Archive through January 28, 2025

Star Fleet Universe Discussion Board: Star Fleet Battles: Rules Questions: SFB Rules Q&A: Archive through January 28, 2025
By Gregory S Flusche (Vandar) on Thursday, November 07, 2024 - 07:46 pm: Edit

Well that is a good think that Gorns have six shuttles. You can load two drogues and still have 4 shuttles for other uses. While the klingon D7 with 2 shuttles. Well perhaps do not bother with a drogue

By Robert Russell Lender (Rusman) on Friday, November 08, 2024 - 08:13 pm: Edit

Is there any reason an Early Years base Station cannot have middle years era Base Augmentation Modules?

By David Hanson (Glimaash) on Saturday, November 09, 2024 - 10:27 am: Edit

In regards to the MON question. We agree that G3 indicates that the costs in 100/160 with a pallet. The question is this correct considering what the SSD and R1.22.
The SSD says "MONITOR BVP INCLUDES ONE PALLET OF 15 BVP". The SHIP DATA TABLR uses a 85/145 BVP as the base BVP and has modifications for race specific upgrades.
r1.22
" (R1.22E) PALLETS: Monitors normally carry one (and only one) of the four pallets shown on the SSD; the pallet does not add to their movement cost, turn mode, or other factors. Add the crew and BPs of the pallet to the monitor. It is treated as per (G14.14).
(R1.22E1) The BPV of a monitor includes one pallet (exception: add 15 to the BPV if using a space control pallet). If used without a pallet, reduce the BPV by 15. The BPV does not include any fighters or PFs on the pallets."
Clearly, G3 and the SSD/Advance Missions are in conflict. I am not sure if there was a errata that made a change or if G3 is in error.

By Steve Petrick (Petrick) on Thursday, November 14, 2024 - 02:49 pm: Edit

Robert Russell Lender: Off the top of my head I cannot think of any reason t hey would be outlawed (General War Base Augmentation Modules on Early Years bases). Logically, the augmentation modules would fit in the slots for augmentation modules and require pretty much the power available and be able (within their limits) to use the fire control of the base, and if the base needed a wild weasel it could use a shuttle from the augmentation module and so on. The module might add abilities the base lacked, which is a reason to have Modules.

By Robert Russell Lender (Rusman) on Thursday, November 14, 2024 - 09:27 pm: Edit

SPP, Thanks a bunch and I hope you have a Happy Thanksgiving.

By Robert Russell Lender (Rusman) on Saturday, November 16, 2024 - 05:46 pm: Edit

I once recall reading somewhere that the PH-2 is essentially the same weapon as the PH-1.
The difference being that the PH-1 has better targeting. Anyone know if there is something to what I heard?

By Riccardo Perni (P_R_S) on Saturday, November 16, 2024 - 06:57 pm: Edit

Basic Set (E2.12) the description of phaser II

By Robert Russell Lender (Rusman) on Saturday, November 16, 2024 - 11:09 pm: Edit

Thanks P_R_S Much appreciated.

On another note, a few months ago, Mike West posted a clarification question regarding the Security Skiff. I don't believe I ever saw a formal answer to this and wanted to know the answer myself.


Quote:

By Mike West (Mjwest) on Saturday, June 22, 2024 - 06:38 pm: Edit

I have two questions on the security skiff (R1.53)

The unnumbered paragraph above rule (R1.52) states that skiffs and couriers are fully under the interceptor rules given in (K3). (K3) says that the rules in (K1) are in full effect, except where changed in (K3). Given that assumption, looking at the SSD on page 7 of the R8 SSD book, there are two things that don't make a whole lot of sense to me.

First, (K1) and (K3) are very clear that drone racks on PFs and Interceptors do not have reloads. Yet the drone racks on the security skiff have reloads. This is a pretty notable conflict. I mean, it makes sense, as the security skiff doesn't have a PFT to reload it, but it does have a nearby base to do so. So, I understand the exception, but it should be noted as an exception.

Second, the Ph-2 table on the SSD clearly shows that the Ph-2s on the security skiff have a range of 50 hexes. However, K1 is very clear that all phasers weapons on a PF/interceptor class ship should be capped to a 15 hex range. Unlike the drone issue, this seems like an outright mistake. So, is it a mistake or another exception?


By Steve Petrick (Petrick) on Monday, November 18, 2024 - 05:05 pm: Edit

Robert Russel Lender:

The SSDs in Module R8 for the Skiffs (and Modular Cutter) are in error. The phasers are in fact limited to a maximum range of 15 hexes, further the security skiff cannot reload its drone rack, the reload drones are provided to its "tender" (in this case a Base whether on the planet's surface or in orbit, but not a "ship"). The drones are available for use in a scatter-pack.

By Mike West (Mjwest) on Monday, November 18, 2024 - 10:43 pm: Edit

Thank you SPP!

By Frank Lemay (Princeton) on Friday, November 29, 2024 - 12:30 pm: Edit

SPP,
Question re shuttles leaving from a moon.
My understanding is as follows.
As per P2.412.
Turn 1 [Step 1], shuttle leaves the surface and starts climbing to altitude at speed 1.

Step 2 is skipped since there is no atmosphere.

Turn 2[Step 3], the shuttle moves normally at up to speed of 4 due to acceleration restrictions.

Seeking weapons launched from a moon moves normally.

Is this correct ?

Thanks.

Cheers
Frank

By Frank Lemay (Princeton) on Saturday, December 07, 2024 - 06:37 pm: Edit

Quick ? re ships using EM.
Can shuttles or fighters land on a ship that is using EM ?
I know the ship cannot launch a shuttle/fighter but can it land one ?

Thanks.

Cheers
Frank

By Gregory S Flusche (Vandar) on Saturday, December 07, 2024 - 07:35 pm: Edit

(C10.53) DOCKING: A unit using EM cannot dock or undock with
another unit, and no other unit can dock or undock or land aboard it.
This includes shuttles, fighters, and PFs. Being held in a tractor
cancels EM (G7.92); when docking to a ship (as opposed to an FRD),

By Frank Lemay (Princeton) on Monday, December 09, 2024 - 02:51 pm: Edit

Thanks Gregory.

Cheers
Frank

By David Hanson (Glimaash) on Saturday, December 28, 2024 - 12:49 pm: Edit

Hi SPP,I have a question on lending OEW to Ground Base Defense Stations (GBDS):

The scout rules indicate you can lend Offensive EW to bases provided you are within range 15 and have a lock on.

Rule E.14C2 restricted weapon attacks to range 5 or less. There is nothing the indicates you do not have a lock-on over range 5. Can you lend OEW to the base over range 5 (range 6-15) assuming you have a line of site to the base?


(R1.14C2) Small ground bases cannot be hit by direct-fire weapons or targeted by seeking weapons, not even by type-III drones using (FD5.25) or type-VI drones, from beyond five hexes (true range).

By Frank Lemay (Princeton) on Friday, January 03, 2025 - 11:14 am: Edit

Question re launched fighters at WS 3.
At the start of a battle, a carrier launches 4 fighters as of 0.28.
Can these fighters launch drones on 1.1 ?

Thanks.

Cheers
Frank

By Frank Lemay (Princeton) on Friday, January 03, 2025 - 12:25 pm: Edit

SPP,
Please disregard my above post.
We have found the answer.

Thanks.

Follow up question.............
A GMD on a moon is facing E and a ship is on the other side of the moon, out of arc to the GMB and range 6 to it.
Can the GMB launch an ecm drone to this ship at WS 3 at the start of the battle even though the ship is R6 and out of arc to the GMB ?

Thanks.

Cheers
Frank

By Steve Petrick (Petrick) on Friday, January 03, 2025 - 03:35 pm: Edit

Frank Lemay:

There is the question of lock-on. The drone did not have lock-on at the purported time of launch, neither did the base, so the drone would go inert with no valid target. In theory the ship could be in arc of the base and then move out of arc with the drone following using its own lock-on.But this gets you into questions of how many moves has the drone used up before the scenario begins not to mention limits on the ship for its speed and Turn Mode to allow this maneuver.So, technically, yes you can, but the opponent may demand to see actual maneuvers to make it possible in order to put limits on your ship.

By Frank Lemay (Princeton) on Friday, January 03, 2025 - 04:00 pm: Edit

SPP,
Thanks for the quick reply !
I messed up my question however.
I should have mentioned this situation is prior to turn 1.1, the start of the battle so just setting up our forces and no movement has been done.

If the ship is within R4 but still out of arc, can this be done ?

Thanks again and sorry for the confusion.

Cheers
Frank

By Steve Petrick (Petrick) on Friday, January 03, 2025 - 04:42 pm: Edit

Frank Lemay:

Practical matter, no.There is no lock-on to launch the drone.

By Mike Grafton (Mike_Grafton) on Saturday, January 04, 2025 - 10:00 am: Edit

Unless it's a type III and you use preplanned waypoints to get it to a position where it can get its own lockon

By Frank Lemay (Princeton) on Saturday, January 04, 2025 - 12:32 pm: Edit

SPP,
Thanks again !

Cheers
Frank

By Frank Lemay (Princeton) on Monday, January 27, 2025 - 05:41 pm: Edit

SPP,
A ship buys a fighter using its COs.
Do the 3 Chaff packs and 2 EW pods come with the fighter bought or are they purchased seperately ?
I know speed dreone upgrades are bought using Cos.

Also, a GWS transports 1 TB right next to itself, is the TB armed after 2 imps but I suspect it would need to be set for R0.
If set for R1, I suspect it is not armed.

Thanks.

Cheers
Frnak

By Eddie E Crutchfield (Librarian101) on Monday, January 27, 2025 - 10:40 pm: Edit

SSP

A question on a speed plot for mid turn speed change. Speed 31 previous turn. Speed plot Impulses 1-4 speed 12, announce on 4 speed on 5 change to 16, on 16 announce a change on 17 to 26.
So speed 31 previous turn
PLot 1-4 12
5-16 16
17-32 26

Thanks hope you are getting better. Found I had congestive heart failure two years ago. Anything with the heart is a real wake up call. That and my Cancer treatment 12 years ago make you think.

By Frank Lemay (Princeton) on Tuesday, January 28, 2025 - 12:12 am: Edit

Eddie,
Top speed for imps 17-32 is 24 because you started the turn at speed 12.

Cheers
Frank

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