Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

PD templates for GURPS character assistant
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Federation Commander Forum Index -> Prime Directive
View previous topic :: View next topic  
Author Message
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1380

PostPosted: Tue Jul 06, 2010 5:12 pm    Post subject: PD templates for GURPS character assistant Reply with quote

I've just started trying to put together a character for the PD PBP game here on the boards, and HOLY COW! it's compli-ma-cated. Each character has about a bajillion different skills, advantages and disadvantages. I have GURPS 4e character assistant on my PC and may try to program in the templates for that to help put characters together, anyone know of any tutorials on how to do it?
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
Sweeper
Lieutenant SG


Joined: 26 Dec 2006
Posts: 183
Location: Sierra Vista, AZ

PostPosted: Tue Jul 06, 2010 5:52 pm    Post subject: Reply with quote

Most template questions can be answered over at the SJGames forums. but fortunately, setting up templates is a lot easier nowadays.

Basicaly, Load up the Basic Set and Space GDFs (Gurps data files) in GCA and start with a fresh character.

If doing a template, just give the character all advantages, disadvantages, racial skills, etc... as listed in the source book. You'll probably have do tweaks or add new Traits that are PD specific, (ie Pan Immunity) to this character. This applies to both racial and professional templates.

When finished give the template a name (Rigelian or Prime Team operative or what have you), click Save as, the select Template within Data File (*.GDF). This will prompt you give the GDF a name, like Prime Directive. This will create the GDF file that you can access in the future. You can, if you so choose, make seprate GDFs for individual books. up to you.

Repeat, with any other templates, but just save to that GDF until you're done. (Note, you can do this for important NPCs or any mooks you want on hand as well. Real big time saver)

Not knowing ADB's web policy as well as I'd like, I'm just going to assume you're not going to distribute the finished file (except to maybe your players) . But any up to date GCA program can read that file just so you know.

It'll take a bit of work on your part, but it'll speed that game in the long run.

Have fun, Terry. Smile
_________________
I'm wise enough to know that I don't know half as much as I think I know, you know?
Back to top
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1380

PostPosted: Tue Jul 06, 2010 5:57 pm    Post subject: Reply with quote

No I won't distribute it.

I may well ask SVC if ADB wants to make it available for download on starfleetgames.com, but I'll have to do the input and test it first.
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Tue Jul 06, 2010 6:49 pm    Post subject: Reply with quote

Here are the files for PD:

http://www.motoslave.net/gcarepo/view.php?pkgid=24

For PD Klingons:

http://www.motoslave.net/gcarepo/view.php?pkgid=31


For PD Romulans:

http://www.motoslave.net/gcarepo/view.php?pkgid=32


And thank God! I would never make a GURPS character without these files. Took me 10 minutes to make the character for the PBP.
Back to top
View user's profile Send private message Send e-mail
domingojs23
Lieutenant SG


Joined: 30 May 2010
Posts: 150
Location: Geneva CH / Manila RP

PostPosted: Tue Jul 06, 2010 8:17 pm    Post subject: Reply with quote

Thanks Eric for the template links !
Back to top
View user's profile Send private message Send e-mail
Sweeper
Lieutenant SG


Joined: 26 Dec 2006
Posts: 183
Location: Sierra Vista, AZ

PostPosted: Tue Jul 06, 2010 11:15 pm    Post subject: Reply with quote

Hope they asked first before posting them online. ADB is usually accomodating about such things if asked for permission first. Smile
_________________
I'm wise enough to know that I don't know half as much as I think I know, you know?
Back to top
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Tue Jul 06, 2010 11:39 pm    Post subject: Reply with quote

I don't know. I just Googled it and found it. However. It is not much use without the book. If they did not ask permission it is because SJ Games is cool about it for their books, and many people mistake PD for an SJ Games product (it even has a nice SJ Games webpage).

But thank goodness for them, I would never make a character for GURPS without GCA.


Last edited by ericphillips on Wed Jul 07, 2010 6:52 am; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail
Dal Downing
Commander


Joined: 06 May 2008
Posts: 552
Location: Western Wisconsin

PostPosted: Wed Jul 07, 2010 2:53 am    Post subject: Reply with quote

Ok I use to able to whip a GURPS Character in about 30 min I have been playing whith the GURPS Chacter Assistant for about 3 hours what am I missing?
_________________
-Dal

"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!"

Back to top
View user's profile Send private message Send e-mail
Sweeper
Lieutenant SG


Joined: 26 Dec 2006
Posts: 183
Location: Sierra Vista, AZ

PostPosted: Wed Jul 07, 2010 3:35 pm    Post subject: Reply with quote

First guess? Info overload. I f you let GCA Load every last GDF it has available, chances are you'll miss what you're looking for.

The way to have GCA let you choose the GDFs if it isn't set already is to go to tools->options then choose Program Options. Check the Choose Data sets on startup.

You can also move around the GDFs to your liking under Program Options.

Hope it helps.
_________________
I'm wise enough to know that I don't know half as much as I think I know, you know?
Back to top
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Wed Jul 07, 2010 4:41 pm    Post subject: Reply with quote

So you know, I only loaded the files 4th Ed. Characters, PD 1 and PD 2, plus a file that has tones of quirks I use for inspiration.
Back to top
View user's profile Send private message Send e-mail
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3081

PostPosted: Wed Jul 07, 2010 5:10 pm    Post subject: Reply with quote

I don't have a problem with what they did, since you have to have the book, and would be happy to host copies of the files on our site. Feel free to have them contact Joel about that.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
gurps_gm
Lieutenant JG


Joined: 25 Jun 2010
Posts: 53
Location: Alameda, CA

PostPosted: Thu Jul 08, 2010 5:40 am    Post subject: Re: PD templates for GURPS character assistant Reply with quote

terryoc wrote:
I've just started trying to put together a character for the PD PBP game here on the boards, and HOLY COW! it's compli-ma-cated. Each character has about a bajillion different skills, advantages and disadvantages. I have GURPS 4e character assistant on my PC and may try to program in the templates for that to help put characters together, anyone know of any tutorials on how to do it?


Go to the SJ Games forums: http://forums.sjgames.com/ There is a forum for GCA. It's under the sub-forum "the Network." There is quite a few guys who regularly visit this forum. They are willing to help. One of them is Armin Sykes, the programmer who created GCA. Another is Eric B. Smith, the data file coordinator for GCA. There are many others too. I'm a frequent visitor as well under sjgames forum id: flyingwombat.

As stated above the templates are done. No need to reinvent the wheel.
I found some tweaking issues with these files but they are minor. One in a particular was the addition of a Mathematics (Starship) skill to Helm/Navigation "certification" requirements. This skill IS NOT in the core book. I emailed the file's author and he explained that he thought it should be necessary, but couldn't recall why. Personal preference I suppose.

As for information overload, sure. Even a 125 point PC that's fresh from Star Fleet Academy is going to have a lot of skills. It might be overwhelming for a beginning or even an experienced player. Last year I created the "StarFleet!" wildcard skill, which substituted for all the non-combatant skills in the template. This excluded skills in the character's specialty, which was higher than the character's StarFleet! skill anyway.

To date I've GMed five GPD games at cons. I don't claim I know all the answers. but I can answer a question or two. Wink
Back to top
View user's profile Send private message
Dal Downing
Commander


Joined: 06 May 2008
Posts: 552
Location: Western Wisconsin

PostPosted: Sat Jul 10, 2010 12:02 am    Post subject: Reply with quote

Ok now I am really getting pissed.

I bought GCA went and downloaded the PD Files and when I try to creat a Character with the Star Fleet Academy Template I get as far as Engineer/TL [Insert Name Here] and then get a Run-time error '5': Invalid procedure call or argument. When you click ok it eats the file and closes GCA.

Going to start rolling one up by hand.... Shocked
_________________
-Dal

"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!"

Back to top
View user's profile Send private message Send e-mail
Sweeper
Lieutenant SG


Joined: 26 Dec 2006
Posts: 183
Location: Sierra Vista, AZ

PostPosted: Sat Jul 10, 2010 1:37 am    Post subject: Reply with quote

Huh... I think I've seen that when the program's not up to date or the GDF (which most likely was made with an older version) is no longer working right with the latest version.

attempting to duplicate the error so I can pass it along to Armin (the guy who made GCA.

@Terry: Did you ever finish up the PD GDF? Dal sounds like he needs a newer version that what was provided.
_________________
I'm wise enough to know that I don't know half as much as I think I know, you know?
Back to top
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
Sweeper
Lieutenant SG


Joined: 26 Dec 2006
Posts: 183
Location: Sierra Vista, AZ

PostPosted: Sat Jul 10, 2010 2:23 am    Post subject: Reply with quote

@Dal: I was able to make 2 characters with no issues, so I haven't been able to replicte the error. So I believe the standard troubleshooting rules apply. Uninstall and reinstall, updating to the latest version, seeing what else is running etc...

If you still can't find the error, you should post a request for help over at the SJG forums (if you haven't already).

Sorry I couldn't help more.
_________________
I'm wise enough to know that I don't know half as much as I think I know, you know?
Back to top
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Prime Directive All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group