Subtopic | Posts | Updated |
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:09 pm: Edit |
DONE--SVC
(617.541) Existing Colonies: Each of the empires below has colonies associated with the location and sectors as follows:
Klingon: 1309-A, 1509-C, 1716-D, 1710-C 1214-A, 2017-A; Colony base (2), 2318-D.
Lyran: 0104-C, 0109-A, 0310-A, 0411-A, 0102-B, 0301-B, 0303-B, off-map-C; Colony base (2), 0404-B.
Kzinti: Two off-map.
Federation: two off-map-D; Colony base (0) 2901-C; Colony base (2) 3604-E.
Romulan: 4519-E, 4318-E, 4119-E, 4916-F, 4918-F, 5318-F, 4718-E; Colony base (2) 3518-E.
Hydran: One off-map.
Gorn: 4301, 4501, 4901, 5201, Colony base (1) 3801.
Tholian: None.
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:11 pm: Edit |
DONE == SVC
(617.A) SECTOR A: HYDRAN FRONT
HISTORICAL PERSPECTIVE: For the Klingons and Lyrans, this sector was a backwater separated from the main front. For the Hydrans, this was their main and only effort. The Hydrans had kicked the Lyrans back across the border and recaptured their capital during Y180. Klingons still held part of Hydran territory. The Coalition had no intention of provoking the Hydrans, who in their own way were not interested in getting a lot of ships and crews killed attacking into Coalition territory. This scenario can, in a truly historical context, be ignored as any historical rule would prevent the Hydrans from leaving their own territory as long as the Coalition borders were defended by a reasonable force.
(617.A1) Remove sentence "The coalition is permitted..."
(617.A2)
(617.A21) HYDRAN DISPOSITION: Hydran forces recaptured provinces 0114, 0117, 0118, and 0517. Hexes 0415, 0515, and 0516. All Hydran forces must deploy in this territory or their off-map.
Planet 0416 was recaptured on Turn #23 (two PDU).
Planet 0519 was recaptured on Turn #24 (two PDU).
Capital 0617 was recaptured on Turn #25.
The Hydrans have rebuilt the battle station at 0315 and 0318. All remaining on map Hydran bases have been destroyed. The battle stations at 0318 has a PFD.
The neutral zone hexes from 0113 through 0514 inclusive are disputed.
This sector is the Hydran main effort.
(617.A22) LYRAN DISPOSITION: All Lyran force have retreated into Lyran territory. All original Lyran bases are intact or have been replaced; the battle station at 0413 has been upgraded to a sector base. The starbase at 0411 has an FSD and PFD. No Lyran planets in this sector have been devastated. There is a PRD at 0810. The neutral zone hexes from 0113 through 0514 inclusive are disputed.
(617.A23) KLINGON DISPOSITION: The Klingons occupy the following Hydran provinces: 0714, 0716, 0718, 0917, 1015, 1217 and hexes 0614 and 0615. They hold the neutral zone hexes from 0613 through 1319 inclusive and from 0909 through 0913 inclusive. The Klingons hold planet 0718 with four defense battalions. All pre-war Klingon bases are intact or have been replaced. The Klingons have built a BTS at 0716 and at 1017, and another SB in 1411 (Klinshai). The BTS at 1013 has an FSD. A PRD has been built at 1112.
The Klingon occupation status:
Prov LTC Held Notes
0714 Yes T8C Annexed T18
0716 Yes T6C Annexed T16
0718 No T8C H Raided T20
0917 Yes T4C Annexed
1015 Yes T6A Annexed
1217 Yes T4C Annexed
NZs T2C Annexed hexes 0909-0913
NZs T2C Annexed hexes 0613-1319
LTC = Long-Term Capture; see (438.0).
(617.A24) LDR DISPOSITION: The LDR is neutral. F&E: Minor Empires contains rules allowing for the invasion and possible conquest of the LDR.
(617.A3)
(617.A31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.A311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.A312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.A32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes
SVC DID ALL ABOVE
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:13 pm: Edit |
SVC DID ALL OF THIS.
(617.A41) HYDRAN FORCES
All forces are released and are setup in provinces 0114, 0117, 0118, 0517, hexes 0415, 0515, 0516 or the off-map area.
(617.A411) Hydran Primary Forces:
Line Ships: 2xPAL, OV, 2xLB, 3xRN, 2xDG, IRC, 2xIRQ, MKI, MHK, CHY, HTA, 2xHR, 3xTR, LN, 3xKN, DWH, 2xDWF, SA, CR, HN, 2xCU; Crippled: LM, RN, DG, RGR, HMO, 2xTR, KN, CR, HN.
Carrier Support: LP, SD, LE, CV, SEN, UH, VED, MKV, CVM, NCV, PGV, 2xDWV, 4xNEC, 4xDE, 8xDWE, 4xAH, 4xFCR. Crippled: IC, SEN, NEC, DE, 2xAH.
Support Ships: 2xIRF, 2xCWF, NPF, PFT, DDP, CAT, LNG, DWG, 2xHNG, 2xPGG, PGF, 2xLNH, 3xNSC, DDS, DWS, SC, TG, 2xMTG, 3xLTT, 2xFFT; Crippled: LNG, DWG.
Auxiliaries: ASC, LAP, LAV, SAP, LAS, SAS, 2xSAV, 2xFHL, FTL, FTS, 2xREPR.
Pods: 2xBP, 2xVP, FCP (w/27 spare ftrs), FSP, VHP, PFT, SP, 2xAP, RP.
Depot: Track-1: AH; Track-2: DG, Track 3: DWH, Track 4: Holding: MHK.
Survey Duty: 2xSR, PGR, PIC.
Guild Duty: 2xPGS. [Released when converted to PFT; see (317.4).]
Resources: 3xADM, MMG, ENG, 2xAPT, 2xPTR, MilCon, 2xConvoy, MON-V, HDW-COG, HDW-POG, SAF, CPF, FRD, PRD (off-map), 3xOPB, 2xMEGA, 2xMEGA-H, 2xRESV.
Notes: The four free PGVs have been built additional PGVs must pay for fighters.
(617.A412) Hydran GHQ Forces: The concept of GHQ forces does not apply to the Hydrans, who appear only in this sector.
SVC DID ALL OF THIS
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:16 pm: Edit |
SVC DID ALL OF THIS.
(617.A42) LYRAN FORCES
All Lyran forces have retreated into Lyran territory. The Neutral zone hexes from 0113 through 0514 inclusive are disputed and are not controlled by any empire. See (617.A7) for ceasefire rule.
(617.A421) Lyran Primary Forces:
Line Ships: DN, CC, 2xCA, 2xNCA, 4xCW, 7xDW, 4xFF; Crippled: CC, CA, HCW, 3xCW, 6xDW, 2xFF.
Carrier Support: CVL, CWE; Crippled: DWE.
Support Ships: STJ, PFW, CWS, DWS, TGP, FFT, Crippled: DDG, DWS.
Auxiliaries: 2xFTS, FHL.
Pods: VP.
Resources: ADM, DIP, APT, PTR, MON-V, FRD, MilCon, Convoy, Repair Ship RESV, MB, MEGA.
(617.A422) Lyran GHQ Forces: See (617.215) for deployment details.
Line Ships: BC, CW, HDW, DW, FF.
Support Ships: LTT.
Resources: HDW- COG, HDW-POG.
SVC FIXED ALL OF THIS.
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:17 pm: Edit |
SVC DID ALL OF THIS
(617.A43) SECTOR A KLINGON FORCES
Set up in Klingon-occupied provinces or in Klingon territory south of the xx09 hexrow inclusive and west of the 14xx hex column inclusive.
(617.A431) KLINGON FORCES
Line Ships: E4X, C8, C7, D7C, D6, D5W, 4xD5, E5, F5W, 3xF5L, 6xF5, 3xE4. Crippled: C8, D7C, E7, 4xD5, HDW, F6, 2xF5W, 3xF5L, 7xF5, 4xE4.
Carrier Support: D7U, D6V, DWV, D5V, FV, FWY, 3xAD5, 2xF5E, E4A, E4R, Crippled: D5U, FV, F5E, E4A.
Support Ships: F5J, D6G, D6S, D5S, F5S, D6D, D5D, D6P, TGB, LTT, Crippled: D6J, F5G, D5S, 2xD5D.
Auxiliaries: LAV, SAP, FTS.
Pods: PFT.
Resources: ADM, CPF, MILCON, Convoy, FRD, MON-SCP, HDW-COG, Mega.
(617.A432) KLINGON GHQ FORCES (See 617.43)
Line Ships: D7, D5W, F5W, F5L, F5, E4.
Carrier Support: FWV, F5E.
Support Ships: D7A, FD7, LTT, MD5.
Resources: APT, ENG, OPB.
SVC DID ALL OF THIS
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:28 pm: Edit |
SVC DID ALL OF THIS
(617.A51) HYDRAN SECTOR A ECONOMICS
(617.A511) Hydran Income: The Hydrans (who appear only in Sector A) use their complete normal economic system. The Hydrans have already received and used the Guild Treasury Bonus (442.4).
(617.A512) Hydran Schedule: The Hydrans receive their full ship production schedule per (709.0).
(617.A513) Hydran Production Notes: Production per (709.3) with the following exceptions:
Command Points: One point has been acquired. Additional points can be purchased under (308.97).
Pegasus Production: Free production under (525.318) through Y178 included PGF, 2xPGG, and 3xPGV. Three of the four Guild PGS deliveries under (317.4) are complete. Losses and conversions are accounted for in the Hydran OOB.
ABOVE WAS ALREADY THERE. SEEMS TO BE AN ERROR IN THE Y178 PEGASUS PRODUCTION NOTE SINCE THIS SCENARIO IS Y181.
(617.A52) LYRAN SECTOR A ECONOMICS
(617.A521) Lyran Income: The Lyran player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and neutral zone hexes. They initially hold none of these;
Plus 10 points from the general treasury (40 if there is no ceasefire);
Less five “planetary bonus” XTPs sent to sector B;
Less any Lyran territory in this sector captured or devastated by the Hydrans.
No points are received for uncaptured Lyran territory; these are included in the “general” points.
These points can be spent for repairs, conversions, base upgrades, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.A522) Lyran Schedule: Lyran ships for this sector can only be produced as overbuilds due to the ceasefire agreement. In a non-historical “no cease fire” scenario, production would be:
Spring: CA, CW, 2xDW.
Fall: NCA, CW, 2xDW.
(617.A523) Lyran Production Notes: See (617.58) for general limits. Production per (711.3) with the following exceptions:
Pods/Pallets: May replace any pods/pallets lost; limit one per year.
Tugs: May only produce one LTT per year.
Carriers: May produce one carrier per year, one light carrier per year, and one FCR every odd-numbered year.
Fighters: Free fighters are not available for production for this theater.
Maulers: May produce one per turn.
Commando: May convert one commando ship per year and substitute one commando ship per year.
Fast Ships: May produce one non-DN fast ship per year.
Support Facilities: The Lyrans can use their bases in the sector to repair damaged ships. The Lyrans can use the starbase at 0411 to make conversions or repairs. If using Special Operations, the Lyrans may use the off-map major conversion facility once per year but only if the Hydran-Lyran ceasefire is not in effect. If the Lyrans later build other bases in this sector, they can use them for conversions and repairs also.
Command Points: No points have been accumulated; see (617.556) for purchase opportunities.
SVC NOTES THAT 98% OF THE ABOVE WAS ALREADY THERE AND IT SEEMED A WASTE OF RYAN'S TIME FOR HIM TO TYPE;POST IT.
(617.A53) KLINGON SECTOR A ECONOMICS
(617.A531) Klingon Economics: The Klingon player in this sector scenario has the following income:
Whatever income can be produced from captured Hydran provinces, planets, and the captured neutral zone hexes;
Less any areas recaptured or disputed by the Hydrans or transferred to the Lyrans;
Plus 25 points and 7 planetary bonus XTPs from the general treasury,
Plus any income from sector diplomatic and colonial sources;
Less any Klingon territory in this sector captured or devastated by the Hydrans or Vudar (617.A).
No points are received for uncaptured Klingon territory; these are included in the “general” points.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.A532) Klingon Schedule: New production is taken from this special Klingon construction schedule:
Each Turn: D5, F5, E4.
(617.A533) Klingon Production Notes: See (617.58) for general limits. Production is as per (703.4) with the following exceptions:
Pods: May replace any pods lost; limit up to one set per year.
Tugs: May only produce one LTT every odd-numbered year.
Carriers: May replace any one lost carrier and one lost FCR once per scenario only.
Fighters: Free fighters are not available for production for this theater.
Maulers: May replace lost ships only; limit one per year (limit two for the scenario).
Penal Ships: May replace lost ships as required.
Commando Ships: May replace one lost ship per year (limit two per scenario).
Fast Ships: May replace one non-DN fast ship lost once per scenario.
Stasis Ships: May build one during scenario.
Command Points: No points have been accumulated and there are no purchase opportunities for this sector.
Support Facilities: The Klingons can use their bases in the sector to repair damaged ships. The Klingons can use the starbase at 1716 to make minor conversions or repairs; the other starbases in the capital are dedicated for use in other theaters. If the Klingons later build other bases in this sector, they can use them for conversions and repairs also.
B10: One incomplete B10 is allocated to this sector (617.586). It has accumulated 13 points to date.
SVC DID ALL OF THIS
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 05:30 pm: Edit |
SVC DID THIS
(617.A6) THE VUDAR ENCLAVE
This Klingon subject race broke away from the Klingon Empire during the late years of the General War and expanded into the power vacuum of Klingon and Hydran Space. This has an effect on Sectors A and D.
(617.A61) VUDAR TERRITORY steadily expanded during this period and is defined by the schedule below:
Fall Y180, Turn #25: Klingon Province 1518
Spring Y181, Turn #26: Klingon Province 1817
Spring Y182, Turn #28: NZ hexes 1317-1319
Spring Y183, Turn #30: Klingon Province 2018
Fall Y183, Turn #31: Hydran Province 1217
Spring Y184, Turn #32: Hydran Province 0917
Fall Y184, Turn #33: Klingon Province 1516
Spring Y185, Turn #34: Hydran Province 1015
Each turn before any other action, the Vudar take over the scheduled provinces. Any ships in that province must immediately retreat out of the province as per (503.511).
(617.A62) NEUTRALITY: The Vudar are treated as a Neutral Territory in the same manner as the LDR (503.1). Any ship from either side which enters their territory is considered interned. Vudar take over Klingon battle stations in their territory (and destroy the Hydran ones); none of those count for victory purposes.
(617.A63) VUDAR FORCES were presented in Minor Empires. They are not needed for this product as, due to their neutrality, they are not involved in the fighting. A future scenario to add them to the scenario is planned for a future Captain’s Log.
(617.A7) LYRAN-HYDRAN CEASEFIRE
The Lyrans and Hydrans has reached a defacto ceasefire. There was no formal document, and no words were ever spoken on the issue, but the Lyrans simply pulled back within their border and did not find it necessary to enter Hydran Space. To reflect this:
1. No Lyran unit can enter Hydran or Klingon space. No additional Lyran units can enter this sector in a combined scenario.
2. No Hydran unit can enter Lyran space. (Either side can send units into the Neutral Zone and fight there.)
3. The Hydrans must maintain a force deployed on the BTS at 0315 or any new base built in the Hydran 2nd Fleet deployment area, at all times that is at least equal to the Lyran forces in the scenario (not including bases). This must be equal in total Compot, and in the total number of ships of each size class. This can include auxiliaries. The Hydrans may, each turn, move ships into and out of this force so long as the requirement is met at every instant of the Hydran turn (i.e., they cannot take ships from here, attack the Klingons, and retrograde them back, all the while counting them against the requirement). If the Lyrans (in a combined scenario) withdraw some of the GHQ forces, the required Hydran counter-weight is reduced accordingly. The Lyrans cannot move non-GHQ forces out of this sector even in a combined scenario. Either side can conduct conversions and upgrades of these ships within the rules.
4. If Klingon forces move within 2 hexes of 0315, the entire Hydran counter-weight force is released.
5. If the Klingons capture the Hydran capital and hold it for one entire turn, the Lyrans end their ceasefire.
Players may, if mutually agreed, ignore the ceasefire and allow the Hydrans and Lyran units to fight.
SVC DID THIS
By Richard Eitzen (Rbeitzen) on Wednesday, July 20, 2022 - 06:21 pm: Edit |
Two PGS are listed as inactivated (of the original four) but elsewhere it comments that three had been provided by the Guild.
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:32 pm: Edit |
One PGS destroyed, one PGS crippled and rebuilt as the PGG, one never released until it becomes PFT, one returned to Guild Duty and later converted to PFT. (Hydran Pegasus History, CL25)
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:41 pm: Edit |
SVC DID THE OTHER VERSION AND DID NOTHING WITH THIS POST.
(617.A6) THE VUDAR ENCLAVE
This Klingon subject race broke away from the Klingon Empire during the late years of the General War and expanded into the power vacuum of Klingon and Hydran Space. This has an effect on Sectors A and D.
(617.A61) VUDAR TERRITORY steadily expanded during this period and is defined by the schedule below:
Fall Y180, Turn #25: Klingon Province 1518
Spring Y181, Turn #26: Klingon Province 1817
Spring Y182, Turn #28: NZ hexes 1317-1319
Spring Y183, Turn #30: Klingon Province 2018
Fall Y183, Turn #31: Hydran Province 1217
Spring Y184, Turn #32: Hydran Province 0917
Fall Y184, Turn #33: Klingon Province 1516
Spring Y185, Turn #34: Hydran Province 1015
Each turn before any other action, the Vudar take over the scheduled provinces. Any ships in that province must immediately retreat out of the province as per (503.511).
(617.A62) NEUTRALITY: The Vudar are treated as a Neutral Territory in the same manner as the LDR (503.1). Any ship from either side which enters their territory is considered interned. Vudar take over Klingon battle stations in their territory (and destroy the Hydran ones); none of those count for victory purposes.
(617.A63) VUDAR FORCES were presented in Minor Empires. They are not needed for this product as, due to their neutrality, they are not involved in the fighting. A future scenario to add them to the scenario is planned for a future Captain’s Log.
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:42 pm: Edit |
SVC DID THE OTHER VERSION AND DID NOTHING WITH THIS POST.
(617.A7) LYRAN-HYDRAN CEASEFIRE
The Lyrans and Hydrans has reached a defacto ceasefire. There was no formal document, and no words were ever spoken on the issue, but the Lyrans simply pulled back within their border and did not find it necessary to enter Hydran Space. To reflect this:
1. No Lyran unit can enter Hydran or Klingon space. No additional Lyran units can enter this sector in a combined scenario.
2. No Hydran unit can enter Lyran space. (Either side can send units into the Neutral Zone and fight there.)
3. The Hydrans must maintain a force deployed on the BTS at 0315 or any new base built in the Hydran 2nd Fleet deployment area, at all times that is at least equal to the Lyran forces in the scenario (not including bases). This must be equal in total Compot, and in the total number of ships of each size class. This can include auxiliaries. The Hydrans may, each turn, move ships into and out of this force so long as the requirement is met at every instant of the Hydran turn (i.e., they cannot take ships from here, attack the Klingons, and retrograde them back, all the while counting them against the requirement). If the Lyrans (in a combined scenario) withdraw some of the GHQ forces, the required Hydran counter-weight is reduced accordingly. The Lyrans cannot move non-GHQ forces out of this sector even in a combined scenario. Either side can conduct conversions and upgrades of these ships within the rules.
4. If Klingon forces move within 2 hexes of 0315, the entire Hydran counter-weight force is released.
5. If the Klingons capture the Hydran capital and hold it for one entire turn, the Lyrans end their ceasefire.
Players may, if mutually agreed, ignore the ceasefire and allow the Hydrans and Lyran units to fight.
(617.8) Victory Conditions Still working on them
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:44 pm: Edit |
SVC DID ALL OF THIS
(617.B) SECTOR B: KZINTI FRONT
HISTORICAL PERSPECTIVE: The “flavor” of this sector had changed during the years since Operation Nutcracker. The Klingons had withdrawn many of their forces in Y176 and had never really built back up to full strength. The Kzinti Front was, for all practical purposes, a Lyran-vs-Kzinti campaign with a few Klingons thrown in. The Lyrans, if pressed to explain the ceasefire on the Hydran Front, would have indicated that with virtually the entire Kzinti front to support (while keeping a fleet on the Federation border) there simply were not enough ships to fight the Hydrans as well.
(617.B1) SECTOR B SCENARIO SETTING
(617.B11) NUMBER OF PLAYERS: Two or three; the Kzinti Hegemony versus the Klingon and Lyran empires.
(617.B12) AREA OF THIS SCENARIO: The following inclusive areas are in-play:
All Kzinti territory including their off-map area;
Klingon provinces 0906, 1107, and 1507;
Lyran territory north of the xx08 hex row inclusive;
The Lyran off-map area;
All neutral zone hexes adjacent to Kzinti territory;
Neutral zone hexes 0805 through 0808.
(617.B2) SECTOR B SCENARIO NOTES
(617.B21) KZINTI DISPOSITION: The Kzintis hold the following portions of their original territory:
Provinces 1101, 1301, 1203, 1501, 1901, 1702, 1803.
Hexes: 0904, 1003, 1004, 1104, 1204, 1404, 1504, 1604, 1505, 1605.
Neutral Zone hexes 2101-1906 since Y177F.
Kzinti forces deploy in these areas.
Capital planets have recovered from devastation.
Planet in 1202 was recaptured on Spring Y180, Turn #24. Has one defense battalion.
Planet in 1504 was recaptured on Spring Y179, Turn #22. Has one defense battalion.
Planet in 1802 was recaptured on Spring Y178, Turn #20. Has two defense battalions. Recovered from devastation.
Planet in 1502 was recaptured on Fall Y177, Turn #19. Has four defense battalions. Recovered from devastation.
All Kzinti pre-war bases were destroyed except for those 1401. The following new/replacement bases have been built:
BTS: 1704, 1902, 1805.
MBs: 1304, 1605, 1803.
The capital system has a major planet with four Brigades, two starbases (one with a FSD), and a BTS. The other planets in the capital hex each have a brigade.
This sector is the Kzinti Main Effort.
(617.B22) LYRAN DISPOSITION: The Lyrans occupy the following Kzinti provinces: 0701, 0901; and the following hexes: 0903, 0803, 1205, 1305, 1405. They have captured all planets in those provinces and hexes. They hold neutral zone hexes 0601-0704, 0805-0808, 0905-1106.
All pre-war Lyran bases are intact or have been replaced. The Lyrans have built a BTS at 1001 and 1307 and have upgraded the BTS in 0705 to a Sector Base. The starbase at 0404 has an FSD and a PFD. In Sectors A and C, the Lyrans have also deployed a MB in 1411 and an OPB in 1807 which can be used for supply and strategic movement purposes only if not playing those other sectors. There are four PDUs on 1001.
This Sector is the Lyran Main Effort.
The Lyran occupation status:
Prov LTC Held Notes
0701 Yes T2C Annexed
0901 Yes T10C Annexed 1001P T10C
NZs T1C Annexed Hexes 0601-0704
NZs - T2C Annexed Hexes 0805-1306
LTC = Long-Term Capture; see (438.0).
(617.B23) KLINGON DISPOSITION: The Klingons occupy the Kzinti planets in 1105 and no other Kzinti territory. They hold Neutral zone hexes 1206-1606 including the neutral planet in 1506. Neutral Zone hexes 1706-1806 are not held by either player. All pre-war Klingon bases are intact or have been replaced. They have upgraded the BTS in 1107 to a Sector Base. There is a PRD at 1407.
The Klingon occupation status:
Prov LTC Held Notes
NZs -T4C Annexed 1406-1606;
T4C Annexed 1506P
NZs T2C Annexed 0806-0808
LTC = Long-Term Capture; see (438.0).
(617.B24) WYN DISPOSITION: The WYN Cluster remains neutral but trade actions can still occur.
(617.B25) Operation Lionheart and Operation Riposte.
(617.B251) These attacks can be resolved using the methods described in (634.0) Whirlpool. (Tactical Operations).
(617.B252) ALTERNATE METHOD: The Lyrans and Klingons both conducted invasions of the WYN cluster during this period. (If they had coordinated their attacks, they might well have succeeded, but the Lyran attack was more of an accident than anything else, while the Klingon attack was done because the WYNs, damaged by the Lyran attack, appeared weak enough to be conquered.) To reflect these invasions, the Lyrans and Klingons have each set aside forces. The Lyrans conduct their attack in Spring Y181 (Turn #26) while the Klingons attacked in Spring Y182 (Turn #28). The designated forces can be used for no other purpose until these attacks (do not even put them on the board; there is no condition that would result in their release). The attacks take place in the combat phase of the designated Coalition Player Turns. For each unit, roll one die, with 1-2 meaning the unit has survived, 3-4 meaning the unit is crippled, and 5-6 meaning that the unit was destroyed (no salvage). (For PF flotillas, roll one die to see how many PFs survived.) All of the ships then “retreat” from the WYN cluster hex and could retrograde in the same Player Turn. The surviving ships thereafter function normally.
(617.B3) SECTOR B SCENARIO SCHEDULE
(617.B31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.B311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.B312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.B32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes.
SVC DID ALL OF THIS
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:44 pm: Edit |
SVC DID THIS
(617.B41) KZINTI FORCES
All Kzinti forces in sector B are in Kzinti held areas or the off-map area.
(617.B411) Kzinti Primary Forces:
Line Ships: 2xDN, 3xCC, 9xBC, NCC, 3xNCA, 4xCL, HCM, 9xCM, 3xDD, 6xDW, 3xBFF, 2xFH, 4xFFK, 5xFF; Crippled: CC, 3xBC, 2xCL, 5xCM, BFF, 3xFF.
Carrier Support: 2xCVA, 4xCV, 2xCVH, 3xCVL, CVD, 2xACS, 2xNCV, NSV, 2xCMV, 4xCSV, 3xMVH, 2xCVE, DDV, 3xDWH, 3xDWV, 12xMEC, 2xCLE, DDE, 10xDWE, 4xFKE, 6xEFF, 4xFCR; Crippled: CV, CVH, NSV, 6xMEC, 6xDWE, 2xFKE, EFF.
Support Ships: DND, DNL, NCF, CMF. 3xCD, NCD, 3xMDC, 3xCLD, 2xSDF, 7xDF, NCG, 2xCLG, 2xMCG, DWG, 2xFFG, NSC, 7xMSC, 2xDWS, 2xSDW, SF, 2xTGT, 2xTGC, 4xLTT, 2xFFT; Crippled: CLD, SDF, DWG, SDW.
Auxiliaries: LAV, 2xSAV, SAP, LAD, 2xSAD, LAS, SAS, FTL, 2xFTS, 2xFHL.
Depot: Track-1, FF; Track-2, BC; Track-3, CM; Track-4, FF; Depot Holding; FF.
Survey Duty: 3xSR.
Pods: VAP, 6xVP, 3xVHP, 4xBP, 2xSP, 3xTP, REP.
Resources: 2xADM, MMG, ENG, 3xAPT, 2xPTR, 2xMON-V, MilCon, Convoy, SAF, 2xFRD, PRD (Off-Map), 2xMB, OPB, 2xRESV, 2x Repair Ships.
(617.B412) GHQ Forces: The concept of GHQ forces does not apply to the Kzintis, who fought mainly in this sector except for the forces sent to the Gorn-Romulan front.
The Kzinti forces in Sector F (617.F5) might return during the scenario. Roll one die each turn (except the first turn of the scenario). If the result is 1 or 2, the Kzinti ships from that sector arrive at 1902. Roll one die for each ship with a die roll of 1-2 meaning the ship has arrived, 3-4 meaning the ship is crippled at the time of arrival, and 5-6 meaning that the ship was destroyed and does not arrive at all.
SVC DID THIS
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 06:45 pm: Edit |
SVC DID ALL OF THIS
(617.B42) LYRAN FORCES
Set up in Lyran territory.
(617.B421) LYRAN FORCES (Set up in Lyran-occupied provinces or hexes, or Lyran territory)
Line Ships: DNH, 2xDN, DND, BCH, BCP, BC, 2xCC, 4xCA, 2xNCA, HCW, 2xCW, HDW, 6xDW, DD, 3xFF. Crippled: 2xCA, HCW, 2xCW, 5xDW, FF.
Carrier Support: SCS, CV, CVM, CVH, DWV, 3xCWE, 2xDWE, 2xFFE, FCR. Crippled: CVP, DWV, 3xCWE, 2xDWE, FFE.
Support Ships: STL, STT, PFW, PFT, 2xDWY, CWG, DWG, 2xCWS, DWS, NTG, TGP, DWT, FFT; Crippled: STT, STJ, DWS, SC.
Auxiliaries: FTL, FTS, LAP, HAP, JAP,
Pods: BP, VP, PFT, PTP, Troop, VHP.
Depot: Track-1, CA; Track-2, CW; Track-3, DW; Track-4, DWE; Holding, DW.
Survey Duty: 3xSR.
Resources: ADM, MMG, ENG, CPF, Convoy, MILCON, 2xFRD, 2x Mega-H.
(617.B422) LYRAN GHQ FORCES (See 617.43)
Line Ships: DN, BC, 2xCA, 2xNCA, 6xCW, CL, JGP, HDW, 8xDW, FF.
Carrier Support: 2xCVL, DWV, 2xCWE, 3xDWE.
Support Ships: DNL, CF, STT, 2xSTJ, PFW, CWG, DWG, DDG, 2xCWS, TGC, TGP, 3xLTT,
Auxiliaries: FTS,
Pods: BP, KBP, KVP, SCP, TP, RPR.
Resources: ADM, 2x RESV, Repair Ship, CPX, 2xMON-SCS, 1xHDW-COG, 1xHDW-POG, FRD
(617.B423) LYRAN FORCES FOR OPERATION LIONHEART See (617.B25).
Line Ships: DN, BCH, 3xCW, 3xDW,
Support Ships: CWS, PFW, STJ.
SVC DID ALL OF THIS
By Steve Cole (Stevecole) on Wednesday, July 20, 2022 - 07:07 pm: Edit |
SVC DID THIS
MEGA or Mega. Pick one.
CAPS
DONE
By Ryan Opel (Feast) on Wednesday, July 20, 2022 - 07:11 pm: Edit |
SVC DID THIS LAST NIGHT
(617.B43) KLINGON FORCES
Set up in Klingon held areas.
(617.B431) KLINGON FORCES (Set up in Klingon-held hexes)
Line Ships: DX, C8, D7C, D7, D5W, 3xD5, HDW, F6, F6B, F5W, 2xF5L, 3xF5, E4. Crippled: C7, D7D, 3xD5, F5L, 3xF5.
Carrier Support: DWA, D6U, D5U, FV, AD5, 3xF5E, E4A, Crippled: D7V, CVT+, AD5, 2xE4A.
Support Ships: 3xD6D, D6M, D6P, D6G, 2xD5D, D5S, F5S, F5G, F5J, LTT. Crippled: D6M, F5S, D6D.
Auxiliaries: SAP, FTS, SAV
Pods: BP
Resources: ADM, APT, PTR, Monitor-V, FRD, CPF, Mega, Mega-H.
(617.B432) KLINGON GHQ FORCES (See 617.43)
Line Ships: D7, 4xD5, 3xF5W, F5L, F5, E6.
Carrier Support: D5VH, AD5, FWV, 2xF5E, F5R.
Support Ships: D6S, LTT, D5D, MD5, FRD.
Pods: VHP
Resources: RESV, Mega
(617.B433) KLINGON FORCES FOR OPERATION RIPOSTE
Line Ships: C7, 2xD5, D5D, F5L, 2xF5.
Carrier Support: D5V, AD5, F5E.
Support Ships: D5P, D5S, D5J, MD5, TGA.
Resources: MB. See (617.B6). (There is a command point which is used in the attack.)
SVC DID THIS
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:08 am: Edit |
SVC DID ALL OF THIS
(617.B51) KZINTI SECTOR B ECONOMICS
(617.B511) Kzinti Income: The Kzintis (who appear only in Sector B) use the complete normal economic system. To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.B512) Kzinti Schedule: The Kzintis receive their full ship production schedule per (705.3).
(617.B513) Kzinti Production Notes
Command Points: Three point has been previously acquired. Due to economic exhaustion no free points are accumulated. Additional points can be purchased under (308.97).
(617.B52) LYRAN SECTOR B ECONOMICS
(617.B521) Lyran Income: The Lyran player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and neutral zone hexes;
Less any areas recaptured or disputed by the Kzintis or transferred to allies;
Plus 90 points and 27 “planetary bonus” XTPS from the general treasury (only 60 and 18 if there is no ceasefire in Sector A);
Plus any income from sector trade, diplomatic, and colonial sources;
Less any points lost if Lyran territory in this sector is captured or devastated by the Alliance;
Plus all points from off-map exploration.
These points can be spent for repairs, conversions, base upgrades, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.B522) Lyran Schedule: The Lyrans use their normal full production schedule for this sector. If combined with Sector A and/or C, some production could go to those sectors. For a non-historical variation without a Hydran ceasefire, the Lyrans could deduct the optional production schedule for (617.A522).
(617.B523) Lyran Production Notes: See (617.58) for general limits. Production is as per (711.3) with the following exceptions:
Pods/Pallets: May replace any pods/pallets lost; limit one per year.
Tugs: May only produce one tug and one LTT per year.
Carriers: May produce one carrier per year, one light carrier per year, and one FCR every even-numbered year.
Fighters: Three free fighter factors per turn are available for production to this sector.
Maulers: May produce one per turn.
Commando: May convert and substitute one ship each per year.
Fast Ships: May produce one ship of any type per year.
Support Facilities: The Lyrans can use their bases in the sector to repair damaged ships. The Lyrans can use the starbases located at 0404, in the off-map, and the capital to make conversions and repairs; they may make one major conversion per turn. If the Lyrans later build other bases in this sector, they can use them for conversions and repairs also.
Command Points: One point has been previously acquired. Due to economic exhaustion no free points are accumulated. Additional points can be purchased under (308.97).
(617.B53) KLINGON SECTOR B ECONOMICS
(617.B531) Klingon Economics: The Klingon player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and neutral zone hexes;
Plus 30 points and 9 “planetary bonus” XTPs from the general treasury;
Plus any income from sector trade, diplomatic, and colonial sources;
Less any reduction caused by Klingon territory in this sector captured or devastated by the Alliance;
Less any areas transferred to allies.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.B532) Klingon Schedule: New production is taken from this special Klingon construction schedule:
Each turn: D5, F5.
(617.B533) Klingon Production Notes: See (617.58) for general limits. Production per (703.4) with the following exceptions:
Pods: May replace any pods lost; limit is up to one set per year.
Tugs: May only produce one LTT every even-numbered year.
Carriers: May produce one carrier per year, one light carrier every odd-numbered year, and one FCR every even-numbered year.
Fighters: Free fighter factors are not available for production for this theater.
Drone Ships: May produce one ship per year.
Maulers: May produce one ship per year.
Penal Ships: May replace as required.
Commando: May produce one ship per year.
Fast Ships: May produce one non-DN fast ship every odd-numbered year.
Support Facilities: The Klingons can use their bases in the sector to repair damaged ships. The Klingons can use one starbase in the capital to make conversions and repairs; they may make one major conversion per year. If the Klingons later build other bases in this sector, they can use them for conversions and repairs also.
Command Points: No points have been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
B10: One incomplete B10 is allocated to this sector (617.586). It has accumulated 6 points to date.
(617.B54) WYN CLUSTER TRADE
(617.B541) Trade Rights: Both the Klingons and Lyrans have fully exercised their trade rights under (449.1) every turn and do not have any accumulated rights. The Kzintis have been cut off from the WYN Cluster for a while and have therefore accrued nine turns of trade rights through the end of Turn #19. The Klingons and the Lyrans each have six economic points on deposit from Turn #20 in the bank of WYNCOVIA awaiting transfer out of the WYN Cluster; the Kzintis have nine economic points on deposit from Turn #13.
(617.B542) Selling Warships: Each of the three empires are eligible to sell warships to the WYN; see (449.24).
(617.B7) SECTOR B VARIANT
Make this sector the Klingon main effort. Allocate to this sector the GHQ forces from Sector D, the free fighters, repair pod, and command points. Send the GHQ forces from this sector-to-Sector D. Increase income from the general treasury to 52 EPs and decrease Sector D general treasury income to 30 EPs.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:08 am: Edit |
SVC DID THIS
617.C) SECTOR C: NORTHERN FEDERATION-KLINGON FRONT
HISTORICAL PERSPECTIVE: This sector was one in which the Federation and Klingons squared off directly in major battles. Even so, it was more of a shoving match as the large fleets in this sector made any serious attempt at a breakthrough unworkable. In effect, neither side could afford to have a major breakthrough in this area and both deployed ample fleets to ensure the sector remained calm. The overall Klingon goal was to exhaust the Federation in attrition battles (working behind their solid base network) while the Federation had to bring their logistics forward on thin and vulnerable networks and had no real barrio of bases to work behind. The Klingons reasoned that if the Federation was exhausted while their own forces remained reasonably intact, the Klingons could either resume the offensive or negotiate a separate peace.
(617.C1) SECTOR C SCENARIO SETTING
(617.C11) NUMBER OF PLAYERS: Two or three; the United Federation of Planets versus the Klingon and Lyran Empires.
(617.C12) AREA OF THIS SCENARIO: The following inclusive areas are in play:
Federation territory west of the line from 2701 through 2708 through 2011, inclusive;
Klingon territory from the xx09 through xx12 hexrows, inclusive east of the 15xx hexrow, inclusive;
Klingon province 1707;
Neutral zone hexes from 1907 through 1912.
(617.C13) DIVIDED PROVINCES
Provinces 2408 and 2606 are divided between Sectors C and D but their income goes to Sector C.
Provinces 1513 and 1712 are divided between Sectors C and D but their income goes to Sector D.
The Alliance is permitted to move units into and out of the Federation off-map area via hex 2701.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:09 am: Edit |
SVC DID THIS ONE
(617.C2) SECTOR C SCENARIO NOTES
(617.C21) FEDERATION DISPOSITION: The Federation controls those provinces within the area of this sector that have not been captured by the Klingons (i.e., all of them except 2010). The Federation controls Neutral Zone hexes 1907, 1908, and 1909.
The BTS in 2010, 2004, and 2008 were destroyed long ago. The BTS in 2006 has been rebuilt.
All planets in the Federation-controlled area are undevastated and have their original defenses with two exceptions:
The planet in 2106 was recaptured in Spring Y180, Turn #24 and has one defense battalion. It has one turn of recovery.
The planet in 2306 was attacked earlier and has recovered from devastation; it has two defense battalions.
The Federation has deployed an MB in 2204; The SB at 2204 has been upgraded to an SFB and has an FSD. Planet 2708 has a PRD.
Prov LTC Held Notes
NZs - T24A Captured: Hexes 1907, 1908, 1909.
(617.C22) KLINGON DISPOSITION: The Klingons have captured the following Federation hexes: 2010, 2011, 2111. The Federation BTS has been destroyed.
All original Klingon bases are intact (or have been replaced). The SB at 1509 has been upgraded to an SFB which includes PFD. The BTS at 1809 has an FSD. All Klingon planets are undevastated and have their original defenses. The Klingons control the neutral zone hexes from 1910 through 1912 inclusive, including planet in 1910. Planet 1910 has 6 PDUs and a mobile base setup.
The Klingon occupation status:
Prov LTC Held Notes
NA T7C Annexed Hexes 2010, 2011, 2111
NZs - T7C Annexed: Hexes 1910-1912; 1910P annexed and recovered from devastation.
LTC = Long-Term Capture; see (438.0).
(617.C23) LYRAN DISPOSITION: The Lyrans hold no Federation territory or neutral zone hexes adjacent to Federation territory. The Lyrans have deployed an OPB in 1807. In Sector A, the Lyrans have also deployed an MB in hex 1411 which can be used for supply and strategic movement purposes only if not playing with Sector A; this base is connected to the Lyran main supply grid.
(617.C3) SECTOR C SCENARIO SCHEDULE
(617.C31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.C311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.C312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.C32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:10 am: Edit |
SVC DID THIS ONE
(617.C41) FEDERATION FORCES
Set up in Federation-controlled areas.
(617.C411) FEDERATION FORCES (Set up in Federation-controlled areas)
Line Ships: CX, DNG, DNH, BC, 2xCC, 3xCA, 2xCL, NCC, CM, 7xNCL, 2xHDW, 5xDW, FFB, 9xFF; Crippled: CC, CA, CL, 4xNCL, 3xDW, 7xFF.
Carrier Support: CVA, CVS, CVL, CVD, CVH, NCV, NHV, 2xNVH, DWV, DWH. FBV, FV, 3xNAC, DE, 4xDWA, 2xFFE, 2xFCR, FCF, 4xSWAC, E3A; Crippled: CVP, DWV, 2xNAC, 3xDWA, 2xFFE.
Support Ships: CFS, CLD, 2xNCD, CDW, CMC, CFF, SC, 2xNSC, FFS, TG, DWT, 2xFFT; Crippled, DNL, NCD, NCT, DWS, LTT.
Auxiliary: LAV, SAV, SAH, FTL, FTS, SAF, FHL, Repair Ship.
Pods: VP, VAP, BP, SP.
Resources: ADM, MMG, APT, PTR, FRD, 2xMON-V, OPB, MILCON, RESV, MEGA-F-18, MEGA F-111, F-14 & F-15 counters per (502.95) (one each).
(617.C412) FEDERATION GHQ FORCES (See 617.43)
Line Ships: DNG, 2xNCA, 5xNCL, HDW, 3xDW, 6xFF.
Carrier Support: CAV, NCV, CSV, 3xNAC, 3xDWA, FCA, 2xSWAC.
Support Ships: NLF, 3xNCD, TG, 2xLTT.
Resources: OPB, Monitor-V, HDW-COG, FRD.
(617.C42) KLINGON FORCES
Set up in Klingon-occupied Federation provinces or Klingon or neutral zone territory within the area of this sector.)
(617.C421) KLINGON FORCES (Set up in Klingon-occupied Federation hexes or Klingon territory or Neutral Zone territory within the area of this sector.)
Line Ships: DX, C10, C7, 2xD7, D7D, D6, D5W, 3xD5, HDW, F6, F5W, 3xF5L, 4xF5, E6. Crippled: D7C, D5W, HD5, 3xD5, HDW, 2xF5W, F5L, 2xF5.
Carrier Support: C8V, 2xD7V, D7U, D6V, D5V, CVT+, FWV, FWY, 4xAD5, 4xF5E, E4R. Crippled: D5V, FWV, 2xAD5, 6xF5E.
Support Ships: F5J, D5G, F5G, 2xD6D, 2xE7D, 2xD5D, D6S, 2xD5S, F5S, D5P, TGA, TGB, Crippled: D6M, D6D, E7D, D5D, F5S.
Pods: 2xBP, 2xTP.
Auxiliaries: LAP, FTS, FTL,
Resources: ADM, CPF, FRD, Repair Ship, Monitor, MEGA, MEGA-H.
(617.C422) KLINGON GHQ FORCES (See 617.43)
Line Ships: C8, D7C, 3xD5, 2xF5L, 4xF5, 2xE4.
Carrier Support: FV, F5E, SAV.
Support Ships: FD7, D7A, D6M, D6S, MD5, LTT, F5S, FRD.
Pods: 2xVP2.
Resources: RESV, HDW-COG, HDW-POG, MEGA.
(617.C43) LYRAN FORCES
Set up in Klingon-occupied Federation provinces, or in Klingon territory within Lyran supply.
(617.C431) LYRAN FORCES (Set up in Klingon territory within Lyran supply.)
Line Ships: DN, 2xCA, HCW, CW, 2xDW, FF. Crippled: NCA, CW, DW, FF.
Carrier Support: CVL, CWE, FCR. Crippled: DWE.
Support Ships: STJ, DWG, DWS, PFW, TGC, LTT, Crippled: DWS.
Auxiliaries: LAP, SAP, FTS.
Resources: ADM, MILCON, CPF, FRD, MEGA.
(617.C432) LYRAN GHQ FORCES (See 617.43)
Line Ships: DNH, BC, CA, 2xCW, JGP, HDW, 2xDW.
Carrier Support: CVL, CWE, DWE.
Support Ships: STJ, LTT.
Pods: KBP, PFT, PTP, TP.
Resources: Repair Ship, FRD.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:11 am: Edit |
SVC DONE DID THE HECK OUT OF THIS ONE
(617.C51) FEDERATION SECTOR C ECONOMICS
(617.C511) Federation Income: The Federation player in this sector scenario has the following income:
Whatever income can be produced from Federation provinces and planets in this sector (less any areas captured or devastated);
Plus 15 points from the capital;
Plus any income from sector diplomatic and colonial sources;
Plus any income from Klingon territory in this sector captured by the Alliance.
Plus any income from captured Neutral Zone hexes.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
Exhaustion status:
Turns #26-27: full income as above
Turns #28-37: multiply by 0.75 for exhaustion
Turns 38 and later: multiply by 0.5 for exhaustion.
(617.C512) Federation Production New production is taken from this special Federation construction schedule:
Spring Turn: 3xNCL, 2xDW, 1xFF.
Fall Turn: CA, 3xNCL, 2xDW, 1xFF.
(617.C513) Federation Production Notes: See (617.58) for general limits. Production per (702.4) with these exceptions:
Pods: May only replace any pods lost; limit one per year.
Tugs: May only produce one LTT per year.
Carriers: May produce one carrier per turn and one light carrier per year
Fighters: Free fighter factors are not available for this sector.
SWACS: May buy one (E-2) SWAC or E-3 Heavy SWAC per year in the Fall.
Drone Ships: Limit one drone ship conversion per year.
Commando Ships: May convert one ship per year.
Fast Ships: May produce one non-DN fast ship every odd-numbered year.
Command Points: No points have been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
Support Facilities: The Federation can use the existing bases in this sector to repair damaged ships. The Federation can use the starbases at 2204, in the off-map area, and one in the capital to make conversions or repairs. It may make one major conversion per year at the capital. If the Federation later builds other bases in this sector, it can use them for conversions and repairs also.
(617.C52) KLINGON SECTOR C ECONOMICS
(617.C521) Klingon Income: The Klingon player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and captured neutral zone hexes;
Plus 35 Eps and 10 “planetary bonus” XTPs from the general treasury;
Plus any income from sector diplomatic and colonial sources;
Less any areas recaptured or disputed by the Federation or transferred to allies;
Less any reduction caused by Klingon territory in this sector captured or devastated by the Alliance.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.C522) Klingon Schedule: New production is taken from this special Klingon construction schedule:
Each Turn: D7 (sub D7C), 2xD5, F5L.
(617.C523) Klingon Production Notes: See (617.58) for general limits. Production per (703.4) with these exceptions:
Pods: May replace any pods lost; limit up to one set per year.
Tugs: May only produce one LTT every odd-numbered year.
Carriers: May produce one carrier per year, one light carrier every even-numbered year, and one FCR every odd numbered year.
Fighters: Free fighters are not available for production for this theater.
Drone: May produce one ship per year.
Maulers: May produce one ship per year.
Penal Ships: May replace as required.
Commando: May produce one ship per year.
Fast Ships: May produce one non-DN fast ship every even-numbered year.
Command Points: No points have been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
Support Facilities: The Klingons can use their bases in the sector to repair damaged ships. The Klingons can use the starbase at 1509 to make conversions or repairs and one starbase in the capital to make conversions and repairs; they may make one major conversion per year at the capital. If the Klingons later build other bases in this sector, they can use them for conversions and repairs also.
B10: One incomplete B10 is allocated to this sector (617.586). It has accumulated 21 points to date.
(617.C53) LYRAN SECTOR C ECONOMICS
(617.C531) Lyran Income: The Lyran player in this sector scenario has 15 EPs and 5 “planetary bonus” XTPs of income from the Lyran general treasury plus any income from sector diplomatic and colonial sources. These points can be spent for repairs, conversions, base upgrades, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.C532) Lyran Production: The Lyrans can produce ships for Sector C only by overbuilds.
(617.C533) Lyran Production Notes: See (617.58) for general limits. Production per (711.3) with the following exceptions:
Pods/Pallets: May replace any pods/pallets lost; limit one per year.
Tugs: May produce one LTT per year to replace loses only; may produce one tug once per scenario.
Carriers: May produce one carrier per year to replace loses only, one light carrier per year, and one FCR every odd-numbered year.
Fighters: Free fighters are not available for production for this theater.
Maulers: May produce one per turn.
Commando Ships: May produce one per year to replace loses only.
Fast Ships: May produce one non-DN fast ship once per scenario.
Command Points: No points have been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
Support Facilities: If using Strategic Operations, the Lyrans may use the off-map major conversion facility once year. The Lyrans can use the starbase at 0608 to make conversions or repairs. If the Lyrans later build other bases in this sector, they can use them for conversions and repairs also.
(617.C54) SPLIT PROVINCE INCOME
Some provinces in this sector are divided by the sector boundary but income generated is assigned as follows:
Provinces 2010 and 2210 are divided between Sectors C and D but their income goes to Sector D.
Provinces 2408 and 2606 are divided between Sectors C and D but their income goes to Sector C.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:17 am: Edit |
DONE, SVC
(617.D) SECTOR D: SOUTHERN FEDERATION-KLINGON FRONT
HISTORICAL PERSPECTIVE: It was in this sector that most of the fighting took place in the years just prior to Winds of Fire, as the Federation used the success of Operation Wedge and the failure of Operation Nutcracker to cement a firm grip between the Orions and the Tholians. Here the titanic clashes and sweeping battles of maneuver decided the fate of empires. The Klingons were far from their capital and the Tholians could be at least some use close to their space. The Federation reasoned that the destruction of the key Klingon starbase in this region (2318) would permanently realign the power structure.
(617.D1) SECTOR D SCENARIO SETTING
(617.D11) NUMBER OF PLAYERS: Two (or three); the United Federation of Planets and the Tholian Holdfast versus the Klingon Empire.
(617.D12) AREA OF THIS SCENARIO: The following inclusive areas are in play:
Klingon territory south of xx13 hexrow, inclusive, and east of the 15xx hex column inclusive;
Federation territory from and south of the line from 2012 to 3007 to 3016;
Federation province 2907;
All of Tholian territory;
All neutral zone hexes between 1913 to 3017 inclusive;
The Orion Enclave (province 2911) is no longer neutral but is now part of the Federation.
(617.D2) SECTOR D SCENARIO NOTES
(617.D21) FEDERATION DISPOSITION: The Federation controls those provinces within the area of this sector scenario which have not been captured by the Klingons.
All planets are undevastated and have their original defenses with two exceptions:
The planet in 2715 was recaptured in Fall Y178 (Turn #21), has recovered, and has two defense battalions.
The planet in 2610 has four defense battalions.
The Federation BTS in 2012, 2213, 2414, 2612, 2615, 2816, and 3016 have been destroyed. The Starbases at 2211 and 2915 have been destroyed. A BTS has been built in 2914.
All other original bases within the Federation-controlled area are intact; the Federation has built another SB at 2908 (Earth) and added four additional PDUs along with an FSD there. One of the SBs at Earth has been upgraded to an SBX. The Federation has built a PRD at 2908 (Rigel).
This sector is the Federation main effort.
(617.D22) KLINGON DISPOSITION: The Klingons previously captured and still hold the hexes: 2012, 2112, 2113 (all since the initial invasion). All Federation bases in those hexes have been destroyed. All original Klingon bases are intact (or have been replaced); the BTS in 2014 has been upgraded to a Sector Base with two Stasis Field Generators and an FSD. All Klingon planets are undevastated and have their original defenses. The Klingons control the Neutral Zone hexes from 1913 to 2214, inclusive, including planet 2214 (all since the initial invasion). The Klingons built a BTS in 2112 and a PRD in 1714. The SB at 1411 (Klinshai) has been upgraded to an SBX.
This Sector is the Klingon Main Effort.
The Klingon occupation status:
Prov LTC Held Notes
NA T7C Annexed Hexes 2012, 2112, 2113
NZs - T7C Annexed: 1913-2214 and 2214P has recovered form devastation.
LTC = Long-Term Capture; see (438.0).
(617.D23) KZINTI SUPPORT: If this sector scenario is combined with sectors B and C, the Federation and Kzinti players could jointly agree to transfer up to 10 Kzinti ships from Sector B to Sector D. Such ships would operate as an adopted expeditionary fleet. Any Kzinti reinforcements or replacements would have to come across the map by normal movement. The Federation could adopt the ships or the Kzintis could send them as an expedition. Historically, this was not done, but there were discussions of doing it. This could be done as a balance factor when playing Sector D alone.
(617.D24) LYRAN SUPPORT: There are no Lyrans in this sector. Players combining Sectors C and D could move the Lyran GHQ forces from Sector C into the area of Sector D.
(617.D25) THOLIAN FRONT: The Tholians control only their own territory. None of their territory has been captured. Bases at 2919, 3019 and 3119 survived the Coalition Operation Nutcracker attacks. 2819 has a STB and 2918 has a MB deployed. Tholia has 8xPDUs and another 4 in storage at their capital. The starbase at 2919 has 2 FSDs.
(617.D26) SELTORIAN CRUSADE: The Seltorians were presented in the F&E Expansion MINOR EMPIRES and arrived and began anti-Tholian operations in the Spring of Y182. If the Seltorian are used in this scenario, then the use of (546.0) SELTORIAN SPECIAL RULES is required including the Seltorian Order of Battle, production, and logistic rules which can be found under (715.0). If players opt not to use the Seltorians in this scenario, then simply send the Tholians home and ignore them, as the Seltorian threat is keeping them home.
(617.D3) SECTOR D SCENARIO SCHEDULE
(617.D31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.D311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.D312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.D32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:17 am: Edit |
GOT THIS ONE DONE
(617.D41) FEDERATION FORCES
Set up in Federation-controlled areas:
(617.D411) FEDERATION FORCES (Set up in Federation-controlled provinces)
Line Ships: 2xCX, DNH, 2xDNG, 3xCC, CA, CS, NCC, NCA, 9xNCL, 2xHDW, DD, 2xDW, FFB, 17xFF; Crippled. CC, 2xCA, CS, CL, 10xNCL, DW, 8xFF.
Carrier Support: CVA, DVL, CVB, CVL, CVD, CVH, DCS, NCV, NDS, NHA, NSV, NVS, CSV, NVA, 2xNVH, DWV, 2xDWH, FV, ECL, 3xDE, 4xNAC, 6xDWA, FBE, 3xFFE, 3xFXE, 2xFCR, FCA, 2xFCF, 3xSWAC, E3A; Crippled; NCV, NVL, CLV, DWV, FV, DE, 2xNAC, FBE, 2xFFE.
Support Ships: NLF, CAD, 7xNCD, 3xSC, LSC, 4xNSC, 2xDWS, 3xFFS, COV, 3xNCT, CDW, 2xCFF, 3xTG, 3xLTT, DWT, FFT, CLH, 2xFEM; Crippled; 2xNSC, DWS, NCT, CDW, LTT.
Auxiliary: SAV, LAV, LAH, FTL, FTS, SAF.
Pods: VP, VAP, BP, SP, VHP, AVP, RPR.
Depot: Track-1, NCL; Track-2, FF; Track-3, NCL; Track-4, FF; Depot Holding, FF.
Survey Duty: 5xGSC, 2xCLS.
Resources: ADM, OPB, FRD, LTF, ENG, RESV, MEGA-F-18, MEGA F-111, F-14 & F-15 counters per (502.95) (one each).
(617.D412) FEDERATION GHQ FORCES (See 617.43)
Line Ships: BC. 2xCC, 3xNCA, HDW, 6xNCL, 2xDW, 6xFF.
Carrier Support: CVB, CVS, 2xNAC, 2xFFE, FCR.
Support Ships: CF, DNL, NHS, CFF, CMC, TG, LTT.
Pods: LBP, 2xA-Pod.
Resources: ADM, MMG, 2xMON-V, HDW-COG, HDW-AOG. RESV.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:18 am: Edit |
THE FAT LADY SANG
(617.D42) KLINGON FORCES
Set up in Klingon-occupied Federation provinces, or Klingon territory, or captured neutral zone territory within the area of this scenario.
(617.D421) KLINGON FORCES (Set up in Klingon-occupied Federation provinces or Klingon or Neutral Zone territory within the area of this scenario.)
Line Ships: DX, C10, C8, C7, 3xD7C, 2xD7, 2xD6, D5W, 2xHD5, 12xD5, 2xRKL, 2xHDW, 3xF5W, 3xF5L, 6xF5, 2xE6, 3xE4. Crippled: D7, D6, D5W, 5xD5, RKL, HDW, F6, 2xF5W, F5L, 4xF5.
Carrier Support: C8S, C8V, D7V, UD7, D6V, D6U, DWV, D5V, D5B, D5U, CVT+, D5V, D5VH, FV, FWY, EV, AD6, 6xAD5, 10xF5E, 2xE4A, F5R. Crippled: D6V, D5B, EV, 2xAD5, 4xF5E, E4A
Support Ships, D5J, D6M, 3xD6D, 2xD5D, 2xD5S, 2xD5P, D5G, F5G, TGA, Crippled: F5J, D6M, D5D, F5S
Auxiliaries: LAV, ASC, FTS, FTL, HAP, JAP
Pods: 2xBP, 2xDP, 2xVP3, VHP, SCP, PFT, PTP, 2xTP.
Depot: Track-1, D5; Track-2, F5L; Track-3, F5; Track-4, D5; Depot Holding, D5, F5.
Resources: 2xADM, MMG, MILCON, ENG, MB, FRD, Convoy, CPX, MEGA, MEGA-H.
(617.D422) KLINGON GHQ FORCES (See 617.43)
Line Ships: C8, 3xD7C, 8xD5, 2xHDW, 6xF5L, 8xF5, 3xE4.
Carrier Support: D7V, FWV, 2xAD5, 2xF5E, E4R.
Support Ships: C9A, C5A, FD7, D6D, 2xD6S, D6P, D5P, 2xMD5, D5S, F5S, Tug-B, 2xLTT, 77th Division.
Support Ships: SAV,
Pods: 2xVAP.
Resources: 2x RESV, Repair Ship, ADM, 3xMonitor (two with fighter pallet, one with SCS pallet), HDW-COG, HDW-POG, SAF, 2xFRD, FRX, MEGA.
KLINGON THOLIAN BORDER SQUADRON (Set up in Klingon territory within four hexes of Tholian territory.)
Line Ships: D7C, 2xF5L, 4xF5, 2xE4. Crippled: D6, E4
Carrier Support: FV, E4A.
Support Ships: 2x F5S, LTT.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:19 am: Edit |
THE SWAN HAS SWUM ON THIS ONE
(617.D43) THOLIAN FORCES
Note that under rule (503.33), the Tholians cannot move more than two hexes outside of their original territory except for the one expeditionary fleet provided by (503.34). They will forced home to fight the Seltorians on Turn#28 (Spring Y182).
(617.D431) (Set up in Tholian territory)
Line Ships: 2xNDN, 3xNCA, 4xNCL, 2xDH, 2xDN, 2xCC, 2xCA, 2xCW, 3xDD, PDD+, 12xPC.
Carrier Support: DNV, CVA, CWV, DDV, 2xBW, 3xCWE, 2xDDE, 6xPCE, 2xFCR.
Support Ships: CAF, DDF, DDS, 3xSC, LTT, 6XCPC, PFT, PFW.
Auxiliaries: SAP, LAP, LAV, AWT, APT, PTR, FHL.
Pods: 2xTP, Repair Pod.
Depot: Depot Track-1, PC; Track-2, PC; Track-3, PC; Track-4, None; Holding, None.
Resources: ADM, MMG, 3xENG, 2xMON-V, RESV, 2xRepair Ships, 2xMEGA, MEGA-H.
(617.D44) SELTORIAN FORCES
Seltorian forces arrive in Spring Y182 as per (546.0) (715.0) in Minor Empires.
EXPEDITIONARY FLEET: Set up in hex 2418; see (715.0) for forces deployed.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:21 am: Edit |
SVC EXHAUSTED THIS REPORT
(617.D51) FEDERATION SECTOR D ECONOMICS
(617.D511) Federation Income: The Federation player in this sector scenario has the following income:
Whatever income can be produced from Federation provinces and planets in this sector (less any areas captured or devastated);
Plus 31 EPs and 14.6 “planetary bonus” XTPS from the capital (province 2907 is part of the points from the capital and does not count separately);
Plus EPs from off-map production;
Plus any income from Klingon territory in this sector captured by the Alliance;
Plus any income from sector diplomatic and colonial sources;
Plus any EPs from captured neutral zone hexes.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
Exhaustion status:
Turns #26-27: full income as above
Turns #28-37: multiply by 0.75 for exhaustion
Turns 38 and later: multiply by 0.5 for exhaustion.
(617.D512) Federation Schedule: New production is taken from this special Federation construction schedule:
Spring Turns: [CVA+NAC+DWA+FFE], CA, NCA, 4xNCL, 2xDW, 2xFF.
Fall Turns: CA, 5xNCL, HDW, 3xDW, 3xFF.
(617.D513) Federation Production Notes: See (617.58) for general limits. Production per (702.4) with the following exceptions:
Pods: May replace any pods lost; limit one per year.
Tugs: May only produce one tug per year; LTT production is assigned to other sectors.
Carriers: May produce one carrier per turn, one light carrier per year.
Fighters: Six free fighters factors per turn are available for production to this sector. If using Advanced Operations, 15 free fighter factors are available for production in this theater per year.
Drone Ships: May substitute one ship per year; may convert one ship per year. The CLDs from (325.322) are assigned to other sectors.
FCRs: May produce one per year.
SWACS: Only receives one free E-2 SWAC per turn; may purchase an E-3 SWAC (when available) in lieu of the free E-2.
Commando Ships: May convert one ship per year.
Fast Ships: May produce one ship of any type per year.
Command Points: No points have been previously acquired. If Admirals are not used, the Federation receives one free point per turn until Turn #26, but not thereafter due to economic exhaustion. Additional points can be purchased under (308.97).
Support Facilities: The Federation can use the existing bases in this sector to repair damaged ships. The Federation can use the two starbases in the capital to make conversions or repairs; they may make one major conversion per turn at the capital. The other two starbases in the capital are dedicated for use in other theaters. If the Federation later builds other bases in this sector, they can use them for conversions and repairs also.
(617.D52) KLINGON SECTOR D ECONOMICS
(617.D521) Klingon Income: The Klingon player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and neutral zone hexes;
Less any areas recaptured or disputed by the Alliance or transferred to the Lyrans;
Provinces 2010 and 2210 are divided between Sectors C and D but their income goes to Sector D;
Plus 52 points from the general treasury;
Plus all EPs from off-map exploration (617.52);
Plus any income from sector diplomatic and colonial sources;
Less any reduction caused by Klingon territory in this sector captured or devastated by the Alliance [or Vudar (617.51) if playing an extended scenario].
These points can be spent for repairs, conversions, base upgrades, drone bombardment, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.D522) Klingon Schedule: New production is taken from this special Klingon construction schedule:
Spring Turns: C8, D7, D5W, 4xD5, HDW, 2xF5W, F5L, 2xF5.
Fall Turns: D7C, D6, D5W, 4xD5, HDW, 2xF5W, F5L, 2xF5.
(617.D523) Klingon Production Notes: See (617.58) for general limits. Production per (703.4) with the following exceptions:
Pods: May replace any pods lost; limit up to one set per year.
Tugs: May only produce one tug per year; LTT production is assigned to other sectors.
Carriers: May produce one carrier per turn, one light carrier per year, and one FCR per year.
Fighters: Six free fighter factors per turn are available for production in this sector.
Swarms: 54 points have been accumulated.
Drone Ships: May produce one ship per turn.
Maulers: May produce one per turn.
Penal Ships: May replace as required.
Commando Ships: May convert one ship per year.
Fast Ships: May produce one ship of any type per year.
Command Points: One point has been previously acquired. If Admirals are not used, the Klingons receive one free point per turn until Turn #15, but not thereafter due to economic exhaustion. Additional points can be purchased under (308.97).
Support Facilities: The Klingons can use their bases in the sector to repair damaged ships. The Klingons can use the starbases at 1716, 2318, and two starbases in the capital to make conversions or repairs; they may make one major conversion per turn at the capital. In addition, they may use a third starbase in the capital once per year to make conversions; they may use the same starbase to make repairs every turn. If the Klingons later build other bases in this sector, they can use them for conversions and repairs also.
B10: One incomplete B10 is allocated to this sector (617.586). It has accumulated 34 points to date.
(617.D53) THOLIAN SECTOR D ECONOMICS
(617.D531) Tholian Income: The Tholians (who appear only in Sector D) use the complete normal economic system. The Tholians entered the war on Turn#18 (Spring Y177) and will not face exhaustion until Turn#33 (Fall Y184). Due to the failed attack over Tholia, all coalition salvage reverted to the Tholians (439.15) which resulted in a windfall of economic points used to help rebuild their shattered defense infrastructure. The Tholians have 75 EPs remaining to replace a missing starbase, four battlestations, several PDUs, and to rebuild their weakened fleet.
(617.D532) Tholian Schedule: The Tholians receive their full ship production schedule per (707.3).
(617.D533) Tholian Production Notes:
Command Points: Two points have been previously acquired. If Admirals are not used, the Tholians receive one free point per turn until they reach economic exhaustion. Additional points can be purchased under (308.97).
(617.D54) SELTORIAN SECTOR D ECONOMICS
(617.D541) Seltorian Income: The Seltorians (who appear only in Sector D) use the complete normal economic system.
(617.D542) Seltorian Schedule: The Seltorians receive their full ship production schedule per (715.1).
(617.D543) Seltorian Production Notes
Command Points: Zero point has been previously acquired.
(617.D55) SPLIT PROVINCE INCOME
Some provinces in this sector are divided by the sector boundary but income generated is assigned as follows:
Provinces 2010 but the income goes to Sector D.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:22 am: Edit |
I JUST COPIED A6
(617.D6) THE VUDAR ENCLAVE
See (617.A6).
Or repeated below:
This Klingon subject race broke away from the Klingon Empire during the late years of the General War and expanded into the power vacuum of Klingon and Hydran Space. This has an effect on Sectors A and D.
(617.D61) VUDAR TERRITORY steadily expanded during this period and is defined by the schedule below:
Fall Y180, Turn #25: Klingon Province 1518
Spring Y181, Turn #26: Klingon Province 1817
Spring Y182, Turn #28: NZ hexes 1317-1319
Spring Y183, Turn #30: Klingon Province 2018
Fall Y183, Turn #31: Hydran Province 1217
Spring Y184, Turn #32: Hydran Province 0917
Fall Y184, Turn #33: Klingon Province 1516
Spring Y185, Turn #34: Hydran Province 1015
Each turn before any other action, the Vudar take over the scheduled provinces. Any ships in that province must immediately retreat out of the province as per (503.511).
(617.D62) NEUTRALITY: The Vudar are treated as a Neutral Territory in the same manner as the LDR (503.1). Any ship from either side which enters their territory is considered interned. Vudar take over Klingon battle stations in their territory (and destroy the Hydran ones); none of those count for victory purposes.
(617.D63) VUDAR FORCES were presented in Minor Empires. They are not needed for this product as, due to their neutrality, they are not involved in the fighting. A future scenario to add them to the scenario is planned for a future Captain’s Log.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:29 am: Edit |
SVC DID IT ON A FULL STOMACH
(617.E) SECTOR E: FEDERATION-ROMULAN FRONT
HISTORICAL PERSPECTIVE: The Romulans had, during the attrition period following the failure of Operation Nutcracker, steadily given up conquered Federation territory and diverted their attention to the Gorns, which they regarded as the primary enemy. The Romulans had suffered a major defeat in Y180 as they attempted to push a major offensive toward the Gorn capital, and had stripped the Federation border of units to support the other theater. This Romulan refocus, coupled with the major Alliance offensive in the Gorn-Romulan sector left the original Federation-Romulan front almost a backwater. The Federation was more than happy to not make too much trouble in this sector, focusing instead on Sectors C and D, but the commander of the 6th Fleet was more than willing to take any opportunity offered by the Romulans.
(617.E1) SECTOR E SCENARIO SETTING
(617.E11) NUMBER OF PLAYERS: Two; the United Federation of Planets versus the Romulan Empire.
(617.E12) AREA OF THIS SCENARIO: The following inclusive areas are in play:
Federation territory east of the line from 3116 to 3107 to 2906 to 2806 to 2801, inclusive;
The Federation off-map area;
Romulan territory south of the line from 3814-4819, inclusive;
Romulan provinces 4115, 4416, and 4618;
Neutral zone hexes from the 31xx hex column through 3813, inclusive.
(617.E2) SECTOR E SCENARIO NOTES
(617.E21) FEDERATION DISPOSITION: The Federation controls all original Federation territory in this Sector Scenario.
Planet 3612 was recaptured in Fall Y179, Turn #23. Planet 3711 was recaptured in Spring Y180, Turn #24.
The BTS in 3212, 3215, 3414, 3613, 3812, and 3810 have been destroyed, as has the starbase in 3611. All other original Federation bases are either intact or have been replaced. The Starbase at 3604 has an FSD. There is a PRD at 3306.
Prov LTC Held Notes
3612P Recaptured T#23A two turns of recovery
3711P Recaptured T#24A one turn of recovery
LTC = Long-Term Capture; see (438.0).
(617.E22) ROMULAN DISPOSITION: The Romulans control all of their original territory in this Sector Scenario, but no Alliance territory. They control Neutral Zone hexes 3714 through 3316 inclusive including the planet in 3415. BTS 3715 has been destroyed. The BTS in 3516 and 4214 have been upgraded to a Sector Base. The SB at 4015 has been upgrade to a SFB. All Romulan planets are undevastated and have their original defenses. The Starbase at 4015 has an FSD. The Romulans have built a BTS at 3415 and have deployed a defense battalion on the planet. There is a PRD at 3518.
The Romulan occupation status:
Prov LTC Held Notes
NZs Yes T10C Annexed 3714 through 3316.
NZs T10C Annexed and recovered 3415P
LTC = Long-Term Capture; see (438.0).
(617.E23) HOMELESS KLINGONS: A homeless Klingon detachment (the D7 Merciless and F5 Angel Fire; see the story “Betrayal” in Captain’s Log #14) has been adopted and is controlled by the Romulans; these ships must be initially deployed within original Romulan territory.
(617.E3) SECTOR E SCENARIO SCHEDULE
(617.E31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.E311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.E312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.E32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:30 am: Edit |
SVC DID IT (ON A FULL STOMACH)
(617.E41) FEDERATION FORCES
Set up in Federation territory east of hex column 30xx inclusive.
(617.E411) FEDERATION FORCES (Set up in Federation territory east of hex column 30xx)
Line Ships: CX, DNH, 2xDNG, BC, 2xCC, CA, NCC, 3xNCA, 7xNCL, 2xCL, HDW, 6xDW, 2xFFB, 11xFF; Crippled; 2xCC, CA, CM, 5xNCL, 4xDW, FFB, 6xFF.
Carrier Support: CVB, CVS, CVL, CVD, CAV, CVH, DCS, 2xNCV, NHA, NHV, CVP, NVA, NVH, DWV, DWH, FV, DE, 4xNAC, 7xDWA, 2xFBE, 4xFFE, 2xFCR, FCA, FCF, 2xSWAC; Crippled. DVA, NVS, DWV, FBV, DE, NAC, 4xDWA, 3xFFE.
Support Ships: NCF, CLD, 3xNCD, 2xSC, NHS, 3xNSC, FFS, NCT, 3xTG, LTT, FBT, 2xFFT, CLH; Crippled: NLF, NCD, CDW, DWS, CFF, LTT.
Auxiliary: SAV, LAV, SAH, FTS, FTL, SAF, 2xFHL.
Pods: VP, VAP, BP, SP.
Resources: ADM, MMG, ENG, OPB, MB, APT, PTR, FXP, LTF, 2xMON-V, RESV, MEGA-F-18, MEGA F-111, F-14 & F-15 counters per (502.95) (one each).
(617.E412) FEDERATION GHQ FORCES (See 617.43)
Line Ships: DNG, 2xNCA, HDW, 3xFF.
Carrier Support: CSV, NAC, FFE.
Support Ships: DNL, NCD, FBS, TG, LTT.
Pods: LBP, VHP, AVP.
Resources: ADM, FRD, HDW-COG.
(617.E42) ROMULAN FORCES
Set up in Romulan-occupied Neutral Zone hexes or in Romulan territory. The Tholian-Border forces must set up in Romulan territory within four hexes of Tholian territory.
(617.E421) Romulan Primary Forces:
Line Ships: CON, NH, 2xFH, GHJ, 5xSP, HDW, 9xSK, 2xSEH, KRC, KR, 2xKWR, 3xK5, 3xK4, 4xKE, 6xWE, 3xBH, SNB, 3xSN; Crippled: VUL, KE, 2xWE, SP, 2xSNB, 2xSK, K5L, 2xSEH.
Detached Klingon Ships: D7, F5; see (617.E24).
Carrier Support: CNV, SUB, NHB, FHB, VHK, SPB, SUP, SKB, 2xSEB, 3xSPM, 6xSKE, SEE, SEF, SNE; SEF, SKR, Crippled: SUP, SPB, SPV, SEB, SKB, SKE.
Support Ships: FFH, FSP, 2xSPC, 2xSPF, KRM, KWS, SPH, 3xSE, SKF, K5S, SPG; BHG, Crippled: FHF, SEC, SEG, CE.
Auxiliaries: FTS, LAV, 2xREPR.
Resources: ADM, SAF, APT, PTR, HDW-COG, MEGA, MEGA-H, Cloak Decoy.
(617.E422) Romulan GHQ Forces: See (617.215) for deployment details.
Line Ships: CON, FH, 2xSP.
Carrier Support: SUP, SPB, SK, 2xSKE, SKR.
Support Ships: FHF, SKG, KRT, 3xFE, SKF, SKH.
Auxiliary: FHL.
Resources: ADM, MMG, APT, FRD, MB, RESV.
(617.E423) ROMULAN FORCES on Tholian Border (Movement is not restricted.)
Warships: FH, 3xSP, 3xSK, 3xSN, 3xSEH.
Carrier Support: BEV, 2x WH, 3x BHE.
Support Ship: SHH.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:31 am: Edit |
SVC DID IT
(617.E51) FEDERATION SECTOR E ECONOMICS
(617.E511) Federation Income: The Federation player in this sector scenario has the following income:
Whatever income can be produced from Federation provinces and planets in this sector (less any areas captured or devastated);
Plus 15 EPs and 7 “planetary bonus” XTPs from the capital;
Plus any income from Romulan territory in this sector captured by the Alliance;
Plus any income from sector diplomatic and colonial sources;
Plus any income from captured neutral zone hexes.
These points can be spent for repairs, conversions, base upgrades, drones, new production, and anything else allowed by the rules.
Exhaustion status:
Turns #26-27: full income as above
Turns #28-37: multiply by 0.75 for exhaustion
Turns 38 and later: multiply by 0.5 for exhaustion.
(617.E512) Federation Schedule: New production is taken from this special Federation production schedule;
Spring Turns: CC, 4xNCL, HDW, 3xDW, FF.
Fall Turns: DNG, NCA, 4xNCL, 3xDW, FF.
(617.E513) Federation Production Notes: See (617.58) for general limits. Production per (702.4) with the following exceptions:
Pods: May only replace any pods lost; limit one per year.
Tugs: May only produce one LTT per year.
Carriers: May produce one carrier per turn, one light carrier per year.
Fighters: Free fighter factors are not available for this theater.
FCRs: May produce one per year.
SWACS: May buy one E-2 SWAC (or E-3 when available) per year. If combined with Sectors C or E then the free SWAC is allocated to those sectors under (617.C513) and (617.E513). The free SWAC is received regardless of the purchase of the heavy E-3 SWAC under (317.32).
Drone Ships: Limit one drone ship conversion per year.
Commando Ships: May convert one ship per year.
Fast Ships: May produce one non-DN fast ship every even numbered year.
Command Points: No points have been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
Support Facilities: The Federation can use the existing bases in this sector to repair damaged ships. The Federation can use the starbases at 3604, 2901, and one in the capital to make conversions or repairs: they may make one major conversion per year at the capital. If the Federation later builds other bases in this sector, they can use them for conversions and repairs also.
(617.E52) ROMULAN SECTOR E ECONOMICS
(617.E521) Romulan Income: The Romulan player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and neutral zone hexes;
Plus 49 points from the general treasury;
Plus 5 “planetary bonus” XTPs from the general treasury;
Plus any income from sector diplomatic and colonial sources;
Less any areas recaptured or disputed by the Federation;
Less any reduction caused by Romulan territory in this sector that is captured or devastated by the Alliance.
These points can be spent for repairs, conversions, base upgrades, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.E522) Romulan Schedule: New production is taken from this special Romulan construction schedule:
Spring Turns: FH, 2xSP, †HDW, 2xSK, SEH, SN.
Fall Turns: FH, 2xSP, 3xSK, SEH, WE.
(†The HDW listed is the allowed substitution.)
(617.E523) Romulan Production Notes: See (617.58) for general limits. Production per (704.4) with the following exceptions:
Tugs: May only produce one SPH per year.
Carriers: Only one SPB and one SKB per year; one SUP per year; one WH per year; only one FCR per year.
Fighters: Free fighter factors are not available to this sector.
Maulers: May produce three per year but no more than two per turn.
Commando: May convert and substitute one ship each per year.
Fast Ships: May produce one non-DN fast ship per year.
Command Points: One point has been accumulated. Additional points can be purchased under (308.97); see (617.556) for purchase opportunities.
Support Facilities: The Romulans can use the existing bases in this sector to repair damaged ships. The Romulans can use the starbases in 3518, 4015, and 4514 (Remus) to make conversions or repairs; they may make one major conversion per turn at Remus. If the Romulans later build other bases in this sector, they can use them for conversions and repairs also.
Limited Conversions: May convert one WE to KE, and/or one SP to SPJ, and/or one SP to NH (or SUP) per year.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:34 am: Edit |
SVC DESTROYED IT, KILLED IT, FINISHED IT
(617.F) SECTOR F: GORN FRONT
HISTORICAL PERSPECTIVE: The Romulans had shifted their strategic weight from the Federation to the Gorns during the period of attrition warfare after Operation Nutcracker. This had enabled them to retake some of the territory captured by the Gorns and to start a drive into Gorn space. The Gorns were fighting well, however, and the theater was at a critical point where either side could win if it could assemble enough force. That opportunity was to lead the Alliance to launch Operation Remus. The Federation (and the Kzintis, who had to be virtually bribed to send ships this far afield) reasoned that a decisive attack on Remus (and then Romulas) could force the Romulans out of the war entirely, which would allow the Allied forces to launch a major drive on Klinshai about Y183.
(617.F1) SECTOR F SCENARIO SETTING
(617.F11) NUMBER OF PLAYERS: Two; the Gorn Confederation versus the Romulan Empire.
(617.F12) AREA OF THIS SCENARIO: The following inclusive areas are in-play:
All Gorn territory;
Romulan territory north of the line from 3914 to 5019, inclusive, except for provinces 4115, 4416, and 4618;
Neutral zone hexes 3910-3913;
Neutral zone hexes between Gorn and Romulan territory;
Neutral zone hexes north and south of but not adjacent to the ISC;
Neutral zone hexes between Gorn and Federation Territory.
(617.F2) SECTOR F SCENARIO NOTES
(617.F21) GORN DISPOSITION: The Gorns control all of their original territory except province 4707. The Gorns have captured Romulan hexes 4110, 4111, 4010, 4011. (This is a net loss since Y176.)
All original Gorn bases are intact (or have been replaced) except for 4408, 4608, 4808, and 5008 which were destroyed. The BTS in 4506 has been upgraded to a starbase. The SB in 4206 has been upgraded to a SFB. All Gorn planets are undevastated and have their original defenses, except that two defense battalions have been added to each planet in each capital system. The Gorns control all Neutral Zone hexes between Gorn and Federation territory (3701 through 3909 inclusive), the Neutral Zone hexes north of 5301 to 5304 and 5901 to 6102 inclusive (including planet 5403), and hexes 3910-3912 (including the planet in 3912), plus 4009 through 4309 (including the planet in 4309). The starbase at 4403 has an FSD. There is a PRD in the off-map.
All off-map Gorn forces have been activated before the time of this scenario.
This Sector is the Gorn Main Effort.
The Gorn occupation status:
Prov LTC Held Notes
NZs - T12A Annexed: 3701-4409; 4309P
NZs - T12A Annexed: Inclusive Hexes
North of 5304-5801; 5403P
NZs - T13A Annexed Hexes 5901, and
6001
NZs T25A 3910-3912; 3912P.
LTC = Long-Term Capture; see (438.0).
(617.F22) ROMULAN DISPOSITION: The Romulans hold one captured Gorn province (4707, the remains of an offensive that was not given adequate forces) and one of their provinces (4110) is disrupted by the Gorns. The Romulans hold Neutral Zone hexes 4609 through 4809, plus 5919, 6018, 6019, 6118, 6119, 3813, and 3913. All original Romulan bases are intact or have been rebuilt except for 4012, 4010, 4110, 4510, 4710, and 4910 which were destroyed. The BTS at 4710 had been upgraded to a sector base. All Romulan planets (except 4112) are undevastated and have their original defenses. The Romulans recaptured planet 4112 on Turn #23, (Fall Y179) and have deployed two defense battalions there. The starbase at 4411 has an FSD. The Romulans have built another starbase in 4613 (at Vesuvius). All Romulan provinces have been explored. There are PRDs at 4313 and 4716.
This Sector is the Romulan Main Effort.
The Romulan occupation status:
Prov LTC Held Notes
4707 Captured T24
NZs Annexed Inclusive Hexes
South of 5919-6118
NZs 3913-3812
NZs T24C Inclusive 4609-4809
LTC = Long-Term Capture; see (438.0).
(617.F23) ISC DISPOSITION: The ISC is neutral during this scenario. See ISC War for options to bring them into the war.
(617.F3) SECTOR F SCENARIO SCHEDULE
(617.F31) TURNS #26-31, SPRING Y181 – FALL Y183: This sector scenario begins on the Alliance player turn. The Coalition player turn has been accounted for in the startup conditions.
(617.F311) Events: The General War continues through the end of Fall Y183 (and beyond).
(617.F312) Forces Released: All elements of Alliance and Coalition empires in this sector.
(617.F32) SCENARIO CONCLUSION: This sector scenario ends at the conclusion of Turn #31, or if one player concedes.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:36 am: Edit |
DONE
(617.F41) GORN FORCES
Set up in Gorn territory or occupied Romulan territory or occupied neutral hexes.
(617.F411) Gorn Primary Forces:
Line Ships: DN, DNC, BCH, CCH, CC, 2xBC, MCC, 2xCM, 2xCL, NHD, 7xHD, 3xHDW, 12xBD, 5xDD; Crippled: BC, 2xCM, CL, 2xHD, 5xBD, 2xDD.
Carrier Support: CV, 3xCMV, MSV, CVD, 2xHVP, 2xHSV, HVH, 2xHV, 2xBDV, 2xBDR, CLE, 4xHDE, 7xBDE, FFE, 2xFCR; Crippled: BDV, 3xBDE.
Support Ships: DNT, DNL, CMF, HDF, DNG, 2xCOM, 3xHCD, BDG, 2xDDG, 3xLSC, 3xHDS, 2xBDS, 2xTG, 3xLTT, 2xDDT; Crippled: HCD, 2xBDS.
Auxiliaries: 2xFTL, 2xFTS, 2xFHL, 2xREPR.
Pods: 2xHBP, 2xLBP, 3xTP, 2xSP, VHP, 4xRP*.
Depot: Track-1: BD; Track-2: CM; Track-3: BD; Track-4: HDE; Holding Box: BD.
Survey Duty: 2xSR.
Resources: 2xADM, 2xMMG, ENG, 2xAPT, 2xPTR, SAF, MilCon, 3xMON-V, HDW-COG, 2xFRD, 3xOPB, MEGA, 2xMEGA-H, 2xRESV.
*If using Advanced Operations, the Gorns receive additional repair pods beyond their first one under (442.7).
(617.F412) GORN FORCES ON ISC BORDER
CC, 2xBC, 2xCM, 3xCL, 3xHD, 5xBD, BDS, 6xDD, Crippled: DNH.
These ships must be divided as evenly as possible (in terms of attack factors) between the Gorn BTS on the ISC border and cannot be moved unless attacked or released by the Capital Defense Priority (511.4).
(617.F413) GORN GHQ FORCES: The concept of GHQ forces does not apply to the Gorns, who appear only in this sector.
(617.F42) ROMULAN FORCES
Set up in unoccupied Romulan territory north of the line from 3914 to 5019 inclusive.
(617.F421) Romulan Primary Forces:
Line Ships: CNH, 4xFH, GHA, 4xSP, HDW, 7xSK, 2xSEH, K7R, KRC, K5L, 3xK5, 5xKE, 6xWE, 5xSNB, 3xSN; Crippled: CNH (place in hex 5110*), FH, 3xSP, HDW, 5xSK, K5L, SEH, 2xWE, SNB, 2xSN.
Carrier Support: FHB, NHB, SPB, 2xSUP, VHK, SKB, 2xSEB, VLV, BEV, 2xSPM, 2xSKE, SEE 2xBHE, 3xSNE, SKR, SKR, SEF, SEF, KRV, 2xK4D; Crippled: SPB, SPM, SPU, SKB, 2xSKE, SNE.
Support Ships: FFH, FHP, 2xFSP, KRM, FAL, KRS, KRE, 2xSPC, SEC, SKF, SE, K5S, KRG, CE, SKG, SEG, SHH, 3xFE, SPH, SKH; Crippled: 2xFAL, CE, SKF, SKG.
Auxiliaries: FTL, FTS, SAV, FHL, REPR.
Depot: Track-1: FH, KR; Track-2: SK; Track-3: SP, KR; Track-4: SK; Holding Box: SP, SN
Survey Duty: 2xPE, SPS, KRE.
Resources: ADM, APT, 2xPTR, 2xMON-V, OPB, MEGA, MEGA-H, HDW-COG, HDW-HOG, Cloak Decoy, Cloak Decoy-H.
* (SH206.0) Months before Operation Remus, the CNH Dictator responding to an ISC distress signal, outrunning its escorts, engaged a Gorn DNH in hex 5109 in the Romulan/Gorn/ISC border area. While the battle was “won” by the Romulans was badly mauled by the Gorn and both retreated. The CNH must deploy in hex 5110 and leave the neutral zone for Romulan space as soon as possible or be interned. Gorn forces cannot enter the ISC-Gorn neutral zone to engage the crippled CNH without bringing the ISC into the war.
At Remus: CON, CNV; these dreadnoughts are crippled. They can be repaired (one per turn) and converted during repair starting on the second turn of the scenario. The Romulans can deploy six extra PDUs in the Romulans and Remus systems (each) within the limits of the rules.
(617.F422) Romulan GHQ Forces: See (617.215) for deployment details.
Line Ships: KC9, K7R, NH, BHX, SK.
Carrier Support: SPB, SKE, SEE.
Support Ships: FFH, FHF, KRT, SPC, SPG, SPH.
Pod: RP.
Resources: ADM, MMG, ENG, SAF, FRD, MB, 2xRESV.
(617.F423) ROMULAN FORCES ON ISC BORDER
2xVUL, 2xNH, 2xFH, 3xSP, 3xSK, 3xSEH, 2xWE, SPC, [SPB+SPM+SKE], SPG. These forces cannot be used in this scenario unless activated by the Capital Defense Priority (511.4) or attacked by the Alliance. They must be divided as evenly as possible (in terms of attack factors) between the Romulan BTS on the ISC border.
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:37 am: Edit |
DONE UNDER ANOTHER NUMBER
(617.F5) OPERATION REMUS FORCES
Gorns:
Line Ships: DNH, DNC, BCH, 2xCM, HDW, 3xHD, 3xBD.
Carrier Support: HV, HDE, BDE.
Support Ships: BDG, HDS, BDS, LTT.
Resources: ADM, MEGA.
Federation
Line Ships: DNH, BC, 3xNCL, HDW, 3xDW, 2xFF.
Carrier Support: CVA, CVS, CSV, 3xNAC, 4xDWA.
Support Ships: NSC, 3xNCD, CMC, CFF.
Resources: ADM, 2xSWAC, E3-SWAC, MEGA-F-18, MEGA A-10.
Kzinti:
Line Ships: DNH, BCH, 2xNCA, 3xCM, HDW, 3xDW, BFF, FFK, BFF.
Carrier Support: SCS, MEC, 2xDWE, PFT,
Support Ships: MSC, DWG,
Resources: ADM MEGA.
These forces were assembled from the Alliance partners for the attack on Remus. Players might, as an experiment, move them to any other sector (except Sector A), placing all ships in one of the designated hexes:
Sector B: 1202 or 1504,
Sector C: 2006 or 2106,
Sector D: 2610 or 2715,
Sector E: 3612 or 3711,
Sector F: 3912 (traditional) or 4309
Planet 3912 was captured in Fall Y180, Turn #25, but counts for the Gorn economy.
At the end of each game turn, roll one die for the Kzinti force (unless these forces are used in Sector B, in which case roll for the Gorn force). If the die roll is 1 or 2, the Kzintis (Gorns) go home and are removed from this theater. (Some of the Kzinti units could not be built at this time under the rules, but were historically present. They form an exception for this scenario only.)
For proper history, use this rule, which is optional unless playing several sectors together: at the end of each game turn starting with the second turn, roll one die to see if the Gorns agree to transfer forces to sector B. A die roll of 1-3 indicates that they do. If so, roll one die for each ship (or carrier group) listed in (617.F3). If the result is 1-3, a ship of that type must be removed from this scenario; if the result is 4-6 that ship is not removed. Once the Gorns agree to a redeployment, stop rolling each turn.
The Federation and Kzinti forces set up on planet 3912. The Federation can use bases in Federation territory of Sector E for supply, repair, and conversions. The Kzintis are an expeditionary fleet [a special exception to the limit in (411.72)] supported by the Federation (which agreed to pay their support bills as part of the deal to get them into the theater).
By Ryan Opel (Feast) on Thursday, July 21, 2022 - 02:38 am: Edit |
EXHAUSTED
(617.F61) GORN SECTOR F ECONOMICS
(617.F611) Gorn Income: The Gorns (who appear only in Sector F) use the normal economic and production rules. The reflect economic exhaustion, the Gorns multiply their income by 0.75 starting on Turn #27 and by 0.5 starting on Turn #37.
(617.F612) Gorn Schedule: The Gorns receive their full ship production schedule per (706.3).
(617.F613) Gorn Production Notes: Production per (706.4) with the exception below:
Command Points: Two points have been previously acquired. If Admirals are not used, the Gorns receive one free point per turn until Turn #27, but not thereafter due to economic exhaustion. Additional points can be purchased under (308.97).
(617.F62) ROMULAN SECTOR F ECONOMICS
(617.F621) Romulan Income: The Romulan player in this sector scenario has the following income:
Whatever income can be produced from captured provinces, planets, and captured neutral zone hexes in this sector;
All EPs produced in any Romulan territory;
All EPs from off-map exploration (617.52);
Plus any income from sector diplomatic and colonial sources;
Less 49 EPs and 5 “planetary bonus” XTPs sent to Sector E;
Less any reduction caused by Romulan territory in this sector that is captured or devastated by the Alliance.
These points can be spent for repairs, conversions, base upgrades, new production, and anything else allowed by the rules.
To reflect economic exhaustion, multiply the points calculated above by 0.50 for all turns of this scenario.
(617.F622) Romulan Production: New production is taken from this special Romulan production schedule:
Spring Turns: NH, 3xSP, 3xSK,2xSEH, WE.
Fall Turns: CON, 3xSP, †HDW, 2xSK, 2xSEH, SN.
(†The HDW listed is the allowed substitution.)
(617.F623) Romulan Production Notes: See (617.58) for general limits. Production per (704.4) with the following exceptions:
Tugs: May only produce one SPH per year.
Carriers: Only one SPB and one SKB per year; one SUP per year; one WH per year; only one FCR per year. Can build one SUB/CNV per year replacing SPB.
Fighters: Six free fighter factors per turn are available for production to this sector.
Maulers: May produce three per year but no more than two per turn.
Commando Ships: May convert and substitute (each) one ship per year.
Fast Ships: May produce one fast ship of any type per year.
Command Points: One point has been previously acquired. If Admirals are not used, the Romulans receive one free point per turn until Turn #15, but not thereafter due to economic exhaustion. Additional points can be purchased under (308.97).
Limited Conversions: May convert one WE to KE, and/or one SP to SPJ, and/or one SP to NH (or SUP) per year.
Support Facilities: The Romulans can use the existing bases in this sector to repair damaged ships. The Romulans can use the starbases in 4411, 4812, 5318, and 4613 (Romulus) to make conversions or repairs; they may make one major conversion per turn at Romulus. The other starbase at 4514 is dedicated for use in Sector E. If the Romulans later build other bases in this sector, they can use them for conversions and repairs also.
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