Archive through June 01, 2017

Star Fleet Universe Discussion Board: Federation & Empire: F&E Master SITs: 00-General SIT Discussions: Processed General Reports: Archive through June 01, 2017
By Howard Bampton (Bampton) on Wednesday, May 31, 2017 - 01:18 pm: Edit

Chuck, I think we are talking past each other. I claim that the conversion costs for some hulls probably are off. In trying to provide supporting evidence, I came across issues (in my mind) that suggested the build costs for those classes were off.

I think it is better to fix (or tell me I am mistaken) the scout, PFT, and SCS hull build costs first. Once that is dealt with, then reviewing the conversion costs makes sense. While we certainly can do it in the other order, I think the build costs are less complex to get right and thus allow a secondary cross check of the conversion costs (in theory, a direct build should be cheaper or the same cost as a conversion...).

By Chuck Strong (Raider) on Wednesday, May 31, 2017 - 02:58 pm: Edit

Howard:

Are you suggesting we standardize auxiliary build and conversion costs? Maybe something like this:

NOTIONAL AUXILIARY BUILD COSTS:

Base Cost = 2 EP per aux pod (yielding either a SAA, LAA, JAA, or HAA)

Surcharges:
1 EP for each fighter squadron carried
1 EP for combatant variant (LAC, JAC, HAC); 0.5 EP for SAC
1 EP per set of “G” factors (2xG); limit is 4xG
1 EP per EW factor; limit 3EW (2EW on SAS)
3 EP to carry PFs. Must also pay for added EW; limit 2EW (1EW on SAP)
1 EP per “R” factor; limit two
1 EP per “M” factor; limit two

NOTIONAL AUXILIARY CONVERSION COSTS:

Same as Above; plus:
1 EP to upgrade to combatant variant (LAC, JAC, HAC)
0 EP to “Changeover” to carrier HFs; see (530.222). Must still pay to upgrade to the HFs.
1 EP to convert existing fighter bay to carry a squadron of F-111s

============

So, a notional Large Aux space control ship would cost:
4 EP Base Hull
1 EP for the fighter squadron surcharge
3 EP for the PFT surcharge
2 EP for the EW added
------------
10 EP
Plus 6 EP for the added fighters
Plus any added PFs

By Howard Bampton (Bampton) on Wednesday, May 31, 2017 - 04:14 pm: Edit

Chuck, yes that would cover it (the WIP status on the R factors applies).

For those playing along, these would be the build costs of the 4 types I looked at

Hull formula cost current cost
SAS 2+2 (4) 4
LAS 4+3 (7) 6
JAS 6+3 (9) 11
HAS 8+3 (11) 12
SAP 2+1+3 (6) 4
LAP 4+2+3 (9) 9
JAP 6+2+3 (11) 11
HAP 8+2+3 (13) 11
S-SCS(F111) NA NA
L-SCS(F111) 4+2+2 (8) 8
J-SCS(F111) 6+2+2 (10) 10
H-SCS(F111) 8+2+2 (12) 12
S-SCS(PF) NA NA
L-SCS(PF) 4+1+2+3 (10) 7
J-SCS(PF) 6+1+2+3 (12) 12
H-SCS(PF) 8+1+2+3 (14) 14

By Chuck Strong (Raider) on Wednesday, May 31, 2017 - 05:01 pm: Edit

SVV: Designation should be corrected to SVH. Rationale: It is a HF carrier with Fed A-20s. It follow the same pattern as the LVH, JVH, and HVH; all carry the A-20 HFs.

By Chuck Strong (Raider) on Wednesday, May 31, 2017 - 05:27 pm: Edit

Is this what we want to do?

Notional Base Costs - Small Auxes

Surcharges:
UNITTypeFactorsTotal Cost+ FtrsBase CostCombatantEach Ftr SQGrnd TroopsEW FactorsPFTRepair: Each 'R'Med: Each "M"
SAAArmed Aux2/0-122
SACCombatant3-2/12.520.5
SAVCarrier0-2(6)/0-1(3)3+621
SASScout0-2*/0-1422
FTS (SAG)Troop Ship0-2GG/0-1G321
SARRepair Ship0-2R/0-1321
SVHA20 Carrier0-2(10V)/0-1(5V)3+1021
SAHF111 Carrier0-2(9H)*/0-1(4.5H)4+0+18211
SYH (SAH to everyone else)F101 Carrier0-2(8Y)/0-1(4Y)3+821
SAPPFT0-2P*/0-1P6213
FHS (SAG)Hospital0-2M/0-1321

By Richard B. Eitzen (Rbeitzen) on Wednesday, May 31, 2017 - 05:36 pm: Edit

On standard warships, G factors don't seem to cause an increase in the cost of the base hull, for instance a D6G costs 8 points, an HNG is 2.5, and so on, unless my memory is wrong.

FEDS: Noted. But these auxes are not expensive warships with expensive weapon systems traded-in for the G-factors either; they are getting two or four G factors added to a freighter hull; in my opinion 1 EP for each double G rating is reasonable. Unless ADB says otherwise, let's go with that for auxiliaries.

By Thomas Mathews (Turtle) on Wednesday, May 31, 2017 - 05:42 pm: Edit

Chuck, for the Aux Repair Ship costs there may be a note referring to ARS.4 in construction cost. I'm not sure these values are balanced. Bill Steele and I are using the ARS rules in our Empires of the Dead game. Hopefully that will give us some better information as the game goes along.


Quote:

(ARS.4) Additional Repair Ships
Players are permitted to buy additional Auxiliary Repair Ships above the originally assigned number. However, the cost of these repair ships is high. For the first additional Auxiliary Repair Ship (of either type) pay double the replacement cost; for the second, pay five times the cost. For the third and all
subsequent Auxiliary Repair Ships, pay ten times the listed replacement cost. Replacing a lost repair ship always costs the basic replacement cost.




As for conversions I would lean towards not allowed.

Also, under your costs described above the LAR would be 6 EPs. Currently (ARS.21) lists the cost as 5 EPs. In this case I believe your costs above are more accurate than the specified costs of the ARS rules.

Unless ADB says otherwise, may I suggest that we do not try to discuss or develop the Aux Repair ship at this time and in this topic. For now, the numbers for the Aux Repair Ships a very notional and subject to change. Thanks - FEDS.

By Chuck Strong (Raider) on Wednesday, May 31, 2017 - 06:20 pm: Edit

Notional Base Costs - Large Auxes

Surcharges:
UNITTypyFactorsTotal Cost+ FtrsBase CostCombatantEach Ftr SQGrnd TroopsEW FactorsPFTRepair: Each 'R'Med: Each "M"
LAAArmed Aux3-4/1-244
LACCombatant5-4/2541
LAVCarrier1-4(12)/0-2(6)6+1242
LASScout0-4*/0-2743
FTL (LAG)Troop Ship1-4GGGG/0-2GG642
LARRepair Ship1-4RR/0-2642
LVHA20 Carrier1-4(10V6)/0-2(5V3)6+1642
LAH (FED)F111 Carrier1-4*(9H)/0-2(4.5H)8+0+18422
LYH (LAH)F101 Carrier (E)1-4(8Y6)/0-2(4Y3)6+1442
ASC (LSC)(FED)Space Control 1-4*(9H6)/0-2(4.5H3)8+6+18422
ASCA §SCS-with PFs1-4P(6)*/0-2P(3)10+6+¶4123
LAP §PFT1-4P*/0-2P9423
FHL (LAM)Hospital Ship0-4M/0-2642

By Garth L. Getgen (Sgt_G) on Wednesday, May 31, 2017 - 10:12 pm: Edit

That's basically where I was headed with the chart I posted up-topic (now deleted, I see): standardizing the costs to increase from small to large to jumbo to huge, and trying to make a logical progressing in the stats as they go up in size.


Garth L. Getgen

By Steve Cole (Stevecole) on Thursday, June 01, 2017 - 12:10 am: Edit

Costs for repair ships include the logistics chain and are far more than the cost of aux pods.

By John Wyszynski (Starsabre) on Thursday, June 01, 2017 - 08:00 am: Edit

In the above chart, why do F, HF, A20 cost one per factor, but F111 cost two per factor?

By Richard B. Eitzen (Rbeitzen) on Thursday, June 01, 2017 - 09:02 am: Edit

I imagine because F111s are treated as PF substitutes in some ways and aux's don't get a discount on PFs like they do for fighters.

By Ryan Opel (Ryan) on Thursday, June 01, 2017 - 09:25 am: Edit

Because the rule on F111's on aux carriers say they pay the full cost not the discounted aux cost. (527.131)

By Howard Bampton (Bampton) on Thursday, June 01, 2017 - 10:21 am: Edit

I think this revised system works. It is internally consistent and scales cost with capability.

By Chuck Strong (Raider) on Thursday, June 01, 2017 - 01:07 pm: Edit

Notional Base Costs - Jumbo Auxes

Executive Summary
UNITFactorsTotal Cost
JAA3-6/1-36
JAC8-6/4-37
JAV4-6(12)/2-3(6)8+12
JCV6(6)/3(3)8+6
JAS4-6*/2-39
FTJ (JAG)3-6GGGG/1-3GG8
JCG6GG/3G8
JAR4-6RR/2-38
JVH4-6(10V6)/2-3(5V3)8+16
JAH (Fed only)4-6(9H6)/2-3(4.5H3)8+6+18
JYH (JAH Others)4-6(8Y6)/2-3(4Y3)8+14
JSC (Fed Only)4-6*(9H6)/2-3(4.5H3)10+6+18
JSCA4-6P*(6)/2-3P(3)12+6+¶
JAP4-6P*/2-3P11+¶
FHJ (JAM)0-6M/0-38


Detailed Summary
Surcharges:
UNITTypyFactorsTotal Cost+ FtrsBase CostCombatantEach Ftr SQGrnd TroopsEW FactorsPFTRepair: Each 'R'Med: Each "M"
JAAArmed Aux3-6/1-366
JACCombatant8-6/4-3761
JAVCarrier4-6(12)/2-3(6)8+1262
JCVAssault Carrier6(6)/3(3)8+6611
JASScout4-6*/2-3963
FTJ (JAG)Troop Ship3-6GGGG/1-3GG862
JCGAssault Commando6GG/3G8611
JARRepair Ship4-6RR/2-3862
JVHA20 Carrier4-6(10V6)/2-3(5V3)8+1662
JAH (Fed only)F111 Carrier4-6(9H6)/2-3(4.5H3)8+0+1862
JYH (JAH Others)F101 Carrier4-6(8Y6)/2-3(4Y3)8+1462
JSC (Fed Only)Space Control 4-6*(9H6)/2-3(4.5H3)10+6+18622
JSCASCS-PF §4-6P*(6)/2-3P(3)12+6+¶6123
JAPPFT §4-6P*/2-3P11623
FHJ (JAM)Hospital Ship0-6M/0-3862

By Chuck Strong (Raider) on Thursday, June 01, 2017 - 01:11 pm: Edit

Notional Base Costs - Heavy Auxes

Executive Summary
UNITFactorsTotal Cost
HAA3-8/1-4 8
HAC9-8/5-4 9
HAV6-8(12)/3-4(6) 10+12
HAS6-8*/3-4 11
FTH (HAG)5-8GGGG/3-4GG 10
HAR6-8RR/3-4 10
HVH6-8(10V6)/3-4(5V3) 10+16
HAH6-8(9H6)/3-4(4.5H3) 10+6+18
HYH (HAH Others)6-8(8Y6)/3-4(4Y3) 10+14
HSC (Fed Only)6-8*(9H6)/3-4(4.5H3) 12+6+18
HSCA §6-8P*(6)/3-4P(3) 14+6+¶
HAP §6-8P*/3-4P 13+¶
FHH (HAM)0-8M/0-410


Detailed Summary
Surcharges:
Total CostBase CostCombatantEach Ftr SQGrnd TroopsEW FactorsPFTRepair: Each 'R'Med: Each "M"
HAAArmed Aux3-8/1-4 88
HACCombatant9-8/5-4 981
HAVCarrier6-8(12)/3-4(6) 10+1282
HASScout6-8*/3-4 1183
FTH (HAG)Troop Ship5-8GGGG/3-4GG 1082
HARRepair Ship6-8RR/3-4 1082
HVHA20 Carrier6-8(10V6)/3-4(5V3) 10+1682
HAHF111 Carrier6-8(9H6)/3-4(4.5H3) 10+6+1882
HYHF101 Carrier6-8(8Y6)/3-4(4Y3) 10+1482
HSCSpace Control 6-8*(9H6)/3-4(4.5H3) 12+6+18822
HSCASCS-PF §6-8P*(6)/3-4P(3) 14+6+¶8123
HAPPFT §6-8P*/3-4P 13823
FHH (HAM)Hospital Ship0-8M/0-41082

By Steve Cole (Stevecole) on Thursday, June 01, 2017 - 01:28 pm: Edit

Ok, I am going with this except for the repair ships which so far fail to account for the logistics chain surcharge.

By Steve Cole (Stevecole) on Thursday, June 01, 2017 - 01:40 pm: Edit

HAC needs to cost 10, massive AF increase far exceeds nominal "combattant one" surcharge.

By Chuck Strong (Raider) on Thursday, June 01, 2017 - 02:24 pm: Edit

Steve:

May I suggest that if ADB should choose to do the Aux Repair Ships in the future, that we simply use the model we used for Survey Ships where by if the players wished to increase their existing survey capacity, then they paid a premium for the increase; see (542.26).

In this way, ADB could impose some sort of limit and costs via rule for the INCREASED repair logistics chain/infrastructure. That way the cost of the Aux Repair Ships can remain constant whether a player is replacing a destroyed unit or adding a unit to use the new (paid for) repair infrastructure.

Further rules could also be established where players could not repair beyond than their logistical repair limits.

V/R,
Chuck

By Steve Cole (Stevecole) on Thursday, June 01, 2017 - 03:05 pm: Edit

As you say, this is not the place to design the repair ship rules, but that's why I listed them as 10+LogChain and so forth.

By Howard Bampton (Bampton) on Thursday, June 01, 2017 - 05:22 pm: Edit

Wearing my "make the numbers internally consistent" hat- changing the combatant surcharge from 1 (total) to 1 per 2 pods or fraction thereof (similar to the G factors costs) would yield the 10EP that GOD wishes for the HAC, bump the JAC up too (not that there was a call for it) and otherwise (hopefully) avoid "what is going on here?" questions in the future (stashing the table of charges in a designers notes document wouldn't be a bad idea, BTW). Or we just preempt the questions with a "confirmed unusual cost" in the notes.

Or, as a third suggestion, the combatant surcharge is 0.5 per pod, which keeps the SAC and LAC charges the same, bumps the JAC up by 0.5, and makes the HAC cost the targeted value of 10.

Choice #3 may actually be the cleanest.

By Chuck Strong (Raider) on Thursday, June 01, 2017 - 05:43 pm: Edit

FEDS can support the 0.5EP per combat pod surcharge.

Please remember that the JCV And JCG have either a carrier pod or troop pod in place of a standard combatant pod so their surcharges would only be 1.0 EP.

By Stewart Frazier (Frazikar2) on Thursday, June 01, 2017 - 06:10 pm: Edit

Hmmm, the JAC factor (8-6) seem off when compared to the others (SAC=3-2/LAC=5-4/HAC=9-8), with scaling it looks like the JAC should be 7-6...

By Steve Cole (Stevecole) on Thursday, June 01, 2017 - 06:10 pm: Edit

Do not try to track individual pods. Stick with F&E factors.

By Douglas Lampert (Dlampert) on Thursday, June 01, 2017 - 06:17 pm: Edit

Removed due to SVC saying not to track pods.

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