By Scott Tenhoff (Scottt) on Friday, February 27, 2004 - 02:53 pm: Edit |
Don't forget a random assortment of Orions that would join them in the defense.
20-40 COMPOT possibly.
By Grant Strong (Phoenix) on Friday, February 27, 2004 - 02:56 pm: Edit |
Just curious but should the Kzinti be able to send a reserve to help the Wyn? Also if an attack fails do the Wyn join one side?(or have something like the tholians where if a pdu/base is destroyed the join the opposing side.)
By Steve Cole (Stevecole) on Friday, February 27, 2004 - 03:18 pm: Edit |
Yes, any race can reserve-react into the cluster to help defend it but would be under the same restrictions.
By Douglas E. Lampert (Dlampert) on Friday, February 27, 2004 - 03:33 pm: Edit |
Radiation zone effects will be the same for the third battleround as the second.
All zone radiation effects end 10 SFB turns after a ship enters the cluster, anyone who survives one F&E round has been there for more than 10 SFB turns and is clear. I like SVC's initial idea of simply penalizing the newly entered ships as long as the WYN forces are willing to fight away from their planets.
By David Kass (Dkass) on Tuesday, March 02, 2004 - 12:27 am: Edit |
My suggestion for the penalty is that the attacking ships are crippled for the first round of combat (and no fighters flying off of carriers). Scouts don't function either. No DB. So until the advent of PFs it is going to be a massacre (the WYN don't need and DD, they just let the damage fall). Ships that survive become uncrippled (and can help fill out the battle line for the next round of combat). All ships fight their first battle as crippled, regardless of what combat round.
I'd suggest the attacker does not get any salvage for the attack.
Ships that are crippled have a 50% of being killed if the force retreats (ships that have not been in combat are not under this penalty).
By Christopher E. Fant (Cfant) on Tuesday, March 02, 2004 - 01:10 am: Edit |
Treat any attacker salvage as salvage for the WYN, using Tholian rules. Same basic idea, no badly crippled ship would survive the radiation zone and no freighter could make the trip.
By Douglas E. Lampert (Dlampert) on Tuesday, March 02, 2004 - 12:33 pm: Edit |
Crippled for the first round has the minor disadvantage that no attacking ship can be crippled on the first round, they are either unhurt or destroyed. I would prefer a simple x1/3rd defense factor and x1/2 attack, which would have comparable effects. (This reverses SVC's sugested factors.)
Agreed, scouts do not work on the first battleround in the cluster, I do not recall the SFB rules for fighters and PFs in the cluster.
We do not actually need detailed rules for the zone until we have a WYN order of battle and factors for the WYN ships. The zone + defenses need to be enough to make it look possible in Y180 or so, nontrivial prior to that time, and make it possible someone will launch an attack then withdraw.
By Craig Tenhoff (Cktenhoff) on Tuesday, March 02, 2004 - 02:57 pm: Edit |
Fighters can't be launched before turn X (10 IIRC) in the Cluster.
PFs operate as Ships in the Cluster.
By David Kass (Dkass) on Tuesday, March 02, 2004 - 05:52 pm: Edit |
Douglas, the dead or fine effect is what I was aiming for. My (somewhat limited) WYN experience in SFB indicates either the ships die or they're in fine shape. It all depends on whether or not the WYN concentrate on them while they're zone crippled (damaged ships die very fast since the WYN have significant drone throw weight). There is also a tendency on the attacker's part to push crippled ships into combat since they're dead anyways (they can't survive the zone) to help protect the ships that haven't yet been targeted.
By David Johnson (Djj) on Saturday, March 06, 2004 - 04:58 am: Edit |
Is there a complete OOB for the WYN Cluster? If so, where?
By David Lang (Dlang) on Saturday, March 06, 2004 - 03:49 pm: Edit |
David J, no OOB for the WYN has been published that I can remember
By Jeremy Gray (Gray) on Saturday, March 06, 2004 - 06:53 pm: Edit |
There are some assorted notes about the WYN OOB, but nothing that I could fine that would give you a definative year by year, blow by blow of what they had available.
Some places to look:
- R12.2 in Module C1, gives a run down of ships the WYNs had available in the GW (non-year specific).
- R12.1G-K. Lots of little gems in there. Goes into some detail about unique WYN fish ships. The same goes for the rest of the Fish Ship R sections.
Their are a lot of rather unique ships in the WYN inventory. Only a hand few are really mass production. I can definately see a lot of their ships on a seperate "one-of" countersheet.
By David Kass (Dkass) on Wednesday, March 10, 2004 - 10:57 pm: Edit |
My caveat on the ships is that for any of the non-fish ships we may want to provide more counters so that players can "gift" extra ships (some benifit plus making it harder for your opponent to capture the cluster).
By Chuck Strong (Raider) on Tuesday, March 23, 2004 - 07:27 pm: Edit |
Proposed WYN Cluster Economic Rules
Background:
(4WE.0) WYN ECONOMICS
Quote:“…it is a capital hex with 8 systems, one with 3 major planets, one with two major planets, and all of them with some minor planets, all of those planets having defenses.”
“The WYN national symbol (that circle thing with the dots) is a map of the cluster.” (Which has 13 planets: 5 Major & 8 Minor based on the quote above. – CS)
“You'd be wrong, however, to assume that a WYN major planet has the same production and population as anybody else's major planet; there aren't that many warm bodies inside the cluster. But you do have plenty of defense brigades.”
“I can't remember the economy of the cluster. I have it somewhere. I think it's 24 but I could be remembering a TV show I need to watch the tapes of. It's certainly not 50. I am pretty sure it's in the 20s. How much is the Tholian capital as the WYN cluster probably isn't that big?” The Tholian economy is 20 EP for the Major + 2 EP for the province = 22 EPs. – CS)
Steve Cole – 25 Feb 2004
By Nick Samaras (Koogie) on Tuesday, March 23, 2004 - 09:02 pm: Edit |
Should also specify if WYN acumulate unspent EP as if on a Wartime economy or not (like the LDR do) without effects of exhaustion.
By David Kass (Dkass) on Wednesday, March 24, 2004 - 08:12 pm: Edit |
Isn't there a rule about sending ships to the cluster for cash? I'd suggest that such funds do not come from the WYN treasury, but from the non-developped part of the planets (at least until that amount, per turn, is exceeded). This gives the WYN an incentive to accept such ships. I'd run other things (ie the WYN trade rule) the same way.
The basic idea is that they can ship out the raw materials with little production cost and let the receiving party do the actual labor intensive processing...
The WCC sounds awfully complex. I'd just use the existing rules with the WYN getting "free" cash since their portion is coming from the unproduced funds.
By Chuck Strong (Raider) on Saturday, March 27, 2004 - 02:52 am: Edit |
Here is my research on the WYN OOB as best as I could find in the R sections, 1995 Starship Registry, Master Ship Chart and SFB Scenarios up to the time of the War of Return (WoR). This suggested OOB will allow F&E players to who wish to attack the Cluster to know at a given year what units are available.
Derived from SFB:
(R12.2) WYN CAPTURED/CONVERTED SHIPS
Baseline units available during the General War:
1xLDD, later converted to LPB
5xZFF
3xKG2
Some number of purchased Orion Ships
3xMON
10xSAC
3xSAV
3xLAC
3xSAP
1xLAV
Various captured & converted ships
Various home built ships
50x PF by Y181
100x F&E Fighter Factors
WYN CLUSTER DEFENSE FLEET:
LDD, 4xSAC, 2xZFF, 3xMON (R12.2)
CR, LR, 2xSAG (R12.30), SAS
KZINTI BORDER INTERDICTION FORCE
2xSAC, ZFF, KG2 (R12.2)
CR, LR, 1xLRS
KLINGON BORDER INTERDICTION FORCE
2xSAC, ZFF, KG2 (R12.2)
CR, LR, 1xLRS
LYRAN BORDER INTERDICTION FORCE
2xSAC, ZFF, KG2 (R12.2)
CR, LR, 1xLRS
Y168F: SAC
Y169S: DBR (R12.14A & MSC)
Y169F: LR (1/yr per (R12.1G) until Y175)
Y169F: BR (1 Named & MSC) (WoR)
Y170S: SAV (R12.2)
Y170S: LR
Y170F: WJL (R12.43)
Y170F: SAV (R12.2)
Y171F: LR
Y171S: SAV (R12.2)
Y172S: SAC
Y172F: LR
Y173S: LR
Y173S: LAV (R12.2)
Y173F: Captured & Converted KE4 (R12.2)
Y173F: LAC (R12.2)
Y174S: LAC (R12.2)
Y174S: EAV (R12.2)
Y174F: LR
Y174F: LAC (R12.2)
Y175S: HDN (R12.16)
Y175F: FF (R12.18)
Y176S: SAC
Y176F: FF
Y177S: FF (R12.18) & (Changed to 2/Yr)
Y177F: FF
Y177F: Captured & Converted KE4
Y178S: FFC (R12.31) (WoR)
Y178F: FFC (R12.31)
Y179S: SAP (R12.2)
Y179S: FFC (R12.31)
Y179F: SAP (R12.2)
Y179F: FF
Y180S: SAP (R12.2)
Y180F: SAC
Y180F: FF
Y181S: *Lyrans Invade - Lionheart
Y181S: SAC
Y181S: FF
Y181S: Convert LDD>LPB
Y181F: *SY Captured
Y181F: FF
Y181F: ASC
Y181F: DW
Y182S: *Klingons Invade - Riposte
Y182S: FF (OLRX)
Y182S: DW
Y182S: CW
Y182F: *Kzinti Incursion (SH90)
Y182F: Captured & Converted KE4
Y182F: OCR (OCRX) (WoR)
Y182F: FF
Y182F: DW (DWS) (WoR)
Y183S: Capture & Converted ZDW
Y183S: FF
Y183S: DW (DWE) (WoR)
Y183S: CW (CWV) (WoR)
Y183F: Capture & Converted ZDF
Y183S: Convert SAC>SAX
Y183F: OCR
Y183F: Kzinti Gift: Convert ZFF>ZFX
Y183F: FF
Y183F: DW (DWE) (WoR)
Y183F: CW (PFT) (WoR)
Y184S: Kzinti Gift: Convert ZFF>ZFX
Y184S: FF
Y184S: DW
Y184S: CW
Y184F: FF (FCR) (WoR)
Y184F: DW (DWC) (WoR)
Y184F: CW
Y184F: Convert SAC>SAX
Y184F: CA (WoR)
Y185S: FF
Y185S: DW (WoR)
Y185S: CW (CWM) (WoR)
Y185S: Convert SAC>SAX
Y185F: FF
Y185F: DW (DWX) (WoR)
Y185F: CW
Y185F: CA
Y186S: CW
Y186F: FF (WoR)
Y186F: DW (WoR)
Y186F: CA (CAX) (WoR)
Y186S: DW (DWX) (WoR)
Y186S: FF
Y186F: CW
========================
Here is a suggested index for the units above. Not all designations match those used in SFB as they may have exceeded the 3 letter F&E standard (like AuxBCS). Since there are four bacis hull types of WYN auxiliary ships I choose to standardize them to the F&E designations system (like SAV - Small Aux Carrier)
I also standardized the CW & DW designations to allow for quick ID for such thing as use in Battle Groups or conversions/substitutions.
Ship Description | Suggested F&E 3-Ltr Designation | MSC YIS |
FISH SHIPS | ||
Dreadnought (Grey Shark) | DN | 189 |
Heavy Battlecruiser (Tiger Shark) | BCH | 186 |
Heavy Cruiser (Carcharodon) | CA | 184 |
Heavy Cruiser - X Tech | CAX | 186 |
Strike Carrier | CVS | 187 |
Fast Cruiser | CF | 185 |
War Cruiser (Orca) | CW | 182 |
War Cruiser - Commando | CWC | 183 |
War Cruiser - Carrier | CWV | 183 |
War Cruiser - Mauler (Narwhal) | CWM | 185 |
War Cruiser - PFT | CWP | 183 |
Heavy War Destroyer (Thresher) | HDW | 187 |
War Destroyer (Mako) | DW | 181 |
War Destroyer - Commando | DWC | 183 |
War Destroyer - Drone | DWD | 184 |
War Destroyer - X Tech | DWX | 185 |
War Destroyer - Escort | DWE | 183 |
War Destroyer - Carrier | DWV | 186 |
War Destroyer - Scout | DWS | 182 |
Frigate (Barracuda) | FF | 175 |
Frigate - Commando | FFC | 178 |
Frigate - FCR | FCR | 184 |
ORION PURCHASED SHIPS | ||
Battle Raider | BR | 169 |
Light Cruiser | CR | 160 |
Light Cruiser - X Tech | CRX | 182 |
Double Raider | DBR | 169 |
Light Raider | LR | 160 |
Light Raider - X Tech | LRX | 182 |
WYN CONVERTED SHIPS | ||
Lyran - Pocket Battleship | LPB | 181 |
Lyran - Pocket Battlecruiser | LPC | 186 |
Lyran - Destroyer | LDD | 139 |
Kzinti - War Destroyer | ZDW | 183 |
Kzinti - Frigate | ZFF | 136 |
Kzinti - Drone Frigate | ZDF | 183 |
Kzinti - Frigate X Tech | ZFX | 183 |
Klingon - E4 | KE4 | 154 |
Klingon - G2 | KG2 | 136 |
Jindarian - Light Cruiser | WJL | 170 |
AUXILIARY SHIPS | ||
S - Aux Cruiser | SAC | 140 |
S - Aux Light Scout | SAS | 140 |
S - Aux Commando Cruiser | SAG | 148 |
S - Aux Light Carrier | SAV | 170 |
S - Aux PF Tender | SAP | 179 |
S - Aux Advanced Cruiser X | SAX | 183 |
L - Aux Battle Cruiser | LAC | 173 |
L - Aux Heavy Carrier | LAV | 173 |
L - Aux Space Control Ship | LSC | 181 |
E - Aux Battle Carrier | EAV | 174 |
E - Aux Battle Control Ship | EAB | 183 |
H - Aux Dreadnought | HDN | 175 |
H - Aux Battle Control Ship | HAB | 183 |
By Chuck Strong (Raider) on Saturday, March 27, 2004 - 04:00 am: Edit |
Notional Proposal: If at any time the WYN is attacked their economy and build schedule is released for two WYN player turns following the attack. This will enable the WYN to recover ship losses and repair others.
(712.1) WYN Post Attack Build Schedule
Fall Y168 – Y172: SAC, CR, LR
Spring Y169 – Y172: SAC, 2xLR
Spring Y173 – Y174: SAC, CR, LR
Fall Y173 - Y174: LAC, 2xLR
Spring Y175 – Y176: SAC, CR, FF
Fall Y175 - Y176: LAC, FF, LR
Spring Y175 – Y176: SAC, CR, FF
Fall Y175 - Y176: LAC, FF, LR
Spring Y177 – Y181: SAC, CR, 2xFF
Fall Y177 - Y180: LAC, 2xFF
Fall Y181 - Y183: LAC, CR, DW, 2xFF
Spring Y182 – Y184: SAC, CW, DW, 2xFF
Fall Y184 - Y186: CA, CW, DW, 2xFF
Spring Y185 – Y186: SAC, CW, DW, 2xFF
By Craig Tenhoff (Cktenhoff) on Sunday, March 28, 2004 - 11:08 pm: Edit |
Chuck,
should the Small Auxilliary Commando Cruiser be a FTS? Or is it built on a heavier hull? Not having played SFB in years, I don't remember.
By Scott Tenhoff (Scottt) on Monday, March 29, 2004 - 11:15 am: Edit |
Isn't the WJL (WYN-Jindo Light Cruiser), a Conjectural/Rumor ship?
Great work though.
By Chuck Strong (Raider) on Monday, March 29, 2004 - 11:27 am: Edit |
Craig:
I seem to recall that it is significantly more armed than the FTS (2xDrone or phaser?). It was more an AuxC that carries troops than WYN version of the FTS.
Scott:
I included it to be in a complete accounting of WYN units.
By Chuck Strong (Raider) on Saturday, April 03, 2004 - 10:32 pm: Edit |
Here is my proposed playtest WYN SIT:
TypeType Rule Factors_on_Counters CR DateAvail Hull:Size Conversion_Cost; Source Build Cost orSubstitution Salv(439.0) Notes SAC 6 3-2/1 3 Y140 SAC(4) See (440.4) & (433.25) Schedule: 2 0.5 Small Aux Cruiser SAG 30 2G/1 3 Y148 SAC(4) For SAC: 1 For SAC: 2 0.5 Small Aux Commando Cruiser SAP 8 0-2P/0-1P 3 Y179 SAC(4) From SAC: 3 For SAC: 4 0.5 Small Aux PF Tender SAS 9 1-2*/0-1 3 Y140 SAC(4) From SAC: 2 For SAC: 4 0.5 Small Aux Scout; EW=2 SAV 7 1-2(3)/0-2(1)^ 3 Y170 SAC(4) From SAC: 2+6 For SAC: 4+6 0.5 Small Aux Light Carrier SAX 201 7/4 4 Y183 LAC(3) From SAC: 6 For SAC: 7 1.75 Small Aux Advanced Cruiser;X-Ship LAC 9 9/5 6 Y173 LAC(3) See (440.4) & (433.25) Schedule: 9 1.0 Large Aux Battle Cruiser LAP Future 2-4*/1-2 6 Y179 LAC(3) From LAC: 5 From LAS: 2 For LAC: 6 1.0 Large Aux PF Tender; EW=2 LAS 6 2-4*/1-2 6 Y173 LAC(3) From LAC: 3 For LAC: 6 1.0 Large Aux Scout; EW=3 LAV 10 1-4(12)/0-2(6) 6 Y173 LAC(3) From LAC: 2+12 For LAC: 4+12 1.0 Large Aux Heavy Carrier LSC 13 1-4P(6) */0-2P(3) 6 Y181 LAC(3) From LAC: 5+6 From LAV: 3 From LAP: 2+6 From LAS: 3+6 For LAC: 7+6 1.0 Large Aux Space Control Ship;Scout; EW=2 EAV 44 10(5)/5(2)^ 6 Y174 EAV(3) From LAC: 2+10 For HDN: 11+10 1.5 Enlarged Aux Battle Carrier;Medium Carrier EAB 45 10P/5P 6 Y183 EAB(3) From LAC: 3 For HDN: 12 1.5 Enlarged Aux Battle Control Ship HDN 16 16/8 7 Y175 HDN(2) From LAC: 9 Schedule: 18 2.0 Heavy Aux Dreadnought HAB 17 14-16P(6)/7-8P(3) 7 Y183 HDN(2) From HDN: 5+12 For HDN: 23+12 2.0 Heavy Aux Battle Control Ship KE4 15 6-5/3 4 Y154 E4(4) From Klingon E4: 4 N/A 0.625 Captured Ship § KG2 5 4/2 3 Y136 G2(4) From Klingon G2: 4 N/A 0.5 Captured Ship § LDD 3 7-6^/3 4 Y139 DD(4) From Lyran DD: 4 N/A 1.25 Captured Ship § LPB 12 10(1)/5^ 7 Y181 CW(3) From LDD: 4 From Lyran DD: 7 N/A 1.25 Captured Ship § LPC 38 9-8(1)/4^ 6 Y186 DW(4) From Lyran DW: 4 N/A 1.0 Captured Ship § WJL 43 10-12(4)/5-6(2) 6 Y170? CL(3) From Jindarian CL: 6 N/A 3.0 Captured Ship, Casual Carrier ZDF ? 6-5^<4>/3 3 Y183 FF(4) From Kzinti DF: 4 From ZFF: 2 N/A 0.625 Captured Ship § ZDW 39 7-6(1)/3^ 4 Y183 DW(4) From Kzinti DW: 4 N/A 1.0 Captured Ship § ZFF 4 6-5^/3 3 Y136 FF(4) From Kzinti FF: 4 N/A 0.625 Captured Ship § ZFX 201 8-7/4 4 Y183 FF(4) From Kzinti FF: 7 From ZFF: 5 N/A 1.75 Captured Ship; X-Ship § OBR 14 7/4 6 Y169 BR(3) From Orion BR: 2 Schedule: 5 1.25 Purchased Ship § OCR 14 6/3 6 Y160 CR(3) From Orion CR: 2 Schedule: 6 1.5 Purchased Ship § OCRX 203 9/5 7 Y182 CR(3) From Orion CR: 7 From OCR: 5 For CR: 10 2.5 Purchased Ship; X-Ship § ODR 14 6/3 6 Y169 DBR(4) From Orion DBR: 2 Schedule: 6 1.5 Purchased Ship § OLR 14 4/2 3 Y160 LR(4) From Orion LR: 1 Schedule: 2.5 0.625 Purchased Ship § OLX 204 7/4 4 Y182 LR(4) From Orion LR: 6 From OLR: 5 For LR: 8 2.0 Purchased Ship; X-Ship § OLS 14 1-4*/0-2 3 Y160 LR(4) From Orion LR: 1 For LS: 3.5 0.625 Purchased Ship;Scout; EW=1 § DN 41 12(1)/6^ 10 189 DN(2) N/A Schedule: 16+1 4.0 Base Hull Type: DN BCH 40 10(1)/5^ 10 186 BCH(3) N/A For CA: 10+1 2.5 Base Hull Type: BCH CA 27 9(1)/5^ 9 184 CA(3) See (440.4) & (433.25) Schedule: 9+1 2.25 Base Hull Type: CA CAX 29 12(1)/6^ 10 186 CA(3) From CA: 3 For CA: 12+1 3.0 X-Ship CVS 42 9(6)/5(3) 9 187 CA(3) From CA: 2+12 For CA: 11+12 2.25 Medium Carrier CF 34 8-9(1)F/5^ 9 185 CA(3) From CA: 3 For CA: 11+1 2.25 Fast Ship (525.1) CW 23 7/4 6 182 CW(3) See (440.4) & (433.25) Schedule: 5 1.25 Base Hull Type: CW § CWG 33 3-7GG/2-4G 6 183 CW(3) From CW: 1 For CW: 5 1.25 Commando Ship § CWM 26 7+/4 6 185 CW(3) From CW?: 4 For CW: 7 1.25 Mauler (Narwhal) CWP 25 2-7P*/1-4P 7 183 CW(3) From CW: 5 For CW: 10 1.25 Scout; PFT; EW=2 § CWV 24 7(6)/4(3) 7 183 CW(3) From CW: 2+12 For CW: 7+12 1.25 Medium Carrier HDW 37 6-7(1)/3-4 5 187 HDW(4) From DW: 2+1 For DW: 5+1 1.25 Modular Ship (525.2);§ in some modes. DW 19 6/3 4 181 DW(4) See (440.4) & (433.25) Schedule: 4 1.0 Base Hull Type: DW § DWD 22 5-6<4>*/3 4 184 DW(4) From DW: 3 For DW: 7 1.0 Drone Bombardment Variant;EW=2 § DWE 21 6/3 4 183 DW(4) From DW: 1 For DW: 5 1.0 Light Escort § DWG 32 3-6G/2-3 4 183 DW(4) From DW: 1 For DW: 4 1.0 Commando Ship § DWS 20 3-6*/1-3 4 182 DW(4) From DW: 2 For DW: 6 1.0 EW=2 § DWV 35 6(4)/3(2) 5 186 DW(4) From DW: 1+8 For DW: 5+8 1.0 Light Carrier DWX 28 10/5 6 185 DW(4) From DW: 7 For DW: 10 2.5 X-Ship § FF 18 5/3 3 175 FF(4) See (440.4) & (433.25) Schedule: 3 0.75 Base Hull Type: FF § FCR 36 2-5[6]/1-3 3 183 FF(4) From FF: 1+6 For FF: 4+6 0.75 Carrier Resupply Ship;Light Escort § FFC 31 3-5G/2-3 3 178 FF(4) From FF: 1 For FF: 3 0.75 Commando Ship § FFE 46 5/3 3 183 FF(4) From FF: 1 For FF: 4 0.75 Light Escort §
Symbols:
* = Scout Diamond
^ = 1/2 Fighter Factor
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