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Federation Commander A NEW fast paced board game of starship combat!
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Nerroth Fleet Captain

Joined: 08 Oct 2006 Posts: 1722 Location: Ontario, Canada
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Posted: Thu Jul 08, 2010 5:04 am Post subject: |
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I thought the term 'vanilla FC' was already in use when not referring to the BoM rules...
Personally, when it comes to new empires in FC, I wouldn't be too concerned about balance issues and whatnot vis-a-vis BoM. The likes of the Baduvai, Męsrons and Helgardians could be focused primarily on the FC side of the equation, then have things like scouts, carriers, PFTs (if applicable for said empire) and so forth in a BoM context.
The key for me would be to see if the ground could be fertile enough for any such additional empires in the first place, rather than worry too much about how to get their survey cruisers and other optional toys into the mix.
Parsec-ages may vary, however.
EDIT: Okay, so some sort of gunboat rules might be useful to harvest, if the Hiver DD (which is as big as a PF) is ever on the conversion list; but, on the other hand, there is the option of simply avoiding that 'ship' class for the space bees in non-BoM play. _________________ FC Omega Discussion (v3)
FC LMC Discussion |
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1384
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Posted: Thu Jul 08, 2010 7:18 am Post subject: |
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Quote: | 4) For those of you who continually say fighters (Stingers), I pity your limited thinking because you are only thinking about WYSIWYG and not what may be down the road...including BoM.
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I don't mean to be rude Hod K'el, but have you seen the draft fighter rules in Captain's Log? I've seen the fighter rules for BoM in Cap Log and still not seeing the problem. All fighters will basically be the same as Stingers in most respects (speed, range of weapons, etc). Fighters will be either direct-fire or drone armed. AFAIK drone launches (and DF) fighters will be limited to launching/firing in maximum range of 8 hexes. Defending ships will get a chance to cripple the fighters with DF weapons before they can launch drones. Crippled fighters lose all loaded drones. That will reduce the number of incoming drones. Even if they do launch, killing the fighter will kill the drones it was controlling. And each can only launch one drone per turn.
In short, fighters got seriously nerfed and won't take over FC like they did in SFB. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Hod K'el Lieutenant Commander

Joined: 21 Aug 2008 Posts: 301 Location: Lafayette LA
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Posted: Thu Jul 08, 2010 11:35 pm Post subject: |
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My original post was concerning ADDs / AFDs / etc in BoM...thus the 'thinking down stream' concept.
Terry, with respect to the CL #37 BoM fighter rules, I saw a problem in that we were taking out one ship per turn with the missiles from the fighters plus direct fire from the fighters and carrier group. The ships did not have enough drone defense even with the other ships performing defensive fire in the form of offensive fire against the missiles and / or fighters. If the ADDs still had a range 3, things would still be nasty, but not quite so bad.
So, like I said when this got cranked up, I was wondering 'what if' as I wandered through concepts. Thus the post...just to get other thoughts from all of you, but somehow, people do not read well. This has never been about changing FC...just considerations, or if you prefer, options, for BoM, which is based off FC, which is based off SFB.
And for those of you who do not understand 'fighters (Stingers)' and 'limited thinking', the Hydrans are not the only race that will be using fighters. BoM...remember? Not FC!
MW, when you say we are going to add fighters into BoM, I do expect the carriers to start as semi-carriers and progress with subsequent BoM packages that add more 'true' carriers. I would expect 8, 12, then 24 count carriers. If we start off with 12 count, I would be very happy with BoM. If we had all forms of mid range ships, that is a carrier (12) and heavy carrier (24), I would be tickled, nay, giddy. I would buy you a beer if we ever met! And a sandwich to go with it! So, how may we help with BoM? Ship conversions, playtesting, what? Just PM me. _________________ HoD K'el
IMV Black Dagger
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Life is not victory;
Death is not defeat! |
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DirkSJ Lieutenant Commander
Joined: 08 Jun 2010 Posts: 239
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Posted: Fri Jul 09, 2010 4:17 pm Post subject: |
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I suspect BoM is going to need tbombs if you go to such huge carrier capacities. Alternately those capacities will get cut way back like how Hydrans were.
Hopefully no Lyran carriers will be made. That was a mistake in SFB that hopefully BoM will not make. The race was designed as a non-fighter race...then they got fighters *boggle*. |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1887
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Posted: Fri Jul 09, 2010 5:55 pm Post subject: |
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Last edited by storeylf on Fri Jul 09, 2010 7:45 pm; edited 1 time in total |
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ericphillips Commander

Joined: 16 Apr 2009 Posts: 701 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Fri Jul 09, 2010 6:18 pm Post subject: |
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DirkSJ wrote: | I suspect BoM is going to need tbombs if you go to such huge carrier capacities. Alternately those capacities will get cut way back like how Hydrans were.
Hopefully no Lyran carriers will be made. That was a mistake in SFB that hopefully BoM will not make. The race was designed as a non-fighter race...then they got fighters *boggle*. |
On the Discuss board, back in December 2008, SVC mentioned a prospective ship list for BoM. It might have changed, but this may give us an idea.
For the Feds it shows a CVS as the carrier, nothing larger:
Quote: | Scout (DWS?); Commando ship (NCL or DW or CL?); Carrier (CVS); Escort (NCL); Tug; Fighters |
I sure would like the NVS on that list.
It has a similar list for other empires, but without specific ship names, except the Kligon and Roms D6M and Falcon Maulers.
It does list "carrier" and "fighters" under Lyran.
The only problem I have with fighters is priority. With all of the fighters basically moving at the same time, we will need a lot of command cards to do simultaneous movement. |
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DirkSJ Lieutenant Commander
Joined: 08 Jun 2010 Posts: 239
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Posted: Fri Jul 09, 2010 7:33 pm Post subject: |
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ericphillips wrote: | It does list "carrier" and "fighters" under Lyran. |
A tragedy. |
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 4095 Location: Dallas, Texas
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Posted: Fri Jul 09, 2010 7:42 pm Post subject: |
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1) That list is (as you point out) pretty old. Since it doesn't look like anything is going to be done is groups of 72 ship cards again, the various ships will have to be broken up. Whichever one handles fighters (and carriers and escorts) will likely be dedicated to them.
2) When everyone else gets their fighters, the Lyrans will get theirs, too. Sorry if that is a tragedy, but that is how it works. This doesn't mean, however, that you would actually have to use them. _________________
Federation Commander Answer Guy |
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ericphillips Commander

Joined: 16 Apr 2009 Posts: 701 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Fri Jul 09, 2010 8:48 pm Post subject: |
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But I think if the old list shows the general direction, it will be 12-fighter carriers. And without chaff, those fighters will go boom fast.
Why is all this a tragedy? It is all optional. It won't be used in tournaments. It might even be fun to play some scenarios with fighters. I would not allow them in a long term campaign game, but sometimes I might play them, to add a little spice to the game... you know, mix it up so the challenges are different (though, scouts just seem like a needless complication- too much work for what it brings to the game, at least from the play test rules I looked at).
Here's how my group does it: we use the basic rules, and then if anyone vetoes using a proposed optional rule, we don't use it. Keeps it simple and civilized. |
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DirkSJ Lieutenant Commander
Joined: 08 Jun 2010 Posts: 239
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Posted: Fri Jul 09, 2010 9:47 pm Post subject: |
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ericphillips wrote: | Why is all this a tragedy? |
BoM is optional, that's fine, that's not a tragedy (well, mostly not). Lyrans having fighters is.
I met the gentleman who proposed, wrote, and submitted the Lyran race/systems to SFB. That they later got carriers is one of the reasons he quit playing. It was completely against their entire racial concept. This was ignored, however, in an effort to give everyone carriers regardless of if it made any sense. I was hoping perhaps BoM would not repeat this incongruity with the intent of the race.
As to why I said "mostly not", well, another product means less time working on FC, and other ADB products. On top of that large scale add-ons to games tend to have a way of back-influencing the original source material. I would prefer that FC not have to always balance future content based not only on FC but also on BoM implications. BoM existing can make future (or even past) FC things change.
These entire conversations about "forward looking" and if ADDs are strong enough when you think about BoM is EXACTLY what I don't like. Potentially changing how ADDs work in FC because in BoM they may not be strong enough. This is unlikely to happen to already released rules. But future rules/systems/products will have to take into account how it works in BoM. To me, that's a tragedy. |
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ericphillips Commander

Joined: 16 Apr 2009 Posts: 701 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Fri Jul 09, 2010 10:00 pm Post subject: |
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DirkSJ:
I see your point. However, I think that it may not be that bad, if BoM material is redesigned to work with FC rules, not the other way around. And so far, from what I see, that is the case. In the case of fighters, the rules in FC have already been added with Hydran Stingers. And BPV will even it all out. Having a carrier full of fighters might cost as much as two decent ships together.
As for the Lyrans, its that way in SFB, and so it will be in BoM. These rules are made more for SFB players to get a little more of SFB into FC, not a variant of SFB into FC. As a writer, when you create something for someone else's universe, that's the way it goes. Writers need thick skins. |
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malleman Lieutenant Commander

Joined: 12 Jan 2008 Posts: 307 Location: Lafayette, LA
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Posted: Fri Jul 09, 2010 11:43 pm Post subject: |
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Okay, now I am confused. Are you guys reading the thread before you post, or are you just posting to post?
ericphilips--which side of the fence are you on? First you jump in against Hod's statement after his second post, and now you are interested in BoM? What about all this stuff about SFB being SFB and FC being FC ?Please explain. Also,have you played FC with fighters (not stingers) yet? Now I am not saying that Hod is all right (especially if you met him), but he does bring up valid points of discussion. I think that sometimes people have a hard time understanting what is being said without the privilege of reading facial emotions.
Dirksj--as far as the intent of the race, are you serious? Think about it situations/circumstances will cause evolution. How do you feel about PFs?
What about the Gorn and Romulans in FC? How did they translate? Do you think that some adjustments need to be made or should this be left in its purest form?
If you are concerned about corners being taken because of BoM think about this. Ships are given certain point values in SFB. These values are translated into FC terms. Do you think that there may be some adjustments made to fit SFB ships into the FC game system? What about for tournaments? In otherwords adjustments are made. Example NCD SFB 119/FC 144.
FC has a solid system capable of allowing BoM to be developed for added enjoyment. FC will stay simple and people will also have the option to purchase/play with BoM optional rules. Some people can handle this without going off on the deep end.
edit:
SFB NCD point value does not include the +refit or Y175 refit additons of +4 each.
Last edited by malleman on Sat Jul 10, 2010 1:23 am; edited 1 time in total |
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ericphillips Commander

Joined: 16 Apr 2009 Posts: 701 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Fri Jul 09, 2010 11:52 pm Post subject: |
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malleman wrote: | ericphilips--which side of the fence are you on? First you jump in against Hod's statement after his second post, and now you are interested in BoM? What about all this stuff about SFB being SFB and FC being FC ?Please explain. |
My point of contention was never about BoM, it was his complaint on how many times ADD fire in FC. As I said, FC is its own game, so you cannot simply port something in and think it will work the same. I was talking in terms of Mechanics- the 32 impulse system of SFB and the 8 impulse system of FC are very different.
As for optional stulff like BoM, I am not opposed, but I also do not expect that the BoM versions of an SFB thing will work the same because of the differences in mechanics between both systems.
To bring my point to a comparion of RPGs: d20 and GURPS are different mechanics, therefore Prime Directive d20 and PD GURPS need different rules fo how to build characters, or how a hand phaser works. GURPS is GURPS, and d20 is d20. Just as FC and SFB are different games though they might have the same ships and weapons.
An example is how a M1911 pistol fires in both systems. The rate of fire in GURPS is up to three rounds per combat turn, in d20 it is only once. Much like how many time you can fire ADDs in FC and SFB.
FC is like d20, SFB is like GURPS. They are a set of mechanics for simulating space combat.
So, I was never opposed to BoM. Understand? BoM will be FC, not SFB.
As for the fighter rules, they are playtest (the ones from CL) and are necessary for judging how they work in FC. I cannot judge them as a final product until the final product comes out. |
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malleman Lieutenant Commander

Joined: 12 Jan 2008 Posts: 307 Location: Lafayette, LA
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Posted: Sat Jul 10, 2010 12:12 am Post subject: |
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ericphillips,
Like I said do you read first or post. Note I said Hod's second post, in which he clearly states BoM. How can you disagree with him if you haven't played with fighters yet? |
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ericphillips Commander

Joined: 16 Apr 2009 Posts: 701 Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta
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Posted: Sat Jul 10, 2010 12:21 am Post subject: |
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I just looked back. His second post was about ADDs and AFDs. AFDs are not in FC. Also, fighters, beside stingers, have not been released as a final product, so that is moot.
In other words, I disagree with HoD areguing against rules that don,t exist or are not reeleased.
As such, I look forward to BoM. There is nothing contradictory. Please calm down, as this is a friendly place. |
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