By Pete DiMitri (Petercool) on Tuesday, September 30, 2014 - 02:22 pm: Edit |
I've confirmed this in another game with Ted, in the new Gamebox the Klingon Northern Fleet Marker doesn't seem to exist anymore, but the tray still does (whew)!
By Lawrence Bergen (Lar) on Sunday, October 19, 2014 - 11:24 am: Edit |
The Northern Fleet Marker was in TWO places in the previous box. IIRC the 'other' location was the ==== Klingon SIT ==== tray (or one of the Klingon title trays?). These trays are not 'used' trays for ships but used as a title separators between the actual trays. The Northern Fleet was not supposed to be there and I thought I had removed that one (and that one only) but it may have been oddly tied to the actual counter.
I had some strangeness like this the last update (or two updates ago) with the ISC War Reserve counters.
It is not impossible for me to give you guys a work around until it can be added back permenantly. It will involve adding a fleet tray in your game that has the Northern Fleet in it. Once added you will be able to move it out of that added tray to the right location in your game. If you try to figure it out before I post some instruction do yourself a favor and save a complete copy of your game in a safe place first.
Work around #2 is take all the ships in the Northern Fleet tray and move them to another tray and put that marker where the Northern fleet should have been. (You can swear at me under your breath while you to this.)
Work around #3 would be to use a generic fleet marker but those cannot be placecd into trays so if you ever want to 'put it away' back in the tray you would not be able to do so. (Markers can only be added or deleted to the maps or battle boards.)
No other counters were removed from this box so messages you recieved should have been centered around this one additional Fleet counter.
Sorry for the scare.
By Lawrence Bergen (Lar) on Sunday, October 19, 2014 - 11:37 am: Edit |
Rob,
This was a very small update. What is different in this update mainly was the capital charts. I rectified some mistakes in the survey areas on two of them. I also made some adjustments for the upcoming ME which involved repair depot track title changes. I think I added some CL counters that had been published but not many.
I have been getting some requests in my email for the next update already. Not sure when in the future that will be.
By Michael Oakland (Chimera245) on Wednesday, January 07, 2015 - 06:02 pm: Edit |
Many apologies if this is not the right forum for this, as I'm new to these forums. I have a couple of questions (one technical, the others protocol related).
1) I've edited my scenarios to fix the problem with the missing Klingon Northern Fleet counter - but putting everything into the North East Fleet - but there must be a simple way to recreate that counter. I can see it in the Cyberboard through the designer - does anyone have a 'fixed' board?
2) When playing, is the protocol to sort out moves/reaction by email first then produce a move file - or to do it stack by stack (pulse by pulse) where required?
3) Insert about a hundred other questions about the protocols for playing by Cyberboard here.
Is there a document somewhere discussing these?
I'm currently documenting a game I'm playing with my son via cyberboard to see if I can get some form of familiarity with it, but I've really done most things with multiple versions of the GAM file rather than a Move File, though of course as we share the same house we are doing the dice rolls with real dice rather than online .
By Pete DiMitri (Petercool) on Wednesday, February 04, 2015 - 06:08 am: Edit |
Rob Padilla has in fact located the Klingon Northern Fleet counter! It is in the capital chart.
By Michael Oakland (Chimera245) on Saturday, February 14, 2015 - 10:24 pm: Edit |
Cool - thanks for that. Found it and moved it.
I actually find Cyberboard easier to use than Vassal - and the big advantage of that (the online lobbies) doesn't really count when they are always empty.
I'm guessing almost all games get organised privately first rather than through the Vassal servers.
By Lawrence Bergen (Lar) on Monday, March 02, 2015 - 09:28 am: Edit |
Michael Oakland:
There are many here who can answer your question regarding style of play. For me the way I use the cyberboard to play with others (in far off lands like Georgia) has been to use a chat window. The instant messaging records the conversation, can be saved, edited (removing the side conversations) and sent along with the move file. We begin by making one player responsible for the official moves, this is usually the player whose turn it is. The opposing player usually has the cyber board open and can follow along. As for die rolls we usually pick an agreed-upon die roller that emails both parties the results. When the turn is over both the move file and the saved chat file are sent (both players should save the original chat).
As the turns roll on my opponents and I usually break up a player turned into segments so there may be multiple move files. these are just named accordingly.
By Alan De Salvio (Alandwork) on Thursday, March 05, 2015 - 02:33 pm: Edit |
Lar SVC wants a Cyberboard update soonest for CL50 - you are the man for this I suspect.
By Lawrence Bergen (Lar) on Thursday, March 12, 2015 - 10:17 am: Edit |
Hey guys sorry I missed all the attempts to catch me.
The update for Cyberboard is that the next one will not be until early 2016. There has not been enough change to the box to put out a new version. Once CW and/or the next rule revision with new expanded counter set comes out there will be quite a bit of reorg for me to do.
By Keith Plymale (Zaarin7) on Wednesday, June 24, 2015 - 02:11 pm: Edit |
I've gotten the latest Cyberboard version I could find. I've gotten both of the files above. Yet when I bring up Cyberboard and click 'open' all I see is the sample game. Any thoughts from folks who have used it? Thank you.
Edit to add. I tried to open the files directly specifying Cyberboard as the opening program and Cyberboard is telling me the files above are not game files.
By Thomas Mathews (Turtle) on Wednesday, June 24, 2015 - 08:18 pm: Edit |
You have to open a scenario file then save it as a game file.
The reason is that each person has different setup preferences for their empire or side of choice. Generally you shouldn't save the scenario file as a game file until all players involved in that game have made their initial setup on the scenario file.
Things that can be and should be setup before saving as a game file are the Fed F-14 and F-15 squadrons, Reserve Fleets in active areas, and the like.
By Keith Plymale (Zaarin7) on Wednesday, June 24, 2015 - 10:56 pm: Edit |
Okay what do I open the game files with? As I said the Cyberbord I got wont recognize the files I got from here. Should I get Cyberboard from somewhere else? The one I have says it's Version 3.10 and was the most recent one on the site http://cyberboard.brainiac.com/download.html. Should I have gotten a different one? Thanks for the help.
By Thomas Mathews (Turtle) on Thursday, June 25, 2015 - 08:28 pm: Edit |
Scenario (.gsn) and game (.gam) files are opened with cbplayer.exe if I remember the extensions and file names correctly. My PC is down for a while so I'm going from memory and working on my tablet.
By Pete DiMitri (Petercool) on Tuesday, October 06, 2015 - 10:32 am: Edit |
Hey Lawrence...
How ya doing? You still out there?
Anyway, two items to tell you about:
1 - There don't seem to be any Planetary Fighter Bases in the latest gamebox, at least not that I can find.
2 - Romulan Tiercellus Fleet doesn't have a flip side that says move and doesn't allow it to be turned over.
By Pete DiMitri (Petercool) on Sunday, October 18, 2015 - 06:16 pm: Edit |
Lawrence,
There doesn't seem to be any E3A SWAC counters in the Federation fleet trays. While you can get them from the marker trays, I notice that stuff from the marker trays can't be put into the fleet trays.
By Thomas Mathews (Turtle) on Sunday, October 18, 2015 - 06:49 pm: Edit |
Pete look at the swac group. The reverse side of the E2 is the E3. If you are using the 2014 game box.
By Pete DiMitri (Petercool) on Monday, October 19, 2015 - 07:19 am: Edit |
Turtle,
Awesome, thanks for pointing that out to me!
By Pete DiMitri (Petercool) on Monday, October 19, 2015 - 07:21 am: Edit |
Okay, I ran into a problem while trying to set up Driving Winds. I ran out of DWA counters for the Feds. They have lots of carrier groups in that scenario, and they almost all have DWAs in them.
Not sure if there is a quick and easy way to address this?
By Thomas Mathews (Turtle) on Monday, October 19, 2015 - 07:40 am: Edit |
Let us know how many more DWAs we need to complete the setup.
By Pete DiMitri (Petercool) on Monday, October 19, 2015 - 08:28 am: Edit |
Well there are 3 more needed to complete the setup, but I think we'd need some more for builds.
By Pete DiMitri (Petercool) on Monday, October 19, 2015 - 08:32 am: Edit |
Also, I was only able to find 1 CF1 marker for the Feds (those are the casual F-111s). I think we need a few more of those.
By Pete DiMitri (Petercool) on Monday, October 19, 2015 - 08:38 am: Edit |
Also note, that there are Monitors that have their pallet incorporated in the counter, but there isn't a MON that incorporates the F-111 pallet. Not a huge deal, since the separate pallets are there, but it might be nice to have the incorporated counters in a future gamebox.
By Pete DiMitri (Petercool) on Tuesday, October 20, 2015 - 09:51 am: Edit |
Klingons don't have any FOP counters.
And it looks like there aren't any HDWs that have no mission assigned... I'm pretty sure that they can be done that way.
By Pete DiMitri (Petercool) on Wednesday, October 21, 2015 - 05:23 am: Edit |
Hope you guys don't mind... but as I go through all of these counters I keep coming up against shortages so I figure I may as well report them for whenever the next immortal gamebox happens.
Anyway, looks like the Romulans don't have COGs, HOGs, POGs or FOPs as counters in the current gamebox.
By Pete DiMitri (Petercool) on Wednesday, October 21, 2015 - 05:37 am: Edit |
We also have unfortunately a bit of a shortage of Romulan Cloaked Decoys.
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