By John Trauger (Vorlonagent) on Tuesday, July 29, 2003 - 12:43 pm: Edit |
Even 16 impulses would be enough
By michael john campbell (Michaelcampbell) on Tuesday, July 29, 2003 - 10:04 pm: Edit |
Heck, 12 impulse would be enough for 20 point photons.
I think 16 impulses would be penalty enough to hang around for up to 24 point photons.
.
The idea that A) the primary fire point of the first REASL engagment is repeatable and B) that the Klingon can't do signigant follow damage on the off turn...is quite simply flawed and playtest I beleive shall substantiate my veiw.
By Mike Raper (Raperm) on Wednesday, July 30, 2003 - 06:59 am: Edit |
You are forgetting that this isn't just a rule that affects X2. It is in place to make sure that GW or X1 ships have a fair chance to get some breathing room before getting hit with the follow up volley. 32 impulses is not unreasonable, or too long. Many puny GW weapons have a similar delay, and I don't see any problem with it. If nothing else, it brings back a bit of the old photon flavor, making it feel more of a two-turn weapon again.
By Ed Crutchfield (Librarian101) on Wednesday, July 30, 2003 - 08:17 am: Edit |
Mike I saw you note about shields. I had posted the idea somewhere else is the idea of overloaded shields. for a certain amount of power you can gain additional shielding for a short time period. The one I tried recently was for a movement class 1 ship you would pay 3 points of power and for an 8 impulse period you would have 12 additional shield boxes on the 1,2,6 and 9 on the 3,4,5. Glorified shield reinforcement yes, but workable and it stays with existing rules as far as operation. You can turn it on once a turn with an 8 impulse delay from the time it went down
By Loren Knight (Loren) on Wednesday, July 30, 2003 - 11:43 am: Edit |
Ed: That actually amounts to a power saving feature in that you save 63 points of power (the equivelant cost of specific reinforcement). It would rendure the Hellbore and Eveloping Plasma useless (albeit would require good timing, which would be easier against plasma).
This is shield that returns every turn so it is, in fact, reinforcement. So for three power you get unlimited shields every turn.
By Ed Crutchfield (Librarian101) on Wednesday, July 30, 2003 - 01:08 pm: Edit |
Very true, but then why did we ever go from minimum to full. How much power does that save. With the increased damage we are looking at, weapons that fire every turn, faster plasmas. Like anything else maybe the levels mentioned are to great. What amount would be realistic? We can always try different values. the idea is to keep it within the present rules. Anything that generates rewriting and rereferences a great number of rules willhave a difficult time being accepted into the game(a real cost problem republishing multiple rules). The other thing about the overloaded shielding is that it does not come back automatically. Each turn if it has been damaged it is just like any other shield, box. They have to be repaired if damaged.
By michael john campbell (Michaelcampbell) on Wednesday, July 30, 2003 - 10:02 pm: Edit |
Shield overloads at quadripple the regulkar SSReo rate is pretty fantastic if you have 3 point BTTYs.
I'ld either limit the total number of SSReo points of power that could be jammed in, to being equal to a ships current Dam Con rating ( and have a 2 impulse delay ) or keep the value low, such as pairs of SSReo power stop trios of damage.
You could even change the dynamic by making GSReo stop 2 points of damage per point of power. You could even justify it saying it uses some PF technology, upgraded.
By John Trauger (Vorlonagent) on Sunday, August 03, 2003 - 01:03 pm: Edit |
Tos Crawford's XCM has been added to my Fed XCA gallery.
http://www.vorlonagent.com/sfb/x2/Fed-XCA.htm
Tos has his own page at
http://www.vorlonagent.com/sfb/x2/toscrawford/Tos-x2-ships.htm
By Tos Crawford (Tos) on Sunday, August 03, 2003 - 08:03 pm: Edit |
Can you crop the SSD to include just the ship as your link rather than the scaled down (and unreadable) version you show?
By John Trauger (Vorlonagent) on Sunday, August 03, 2003 - 10:46 pm: Edit |
I guess I could.
I was actually looking to go down to thumbmnails.
You should be able to click on the image and get the full SSD. The personal Page I have for you works like that. The Fed CA page needs a minor update to add the capability.
By Shannon Nichols (Scoot) on Wednesday, August 06, 2003 - 06:00 pm: Edit |
What is the opion on what size shields should be for X2 ships
By Mike Raper (Raperm) on Wednesday, August 06, 2003 - 06:25 pm: Edit |
All mine are a 20% increase over X1; Fed XCC has 48/39/39/39, the XDD has 32 all over.
By michael john campbell (Michaelcampbell) on Wednesday, August 06, 2003 - 08:37 pm: Edit |
I would keep the number one shield as being the same number of boxes as the number of warp engines and then keep the ratios the same.
So the XCA would be 48/40/40/40/40/40.
By Jeff Tonglet (Blackbeard) on Thursday, August 07, 2003 - 12:07 am: Edit |
JT,
I just emailed you an SSD for a Klingon XCA.
Please let me know if you receive it.
Thanks.
By John Trauger (Vorlonagent) on Thursday, August 07, 2003 - 04:47 pm: Edit |
got it.
It's up at your personal gallery. If someone else wants to toss me a Klingon, I'll do a comparison page.
Nothing to compare at the moment...
By Mike Raper (Raperm) on Thursday, August 07, 2003 - 08:44 pm: Edit |
John,
I can send you an older one I was working on, but I may work on some new stuff since the big P6 revelation.
By Jeff Tonglet (Blackbeard) on Thursday, August 07, 2003 - 08:50 pm: Edit |
I think everyone has some changes to make since re-reading P6.
By Kenneth Jones (Kludge) on Thursday, August 07, 2003 - 09:12 pm: Edit |
You got that right. I'm still figuring out HOW I want to make the changes.
By John Trauger (Vorlonagent) on Thursday, August 07, 2003 - 09:31 pm: Edit |
Send away. This site is open to everyone.
As I was writing that, I got SSD's from Mike.
By John Trauger (Vorlonagent) on Thursday, August 07, 2003 - 10:01 pm: Edit |
Mike's stuff is up, along with a Klingon BCX comparison page.
http://www.vorlonagent.com/sfb/x2.htm
By Jeff Tonglet (Blackbeard) on Saturday, August 09, 2003 - 04:00 am: Edit |
I just resent my Klingon XCA. I realize now that the first one was a rush job, without a lot of thought into some of the details.
By John Trauger (Vorlonagent) on Saturday, August 09, 2003 - 07:45 am: Edit |
Jeff, It's up (I was awake and needed something to occupy a few minutes of time.
Thanks for installing my ASIF.
A big thing for your any box on a Klingon would be Security.
And you can probably drop "hull." An any box is too useful to take as a free hit.
By Jeff Tonglet (Blackbeard) on Saturday, August 09, 2003 - 03:03 pm: Edit |
I guess you couldn't sleep either last night. Thanks for the quick response
While I agree security is important on a Klingon ship, I don't think they would want to change from security to transporter at any point in the battle. I did add a third security box to the ship, though.
Hull may not be the most useful use of an any box, there just aren't that many different types of non-power, non-weapon, non-ammunition boxes in the game. The quote from P6 said that SVC wanted "lab, transporter, tractor, and two or three other things." There just aren't two or three other things to make into an any box.
By John Trauger (Vorlonagent) on Saturday, August 09, 2003 - 03:10 pm: Edit |
Jeff,
I woke up at 4:00 and couldn't sleep. I went out running for a while and then sat in front of the computer to cool down before going back to sleep. It worked.
there are other things an"any" box can simulate.
APR for one.
Battery for another.
The any box becomes important as a security box when the regular security boxes are blown out.
Don't security boxes also give an advantage when the ship is boarded?
By Loren Knight (Loren) on Saturday, August 09, 2003 - 05:03 pm: Edit |
Would the "Security" option be available to all races with an 'ANY BOX".
That would be kind of cool if it was.
Not that non-Klingons would have security boxes anywhere else on the ship but the "Security" option could be invoked in the Any Box in case the ship was borded and thus be able to invoke the Security defense rules!
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