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gurps_gm Lieutenant JG

Joined: 25 Jun 2010 Posts: 93 Location: Alameda, CA
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Posted: Wed Dec 08, 2010 5:06 am Post subject: Warp Factors 1-4.49999999999 and Speed |
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PD has the conversion table for warp factors for parsecs/day, but only from warp factor 4.5+. Vulcan is, IIRC, mentioned as 16 light-years in GURPS Romulans, and a week or so away at warp 2.5.
Is there somewhere a scale that includes warp 1 up to warp 4.49999999999? |
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mojo_billbo Commander

Joined: 07 Mar 2010 Posts: 426 Location: Danville, PA
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Posted: Wed Dec 08, 2010 1:47 pm Post subject: |
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I dug through all three of my GURPS PD books and Module Prime Alpha, and I couldn't find anything for less than warp 4.5.
It's never come up with any PD stuff I ran into, the opposite usually happens, "Why isn't our ship faster than warp 5.5?" |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1727
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Posted: Wed Dec 08, 2010 11:22 pm Post subject: |
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The answer should be in Hailing Frequencies which will be released on Friday.  _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Steve Cole Site Admin

Joined: 11 Oct 2006 Posts: 3807
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Posted: Thu Dec 09, 2010 4:51 pm Post subject: |
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The bottom line is anything up to 3.2 is "tactical combat speed" and would take so long to get anywhere as not to be worth the bother of going. (Think: six months to get to Hawaii. Why bother going?)
Even 3.5 would be "pack a lot of lunches". _________________ The Guy Who Designed Fed Commander
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gurps_gm Lieutenant JG

Joined: 25 Jun 2010 Posts: 93 Location: Alameda, CA
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Posted: Sun Dec 19, 2010 6:14 am Post subject: |
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I just want to cover my bases. I have had players who will make "reasonable decisions" because they are filling empty spots from episodes of classic trek, not knowing that things are different in the SFU. |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1727
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Posted: Sun Dec 19, 2010 1:58 pm Post subject: |
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Well, since Warp 1 is the speed of light, you have a base number to start with. The slowest ship is Warp 4.5. So you (and they) have a range to work with. When do they want to arrive? "In your ship, flying at normal speed, you could get there in X days. At Warp 1, it'll take Y years. When would you like to arrive?" (That's sort of how I would handle it, in my games.) _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Steve Cole Site Admin

Joined: 11 Oct 2006 Posts: 3807
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Posted: Sun Dec 19, 2010 7:59 pm Post subject: |
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Also remember that tactical speeds are cube of WF but the strategic speeds use a different and much higher scale. _________________ The Guy Who Designed Fed Commander
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gurps_gm Lieutenant JG

Joined: 25 Jun 2010 Posts: 93 Location: Alameda, CA
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Posted: Sun Dec 26, 2010 1:29 pm Post subject: |
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Yeah, I noticed the difference. I told my players that it was like from first to second gear...  |
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