |
Say, those new Frax variant SSDs in Hailng Frequencies are just too cool. I especially like the Prax with the plasma torpedoes.
Gonna run it thru the captains game in basic. But pit it against some New Heavy Cruisers. Not sure which monsters to throw at it. What pirate would be a good challenge?
By Gary Carney (Nerroth) on Thursday, June 30, 2022 - 03:16 pm: Edit |
So far as "monster" ships go: there are a series of Juggernaut Empire warships which have been introduced in various issues of Captain's Log, as well as over on the Shapeways storefront.
So far as pirates go: since you'll be in the battle simulators in any event, perhaps an Orion ship armed with quantum wave torpedoes (as outlined in SFB Module C6) in its option mounts? Or even a mix of plasma and QWT armament, to cover a pirate ship operating on the Gorn (or ISC) border with the "Mapsheet P" Paravians over in one of C6's "lost empire" timelines?
By Joseph Jackson (Bonneville) on Friday, July 01, 2022 - 07:52 pm: Edit |
You present a very appealing option. Quantum wave torpedoes would be awesome on an Orion ship!
By Gary Carney (Nerroth) on Saturday, July 02, 2022 - 12:06 pm: Edit |
Given the "pseudo-pirate" design heritage of Paravian warships, it's no surprise that the QWT would make for a useful "pirate" weapon. And not just for the Orion Pirates...
-----
On a separate note, if you were thinking of trying out the "original" Frax themselves, or maybe one of their proposed variants with weapons from the "western" side of the Alpha Octant: perhaps an Orion armed with disruptor cannons?
According to Module C6, death bolts and heel nippers are restricted Carnivon technologies even in the "lost empire" timelines. However, an Orion could still mix and match DCs with disruptor bolts, drones, or perhaps even ESGs...
By Joseph Jackson (Bonneville) on Monday, July 04, 2022 - 01:26 pm: Edit |
Happy Independence Day!
By John M. Williams (Jay) on Monday, July 04, 2022 - 07:48 pm: Edit |
Been away for a while, but just refreshing to my questions from June 15 in case anyone has ever attempted Operation Unity.
By Shawn Gordon (Avrolancaster) on Tuesday, July 05, 2022 - 08:39 pm: Edit |
I just played through SG48.0 (Rebel Reduction) for the first time with a friend. We figured it out without looking it up, but our strategy was less optimal than the CL29.0 solution (I don't want to spoil the solution for people, but we had one of our ships vulnerable to long range Ph-4 fire, which isn't necessary to do, but a shield brick made up for our suboptimal strategy).
It was a lot of fun, and almost felt like a monster scenario.
Anybody else ever try Rebel Reduction?
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