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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Aug 24, 2010 4:00 pm Post subject: FC0004 - ISC versus Andromedan (mojo v terryoc) |
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Well, we have another pbem game going.
This has mojo jojo's ISC forces (CS, CS, CL, CL) facing off against Terry's extra-galatic invaders (INT, COB, COB)
Terry's Andros will start within 3 hexes of 0101
while
Gary's ISC will start within 3 hexes of 4230.
EAs and SitReps to come. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Krellex Lieutenant Commander
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Joined: 30 Sep 2009 Posts: 261 Location: RIS Phoenix
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Posted: Tue Aug 24, 2010 4:51 pm Post subject: |
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Ooohhh, this should be a good fight. *grabs popcorn to sit and watch* _________________
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue Aug 24, 2010 5:01 pm Post subject: |
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Terry's alternate fleet 9in case Gary chose not to face Andros) was the same ISC fleet he used in FC0001. An ISC civil war would have been interesting... but I'd have hated trying to remember which ISC counter went with which fleet... ![Confused](images/smiles/icon_confused.gif) _________________ Commander, Battlegroup Murfreesboro
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mojo jojo Lieutenant Commander
Joined: 23 Jun 2009 Posts: 340
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Posted: Tue Aug 24, 2010 5:12 pm Post subject: |
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The CS Charity, CS Mercy, and CL Compassion will attempt to set the misguided on the path to enlightenment. ![Razz](images/smiles/icon_razz.gif) |
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mjwest Commodore
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Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Tue Aug 24, 2010 5:15 pm Post subject: |
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Love the names. Incidentally, is it three ships (one CL) or four ships (two CLs)? _________________
Federation Commander Answer Guy |
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mojo jojo Lieutenant Commander
Joined: 23 Jun 2009 Posts: 340
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Posted: Tue Aug 24, 2010 5:29 pm Post subject: |
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3 ships at fleet scale. Both fleets are exactly 225 pts. |
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terryoc Captain
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Joined: 07 Oct 2006 Posts: 1386
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Posted: Wed Aug 25, 2010 3:21 am Post subject: |
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So how much damage can two PPDs put out at Range 10, again?
[counts on whatever it is Andromedans use for fingers]
Uh oh. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Aug 25, 2010 9:51 pm Post subject: |
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Andromedan EA / Start Positions:
Intruder: 0303-C at Speed 16
Battery Power:
Battery 1: 5 tokens
Battery 2: 5 tokens
Battery 3: 0 tokens
Battery 4: 0 tokens
30 Energy Tokens (10 batteries)
PA Panel cost: 2 tokens for forward bank, 1.5 tokens rear, 3.5 total
Base Speed 16, 8 tokens
Arm TRH A, second turn, 3 tokens
Arm TRH B, second turn, 3 tokens
Arm DisDev Z, second turn, 2 tokens
Tokens spent: 19.5 tokens
Power remaining 10.5 tokens (10 batteries)
Cobra 1: 0303-C at Speed 16
Battery Power
Battery 1: 5 tokens
Battery 2: 0 tokens
15 Energy Tokens (5 batteries)
PA Panel cost: 1 token forward, 1 token rear, 2 tokens total
Base Speed 16, 4 tokens
Arm TRL A, second turn, 2 tokens
Tokens spent: 10 tokens
Power remaining 5 tokens (5 batteries)
Cobra 2: 0303-C at Speed 16
Battery Power
Battery 1: 5 tokens
Battery 2: 0 tokens
15 Energy Tokens (5 batteries)
PA Panel cost: 1 token forward, 1 token rear, 2 tokens total
Base Speed 16, 4 tokens
Arm TRL A, second turn, 2 tokens
Tokens spent: 10 tokens
Power remaining 5 tokens (5 batteries) _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Aug 25, 2010 9:56 pm Post subject: |
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ISC EA and starting positions:
CS Charity in 4230-A at Speed 0
16 Power tokens (batteries used to preload PPD A)
Pay 4 tokens to load PPD A
Pay 0 tokens for Baseline Speed of 0
Total spent: 4
Tokens remaining: 12
CS Mercy in 4230-F at Speed 0
16 Power tokens (batteries used to preload PPD A)
Pay 4 tokens to load PPD A
Pay 0 tokens for Baseline Speed of 0
Total spent: 4
Tokens remaining: 12
CL Compassion in 4230-E at Speed 0
18 Power tokens (including batteries)
Pay 2 tokens to load Plasma A (2nd turn arming)
Pay 0 tokens for Baseline Speed of 0
Total spent: 2
Tokens remaining: 16 _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Fri Sep 03, 2010 12:24 am Post subject: |
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Brief update:
The Andromedans have advanced 16 hexes across the map, while the ISC have advanced 3 hexes. the ships are currently 22 hexes apart and jockeying for final positions.
Turn 2 Energy Allocation is due by Saturday. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sat Sep 11, 2010 2:07 am Post subject: |
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Sorry for the delay, but the holidays and visiting family took its toll on updates. Turn two EA is complete:
Andromedan EA:
Intruder
Battery Power:
Battery 1: 5 tokens
Battery 2: 3.0 tokens
Battery 3: 0 tokens
Battery 4: 0 tokens
28.0 Energy Tokens (8.0 batteries)
PA Panel cost: 2 tokens for forward bank, 1.5 tokens rear, 3.5 total
Base Speed 16, 8 tokens
Arm TRH A, second turn, 3 tokens (rolling from last turn)
Arm TRH B, second turn, 3 tokens (rolling from last turn)
Hold DisDev Z, 1 tokens
Tokens spent: 18.5 tokens
Power remaining 9.5 tokens (8. batteries)
Cobra #1
Battery Power
Battery 1: 5 tokens
Battery 2: 1 tokens
16 Energy Tokens (6 batteries)
PA Panel cost: 1 token forward, 1 token rear, 2 tokens total
Base Speed 8, 2 tokens
Arm TRL A, second turn, 2 tokens
Tokens spent: 6 tokens
Power remaining 10 tokens (10 batteries)
Cobra #2
Battery Power
Battery 1: 5 tokens
Battery 2: 1 tokens
16 Energy Tokens (6 batteries)
PA Panel cost: 1 token forward, 1 token rear, 2 tokens total
Base Speed 8, 2 tokens
Arm TRL A, second turn, 2 tokens
Tokens spent: 6 tokens
Power remaining 10 tokens (10 batteries)
ISC EA:
CS Charity
18 Power tokens (including batteries)
Pay 2 tokens to hold PPD A
Pay 6 tokens for Baseline Speed of 16
Total spent: 8
Tokens remaining: 10
CS Mercy
18 Power tokens (including batteries)
Pay 2 tokens to hold PPD A
Pay 6 tokens for Baseline Speed of 16
Total spent: 8
Tokens remaining: 10
CL Compassion
18 Power tokens (including batteries)
Pay 4 tokens to load Plasma A (as Plasma S)
Pay 6 tokens for Baseline Speed of 16
Total spent: 10
Tokens remaining: 8 _________________ Commander, Battlegroup Murfreesboro
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sat Nov 20, 2010 3:10 am Post subject: |
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Alfter an extened delay brought about by first an intense work schedule on my part, then a crashed comuter on the player part, followed by more 70+ hour work weeks - we're back at it:
Turn 2, Impulse 4 has been completed and the the move orders for 2.5 through 2.8 have been submitted.
Here's where the forces are currently located:
![](http://i964.photobucket.com/albums/ae129/scoutdad/FC0004/FC0004-Turn244.jpg) _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Nov 21, 2010 2:10 am Post subject: |
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Impulse 5:
Range from INT to ISC forces: 7 hexes.
All three ISC units have directed an Alpha Strike at the INT's weapon suite...
More to come... _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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terryoc Captain
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Joined: 07 Oct 2006 Posts: 1386
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Posted: Sun Nov 21, 2010 5:52 pm Post subject: |
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Hold on a tick, can PPDs use Directed Targeting? _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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Scoutdad Commodore
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Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Mon Nov 22, 2010 2:57 am Post subject: |
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Offensive Fire for FC0004 has been completed.
Here's wher they're at:
![](http://i964.photobucket.com/albums/ae129/scoutdad/FC0004/FC0004-Turn254.jpg) _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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