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Dan Ibekwe Commander

Joined: 08 Mar 2007 Posts: 449 Location: Manchester UK
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Posted: Sun Aug 01, 2010 10:16 pm Post subject: Boarding Andro bases |
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Is there anything (other than massed enemy firepower or a TR beam being used as a tractor) to prevent me from flying a ship into the same hex as an Andromedan base on impulse 8 of a turn; declaring that ship has docked to the base on the following turn; and then boarding the base?
The Temporal Elevator put a stop to such amusements in SFB, but since it has gone away in FC...? _________________ We are Hydrans! NO ONE LIKES US! |
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1384
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Posted: Sun Aug 01, 2010 10:54 pm Post subject: |
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Dan, you're basically right. And of course this also applies to Galactic Powers bases. There is a limit to the number of ships that can dock to a base at once, and you can only transfer 6 squads at a time. Other than that, go for it.
Of course, you'll be at Range 0 to the base's weapons, and nothing in FC stops it from firing... _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Dan Ibekwe Commander

Joined: 08 Mar 2007 Posts: 449 Location: Manchester UK
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Posted: Mon Aug 02, 2010 12:14 am Post subject: |
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Ah, I wasn't aware there was a limit on the number of squads that can board per turn. I see the rule also applies to ships landed on planets...
Thanks! I'd have hated to find that out the hard way in the middle of a battle. _________________ We are Hydrans! NO ONE LIKES US! |
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Kang Fleet Captain

Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
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Posted: Mon Aug 02, 2010 6:15 am Post subject: |
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So, then, this means that the presence or absence of shields has no bearing on docking.... Interesting.... _________________
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1384
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Posted: Mon Aug 02, 2010 4:29 pm Post subject: |
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Kang, yes I believe so. I also asked whether the base could "me-too" board you back, so docking with a unit that has a lot more BPs than you could be a bad idea. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Dan Ibekwe Commander

Joined: 08 Mar 2007 Posts: 449 Location: Manchester UK
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Posted: Mon Aug 02, 2010 4:44 pm Post subject: |
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Against the Andros, it's probably only feasable against the small SatBase, which itself has only six marine squads.
Could work a treat against standard galactic Mobile Base, though. _________________ We are Hydrans! NO ONE LIKES US! |
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Krellex Lieutenant Commander

Joined: 30 Sep 2009 Posts: 261 Location: RIS Phoenix
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Posted: Mon Aug 02, 2010 4:45 pm Post subject: |
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Ph-4's at Range 0 will make the Base commander very, VERY happy And only a great fool would try forced docking against a Hydran base unless they had hammered it and knocked out weapons beforehand.
Might make for an interesting scenario.... _________________
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Dan Ibekwe Commander

Joined: 08 Mar 2007 Posts: 449 Location: Manchester UK
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Posted: Mon Aug 02, 2010 4:48 pm Post subject: |
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IIRC, Orion bases don't have Ph-IVs.
Come to think of it (starts new thread) _________________ We are Hydrans! NO ONE LIKES US! |
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dharras Lieutenant JG

Joined: 31 Jul 2009 Posts: 47 Location: Bristol, UK
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Posted: Mon Aug 02, 2010 5:03 pm Post subject: |
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Krellex wrote: | Ph-4's at Range 0 will make the Base commander very, VERY happy And only a great fool would try forced docking against a Hydran base unless they had hammered it and knocked out weapons beforehand. |
No Ph-4s, or Ph-Gs on a mobile base.... 2xPH-1, 2xPH-3 and a WPN facing RX and FX. |
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1384
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Posted: Mon Aug 02, 2010 5:37 pm Post subject: |
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Actually Ph-4s aren't any better at Range 0 than Range 3. The base's other heavy weapons and phaser-3s, however... _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Kang Fleet Captain

Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
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Posted: Wed Aug 18, 2010 10:41 am Post subject: |
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Could you also dock a shuttle (containing Marines) to a base like this as well? _________________
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Dan Ibekwe Commander

Joined: 08 Mar 2007 Posts: 449 Location: Manchester UK
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Posted: Wed Aug 18, 2010 9:41 pm Post subject: |
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I don't think so; ships use the docking rules, shuttles use shuttlecraft bays.
Which would be feasable against galactic bases, but...difficult...against the Andros.
Which raises the question, can you land a shuttlecraft in a bay that already has a (friendly or enemy) shuttle in it? You *can* in SFB, although there are a raft of rules covering it, but I've no idea if that's legal in FC. _________________ We are Hydrans! NO ONE LIKES US! |
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1384
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Posted: Thu Aug 19, 2010 2:19 am Post subject: |
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I'm pretty sure there's a flat "you can't land a shuttle on an enemy ship" rule in FC. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 4091 Location: Dallas, Texas
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Posted: Thu Aug 19, 2010 2:29 am Post subject: |
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I don't see any reason that a shuttlecraft cannot dock (2D5a) like a ship can. It is under all the same restrictions and such, so it is ridiculously vulnerable. But it can do it. It would take up one of the available "docking positions" just as if it was a full ship.
(2D5c) expressly forbids shuttles landing (or being forced to land) on enemy ships. Any exception to this would have to be done as a scenario rule. _________________
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