By Ted Fay (Catwhoeatsphoto) on Thursday, July 18, 2019 - 09:36 am: Edit |
I did say "a bit". =)
By Richard B. Eitzen (Rbeitzen) on Thursday, July 18, 2019 - 03:54 pm: Edit |
Are you using the CL#53 Special Raid rules?
By Ted Fay (Catwhoeatsphoto) on Thursday, July 18, 2019 - 04:37 pm: Edit |
Yes. No such raids were conducted on any of C1, A1, C2, or A2. The game is young, though.
By Rob Padilla (Zargan) on Thursday, July 18, 2019 - 09:52 pm: Edit |
The Kzinti concentrated in two different hexes for attack. Planet 1202 and BATS 1707. A small spinning battle was also created in hex 1706.
Both Lyran reserves went to 1202.
Both Klingon reserves went to 1706. And yes you read that right.
So, the small spinning battle became a massacre for the lone Kzinti FF and two fighter squadrons, but it guaranteed that BATS 1707 would die for no Kzinti losses.
The battle at 1202 was an odd one. The Coalition held both the numerical superiority and Compot superiority but rejected the Kzinti offer to fight in approach to the planet. They must have feared a trap! The Kzinti admiral in command quickly realized fighting close to the planet would quickly go against his force, decided to withdraw. No shots were fired. The attack on 1202 served its purpose, to clear the way to attack 1707 and to clear the retrograde routes.
By Richard B. Eitzen (Rbeitzen) on Thursday, July 18, 2019 - 11:43 pm: Edit |
Admiral 'Cat Who Runs Away'.
By Thomas Mathews (Turtle) on Friday, July 19, 2019 - 09:18 am: Edit |
Quote:Admiral 'Cat Who Runs Away'.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 09:26 am: Edit |
/me singing
"...when danger reared it's ugly head, he bravely turned his tail and fled! Brave Sir Cat turned about, and guaranteed he chickened out! He bravely beat a bold retreat, Brave Sir Cat Who Runs!..."
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 09:36 am: Edit |
As a brief aside, I reviewed the map during operational and realized there was no way to prevent his retrogrades back to the capital - not unless he got careless. Rob is a good player, so I expected him not to be careless.
So, instead, I chose to score a kill and not trade cripples for a few small escorts and fighters. The BATS loss was an annoyance, but this way I preserved the full strength of my fighting force for C3. Also, I had a plan Rob did not know about and I wanted to absolutely ensure it would work.
During EoT Rob did what most good Alliance players do. Namely, he put small but effective fleets on Count's and Duke's fleet and the bulk of his navy (some 52 SEQ) at the capital. He surprised me by sending 7 SEQ to Klindai, but they are relatively weak.
Also as expected he used Baron's, New Con, and a few nice ships held back to establish two very powerful reserves offmap.
Overall, it's a nice defensive position.
C3 to begin.
C3 coming.
By Rob Padilla (Zargan) on Friday, July 19, 2019 - 12:12 pm: Edit |
Eh, I was looking at a 20-30 Compot difference, and my fleet couldn't break 100 with the crappy CLEs for heavy escorts. So facing a significant Compot difference, and I could even get an auto kill (but the Coalition could) AND the fact that he had a godly pursuit line ready to go if I went in and took cripples (which was nearly guaranteed given how much he outgunned me), yeah I left.
I'm honestly still suprosed he didn't fight me in approach. He still would have had that big Compot advantage, the planet didn't really help him.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 02:40 pm: Edit |
I would cripple a few of your ships (not many). On average of some 35 damage you would have crippled inner escorts taken fighters and run, and you would have done at least 25-30 to me. If I killed and escort you would run with only fighters, and I'd cripple 4-5 ships, which wouldn't be available on C3 to go make hay.
You also had many fighters in reserve, meaning you could easily fight a round and still have a full fighter compliment on pursuit.
Just not worth it.
You could not take the planet, and that was what was important to me.
However, it didn't look good on your end, either - as you said, autokill or a good roll would ruin your day. I knew this, and so figured you would not take the chance and instead run away.
And I was good with that.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 05:53 pm: Edit |
C3 Eco.
Denebola on the Fed border goes Fed due to bungled Romulan negotiations. So far, Zursk went Kzinti on C2 (now conquered), Sherman's Planet (1910) went Klingon C2, Bezwell Index still under negotiations, Helvetia went Romulan on C2, and Midketh went Gorn on C2.
Romulans get 6 diplomatic income (7 in bank) and use it to convert SE/PE and buy an offmap survey slot.
Klingons: 144.8 EPs generated, 8 diplomacy (3 from planet), and previous turn credit balance of 10.7 gives 163.5 EPs to work with. Swarm roll is up to 9 on 3D6. B10 Invincible started, rolled a 5. 1 SFG kit in storage at the capital. HRS and 3 survey ships and PT generate 13 survey points.
Activate 2*D6, 2*F5, E4, 2*E4G for 6 EPs (1 E4 free), and 2 POLs.
Other unit production: Convoy, SAF (use FTL), and FRD. Continue 2*colony (28 EPs).
Conversions: D6 (MOTH)->D6M, D6 (MOTH)->D6D, D6 (HOME)->D6D, D6 (1716)->D6J (12 EPs).
Repairs: 2*F5G, 2*F5, 2*E4A, E4, D5 (8.5 EPs).
Builds: TGA, FD7, D6M, D5H, 8*D5, F5G, 5*F5, 3*E4 (subbed D7C, D7, D6, D5, and F5L to build that) (98.5 EPs).
10.5 EPs left in the bank.
Lyrans: 123.8 EPs generated, 4 diplomatic, -1.25 prior turn balance gives me 126.55 EPs to work with. SR crippled by monster (again!). Rolled 20 survey points with the PT (woot!)
Call up POL.
Other unit production: CONVOY, FRD. Continue 2*colony (18 EPs).
Conversions: CA->DN, 2*DW->2*DWS (CDR) (8 EPs).
Repairs: CA, DW, CW, 3*DW, 4*DD, 6*D5, D6M (25.5 EPs).
Builds: BC, CF, 4*CW, 3*DW, 3*FF (59.5 EPs).
15.55 EPs left in the bank.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 05:55 pm: Edit |
C3 Raids:
Klingons raid 1701 (D5) and 1705 (FD7). Lyrans raid 1901 (CF). Kzinti call up POL at 1701 and react BATS 1902 fighters at 1901 and react BATS 1805 fighters at 1705. All three raids succeed. Fighters at BATS 1805 destroyed (didn't bother with fighters at 1902 - won't be attacking it this turn).
Klingons use freshly built TGA to blockade run 8 EPs into the WYN cluster and pull 10 out (their 6 from last turn, plus 4 transferred from Lyrans).
By Richard B. Eitzen (Rbeitzen) on Friday, July 19, 2019 - 05:56 pm: Edit |
It is dark here.
Your survey cruiser might be eaten by a grue.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 06:02 pm: Edit |
C3 Operational Movement Start
Lyrans have a pair of DWTs on permanent WYN duty (one in capital, one in WYN, and they switch places each turn). Move 2 EPs from WYNCOVIA home; move 4 EPs from home to WYN.
Move ComCon. Start 2 more colonies with convoys. ENGs move offmap (Lyran) and to 1112 (Klingon). The Klingon gets POL escorts.
Cripples move back home, including a crippled CL to 408 to grow up to a BC and a bunch of crippled D6/D7 to 1509 and 1411 for conversion to specialty ships on C4 using CDR.
I have D6 and D7 (2 ships) waiting to strat to distant SBs for a similar fate.
I put pinning forces onto Count's SB (16 SEQ) and Duke's SB (17 SEQ). No reaction.
I start moving fast ships and some misc ships to the capital (18 SEQ). At my request, Rob indicates he will not react out of the capital. So, I move enough SEQ (90 in all) to pin the capital.
I will still have 87 SEQ to move in the theater after doing so.
By Ted Fay (Catwhoeatsphoto) on Friday, July 19, 2019 - 06:03 pm: Edit |
Quote:It is dark here.
Your survey cruiser might be eaten by a grue.
By Rob Padilla (Zargan) on Monday, July 22, 2019 - 08:39 am: Edit |
Just realized I forgot to post my T2 Kzinti Econ:
Starting EPs: 3.25
Income Generated: 80
Total: 83.25
Ship Builds: 34.5 EP (TGC,2xMEC,FFK, 2xFF, FFG, FKE)
Repairs: 1 EP(EFF)
Other Production: 39 EP and 3 FFF (4xPDU,MON,PT,DDV, POL)
Conversions: 11 EP
CL to CLD
BC to SR
EFF to FKE
SF to SDF
Remaining EPs: 0.75
By Richard B. Eitzen (Rbeitzen) on Monday, July 22, 2019 - 09:51 am: Edit |
I count your other production as 34 EP 3FFF (MON DDV and 4 PDU, others are free?).
By Rob Padilla (Zargan) on Monday, July 22, 2019 - 12:28 pm: Edit |
You are correct, transcription error. I was adding in the free fighters as EPs! It should be 36. 4 PDUs cost 28, and a MON costs 8, for a total of 36.
By Ted Fay (Catwhoeatsphoto) on Tuesday, July 23, 2019 - 06:44 pm: Edit |
C3 is complete. Coalition attacks the Kzinti capital in force, SB902 with enough ships (45) to ensure killing it even with one reserve, 1001 (with a single DD to re-devastate it), SB 1304 (with a trashy pinning force only), planet 1504 (with enough ships to take it, barely), BATS 1605, BATS 1805, and planet 1502 (with enough that only a reserve could save it).
Rob sends one strong reserve to the capital to reinforce it, and the other strong reserve to planet 1504, where it will stomp on 7 Klingons.
Starbase 902 goes down after crippling CA, 3*CW, 3*DW, and 2*DD (and 30 Coalition fighters). Coalition directs every round, killing CLE, EFF, FF, and FFG. The remains of Count's fleet (12 weak SEQ) retreats to 1001, only to find a marauding DD having just left and transmitting a rude gesture after redevastating the planet.
The Zin charge the wayward DD captain with crimes against felinity, in abstentia, of course.
At 1502 I capture the planet and kill a MON, crippling 2*CA, CW, and D7C. The small force defending the planet retreats into the capital.
BATS 1605 and 1805 go down for Coalition fighters.
At 1504 the hapless Klingons spread out and flee for their lives. Three draw search and destroy squads (2*E4A and an E4G). These play out the scenario, "...And Settle Their Hash," and will live on in the annals of the Black Fleet. Survivors ultimately abandon the entire province during retro, calling it cursed.
At the capital, I go straight for the jugular (Kzintai Major), as well as the other major planets. The Kzinti (after adding 4*PDU on turn 2) had 9 PDUs, but now only have 3 at Kzintai major. Keevarsh now has 1, Vielsalm 2, and Vronkett 0. The minor planets still have their PDUs, but a last Lyran line over a minor planet killed an impertinent Kzinti BC who violated the personal space of a DN. Oh, and the Kzinti also lost a SF in the approach battle and a FFK over a major. The pursuit battle resulted in no further damage to the Kzin, as I had to fight through -12 owing to the several dozen minus points I left behind. The Kzin, in turn, rolled poorly and only managed to kill the F5J upon it performing the sacrifice mission.
Coalition cripples: TGA+AA, 2*D7C, 2*D7, D6, 9*D7, F5L, 8*D5, 2*CW, DW.
I left early and maintained my fleet strength. I retreat to 1302 to protect my MB setting up at 1202.
During operational I made a slight mistake, so I left some ships OOS in 1702 and didn't successfully split the Marquis Zone. An XO in the admiral's staff took the blame and spent time in the agonizer booth, though the Admiral-in-Charge ultimately was retired with honors and replaced quietly.
I have 193 SEQ in the theater, most of them concentrated at 1302 and 1202, but with enough ships in 1307 to protect my FRD park there - which gives plenty enough repair capacity to repair all my cripples from 1401.
Powerful, probably unpinnable Lyran reserve at 1202. Moderate Klingon reserve at 1307; unpinnable.
I also got ready for the Hydran onslaught. Moderate Lyran reserve at 810. Moderate Klingon reserve at 1013. Setting up Lyran MB with 3*FFT at 1214 - practically daring the Hydrans to attack it and provoke reaction from Home fleet in 1413. Enemy's Blood pretty much only fleet protecting 411 - so he could destroy it on A3 if he chooses to.
By Rob Padilla (Zargan) on Wednesday, July 24, 2019 - 10:54 am: Edit |
AT3 Econ Phase:
Kzinti Econ:
Starting EPs: 23.275
Income Generated: 72
Total: 95.275
Ship Builds: 54.5 EP and 6 FFF (CVS,3xMEC,FFK, FKE,FFG, 6xFF)
Rep_6 EP(CVL, 2xCLE, EFF) Other Production_ 28 EP (4xPDU,PT,POL) Conversions_ 5 EP and 1.5 FFF CVL to CVS EFF to FKE
Remaining EPs: 1.775
Hydran Econ:
Starting EPs: 4
Income Generated: 75
Total: 79
Ship Builds: 36 EP and 4.5 FFF (TG, LN, DE, HR, 2xAH, 2xSA, HNG)
Other Production: 32 EP (4xPDU,PT,POL,SP)
Conversions: 6 EP and 0.5 FFF
LN->DE
HN->SA
2xDG->LB
Remaining EPs: 0
By Richard B. Eitzen (Rbeitzen) on Wednesday, July 24, 2019 - 12:02 pm: Edit |
I forget, do SA cost 3.5 EP or 3?
By Ted Fay (Catwhoeatsphoto) on Wednesday, July 24, 2019 - 01:50 pm: Edit |
SAR are 3.5, or 1 to convert from FF.
By Rob Padilla (Zargan) on Thursday, July 25, 2019 - 08:29 am: Edit |
In Breaking news, the planet Klindai has risen up in open rebellion against the Lyran occupiers! Kzinti Admiralty has decided that this uprising must be support, and has sent significant fleet elements to help liberate the planet.
News from the Southern Lyran Empire is reporting mass network interruptions as the traitor Grumpy Cat's videos have been appearing on anything and everything that has a screen! Reports from the Hidden Dagger County and Enemy's Blood Duchy have been mostly garbled due to this video outbreak, but the pieces that can be deciphered mention alien ships being spotted in the regions.
By Paul Howard (Raven) on Thursday, July 25, 2019 - 12:51 pm: Edit |
So is the Hydran expedition on?
Were is Western Fleet deployed, as you might be able to sneak across the 'waist'?
By Rob Padilla (Zargan) on Thursday, July 25, 2019 - 01:44 pm: Edit |
Nah, the Klingons setup in near perfect anti-Expedition formation (Home Fleet in 1413, East Fleet in 1714). West Fleet plus some reinforcements are all on 1013.
The Hydrans have crossed the Lyran border and are currently swarming around the EB SB, with a small detachment closing in on BATS 413. The Lyrans have a very light Southern setup with only the EB Fleet on 411 and a full but fairly weak reserve set at 810. The Klingons have a small reserve setup in 1013 as well, but it's only like 8 ships.
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