Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

ISC Rear Plasma

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Tue Aug 24, 2010 9:42 pm    Post subject: ISC Rear Plasma Reply with quote

Rear-firing ISC plasma ships can only fire one torpedo per turn in offensive mode (two for the BB). The rules use the word 'launch'; however, I presume these offensive 'launches' can be bolted too?
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Tue Aug 24, 2010 10:14 pm    Post subject: Reply with quote

Yes, that is correct. The intent is that only one Pl-F per turn can be used "offensive" in some manner, whether launched in seeking mode or fired as a bolt.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Tue Aug 24, 2010 10:58 pm    Post subject: Reply with quote

Can they be bolted at "defensively"?
Back to top
View user's profile Send private message
Bolo_MK_XL
Captain


Joined: 16 Jan 2007
Posts: 834
Location: North Carolina

PostPosted: Wed Aug 25, 2010 12:20 am    Post subject: Reply with quote

If you want to take the chance of missing a drone or Shuttle -- have at it --

As that is all they be used against defensively ---
Back to top
View user's profile Send private message
OGOPTIMUS
Captain


Joined: 10 Nov 2006
Posts: 979

PostPosted: Wed Aug 25, 2010 12:35 am    Post subject: Reply with quote

I'd think that you couldn't bolt a torpedo during defensive fire, since it's a direct fire mode of the weapon. I'm just envisioning people wanting to use fusions, disruptors, photons, etc somewhere down the line if this turns out to be the case.
_________________
O.G. OPTIMUS


Newest Page | Newer Page | OLD Page
Back to top
View user's profile Send private message Visit poster's website
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4751
Location: Middle Tennessee

PostPosted: Wed Aug 25, 2010 12:35 am    Post subject: Reply with quote

Terry bolted his PL-F at an impacted drone in his last pbem game. It kept a 12 point warhead from going through his non-existant #4 shield (at fleet scale). It was probably a good (read as game winning) move as if left his relatively unscathed CA facing a nearly destroyed NCA.
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Wed Aug 25, 2010 1:16 am    Post subject: Reply with quote

Why would you ever bolt a Pl-F in defensive fire? You are allowed to launch it defensively, and it is an auto-kill. Bolting it is a 1-4 to hit. Please tell me what I am missing here ...
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4751
Location: Middle Tennessee

PostPosted: Wed Aug 25, 2010 1:30 am    Post subject: Reply with quote

mjwest wrote:
Why would you ever bolt a Pl-F in defensive fire? You are allowed to launch it defensively, and it is an auto-kill. Bolting it is a 1-4 to hit. Please tell me what I am missing here ...


Hmmm... that does sound strange... wait, checking game FC0001 Sit Reps...

Yep, he launched the Pl-F at the drone. I erred...
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
DirkSJ
Lieutenant Commander


Joined: 08 Jun 2010
Posts: 239

PostPosted: Wed Aug 25, 2010 3:37 am    Post subject: Reply with quote

mjwest wrote:
Why would you ever bolt a Pl-F in defensive fire? You are allowed to launch it defensively, and it is an auto-kill. Bolting it is a 1-4 to hit. Please tell me what I am missing here ...

This was what I thought. I resisted replying because I figured I was forgetting something huge....apparently I wasn't Smile.
Back to top
View user's profile Send private message
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Wed Aug 25, 2010 3:10 pm    Post subject: Reply with quote

Uh... well when and if Gunboats ae introduced, it might be useful if the target is out of Pl-F range. Maybe...
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Wed Aug 25, 2010 5:09 pm    Post subject: Reply with quote

pinecone wrote:
Uh... well when and if Gunboats ae introduced, it might be useful if the target is out of Pl-F range. Maybe...

Moot point. I was talking about impacted targets. Gunboats (and fighters) don't "impact". I have no problem with bolting at very high speed targets that are not auto-hits for a seeking Pl-F. But an impacted seeking weapon (include, BTW, suicide shuttles) are auto-hit auto-kills for Pl-F in defensive fire.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
DaveP.
Lieutenant JG


Joined: 07 Feb 2010
Posts: 31

PostPosted: Wed Aug 25, 2010 8:28 pm    Post subject: Reply with quote

It's just a good thing they can't carronade. That'd make the 'defensive' F's just too potent, limitations and all.
_________________
Don't turn your head to the left, because I'll pass you on the right. Don't turn your head to the right, because I'll pass you on the left. And if you slow down, I'll run right over you.
Back to top
View user's profile Send private message
Nerroth
Fleet Captain


Joined: 08 Oct 2006
Posts: 1722
Location: Ontario, Canada

PostPosted: Thu Sep 23, 2010 9:17 pm    Post subject: Reply with quote

Should the ISC light battleship show up in this game, would it get the same one-per-side exception as the regular BB, or would it go down to one per turn?

Also, do torps fired "defensively" auto-kill Shriek missiles?
_________________
FC Omega Discussion (v3)
FC LMC Discussion
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Thu Sep 23, 2010 9:34 pm    Post subject: Reply with quote

Nerroth wrote:
Should the ISC light battleship show up in this game, would it get the same one-per-side exception as the regular BB, or would it go down to one per turn?

Should the ISC light battleship show up in Federation Commander, a decision on its launch rate will be made at that time. Until then, it is pure speculation.

Quote:
Also, do torps fired "defensively" auto-kill Shriek missiles?

Pl-F torpedoes fired defensively do 20 points of damage. If 20 points of damage will kill a Shriek missile, then yes. If 20 points of damage will not kill a Shriek missile, then no. Do note that there is nothing preventing you from firing more than one defensive Pl-F at the same target if one won't do the trick.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Nerroth
Fleet Captain


Joined: 08 Oct 2006
Posts: 1722
Location: Ontario, Canada

PostPosted: Fri Sep 24, 2010 6:01 am    Post subject: Reply with quote

mjwest wrote:

Should the ISC light battleship show up in Federation Commander, a decision on its launch rate will be made at that time. Until then, it is pure speculation.


I'll keep an eye out for it, then.

Quote:
Pl-F torpedoes fired defensively do 20 points of damage. If 20 points of damage will kill a Shriek missile, then yes. If 20 points of damage will not kill a Shriek missile, then no. Do note that there is nothing preventing you from firing more than one defensive Pl-F at the same target if one won't do the trick.


According to the Shriek missile info in CL41:

Quote:
...take twelve damage points to destroy...


So, looks like; thanks.
_________________
FC Omega Discussion (v3)
FC LMC Discussion
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group