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FC0014: Escalation - Krellex vs Blammo
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Scoutdad
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Joined: 09 Oct 2006
Posts: 4470
Location: Middle Tennessee

PostPosted: Sun Mar 13, 2011 6:17 am    Post subject: FC0014: Escalation - Krellex vs Blammo Reply with quote

Round two games coming up:

Fred (Krellex) will be flying:
Kzinti Battlecruiser - KHS Bloodbath
Federation Monitor - USS Jupiter

And will start at the north edge of the map between 1701 and 1401

versus

Robert (Blammo) who will be flying:
Orion Heavy Cruiser - OPS Burden of Proof
Klingon D5W - IKV Soulthief
And will start atthe south edge of the map between hexes 2630 and 2930.

Starting hexes and facing due ASAP.

Spreadsheets, maps, and ship cards will be processed and emailed tomorrow.
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Blammo
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Joined: 01 Mar 2011
Posts: 170
Location: Barnesville, GA

PostPosted: Sun Mar 13, 2011 1:14 pm    Post subject: Reply with quote

We who are about to die, salute you!
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Scoutdad
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Joined: 09 Oct 2006
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PostPosted: Tue Mar 15, 2011 11:02 pm    Post subject: Reply with quote

Starting Positions / EA's in.
First up: Fred
The Federation Monitor is starting in hex 1601D
Monitor - Turn 1 EA:
Total Power Available: 27 energy tokens
0 BTTY available - 6x Photons pre-armed Turn 0
Fed Monitor pays 4.0 energy tokens for baseline speed 8.
Federation Monitor pays 12 energy tokens to complete loading of 6x Photon Torpedoes [A,B,C,D,E,F]

The Kzinti BC is stating in hex 1501D
Kzinti BC - Turn 1 EA:
Total Power Available: 41 energy tokens
(36 self generated + 5 BTTY)
Kzinti BC pays 8.0 energy tokens for baseline speed 8

Total Power Remining: 33 energy tokens
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Scoutdad
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PostPosted: Tue Mar 15, 2011 11:04 pm    Post subject: Reply with quote

And Robert:
The Orion CA is stasrtign in hex 2930A
Orion CA - Turn 1 EA:
Total Power Available: 34 energy tokens
(34 self generated + 0 BTTY)
Orion CA pays 24 energy tokens for base speed 24
(BTTY empty to preload Photons on Turn 0)
Orion CA pays 4 energy tokens to complete loading of 2x Photon torpedoes [A,B]
Total Power Remaining: 6 energy tokens

The Klingon D5W is starting in hex 2930A
IKV Soulthief - Turn 1 EA:
Total Power Available: 43 energy tokens
(39 self-generated + 4 BTTY)
D5W pays 24 energy tokens for basespeed 24.
Total Power Remaining: 19 energy tokens.
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Scoutdad
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PostPosted: Tue Mar 15, 2011 11:04 pm    Post subject: Reply with quote

Turn 1, Impulse 1 through 4 movement orders due to me no later than midnight - Wednesday March 17.
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Scoutdad
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PostPosted: Fri Mar 18, 2011 10:49 pm    Post subject: Reply with quote

Turn 1 movement is completed.
Here's where the ships are at:



Some Weapons Fire designated, currently awaiting rebid orders.
Fire results to follow when complete.
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Blammo
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Joined: 01 Mar 2011
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Location: Barnesville, GA

PostPosted: Fri Mar 18, 2011 11:17 pm    Post subject: Reply with quote

Please review my email I just sent. I don't think my movement and position are correct.

Thanks! Smile
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Krellex
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Joined: 30 Sep 2009
Posts: 261
Location: RIS Boise

PostPosted: Fri Mar 18, 2011 11:55 pm    Post subject: Reply with quote

Umm, I don't have an email?
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Blammo
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PostPosted: Sat Mar 19, 2011 12:00 am    Post subject: Reply with quote

Krellex wrote:
Umm, I don't have an email?


LOL Smile Not you, Tony Very Happy
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Krellex
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PostPosted: Sat Mar 19, 2011 12:07 am    Post subject: Reply with quote

I mean I don't have one from Tony. Very Happy
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Scoutdad
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PostPosted: Sun Mar 20, 2011 12:32 am    Post subject: Reply with quote

Fred: You didn't get one as I had incorrectly plotted the final postion of Roberts ships.
Your weapons fire generated a break condition for him.

Now that I am correcting the error, his orders will be followed and that will generate break conditions for each of you... so expect an email later this evening.
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Krellex
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Joined: 30 Sep 2009
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Location: RIS Boise

PostPosted: Sun Mar 20, 2011 4:54 am    Post subject: Reply with quote

Understood. Very Happy
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Scoutdad
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PostPosted: Sun Mar 20, 2011 4:48 pm    Post subject: Reply with quote

Well, shucks.
I was updatign this turn during my lunch break at work...
I had updated the excel spreadsheet with all the positions through the end of the turn, but had only updated the map through Impulse 7 when I received a call.
After the call, I forgot to update the map for Impulse 8.
Here is where the units actually are in relation to each other:



Awaiting confirmation of weapon fire orders before proceeding.
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Scoutdad
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PostPosted: Sun Mar 20, 2011 6:03 pm    Post subject: Reply with quote

Weapons fire confirmed and processed:
Kzinti BC pays 8 energy tokens to fire 4x Disruptor [A,B,C,D] at the Klingon D5W [Soulthief].
To Hit rolls of 5,2,4,3 for 3 hits at 9 points to the #1 shield of the IKV Soulthief.

Federation Monitor fires 3 standard-load Photons [F,G,H] at the Klingon D5W [Soulthief].
To hit rolls of 1,3,4 for 1 hit at 8 points to the #1 shield of the IKV Soulthief.

IKV Soulthief pays 4.0 energy tokens to reinforce against volley #1 (9 points become 5 points)
Volley #1 scores 5 shield damage, Volley #2 scores 8 shield damage.
Total of 13 points of damage scored on the #1 shield.

Klingon D5W [Soulthief] pays 8 energy tokens to fire 4x Disruptor [A,B,C,D] at the KHS Bloodbath.
To hit rolls of 5,3,2,6 for 2 hits at 6 points.
KHS Bloodbath pays 3.0 energy tokens to reduce volley to 3 points scored on #1 shield.
Total of 3 points of damage scored on the #1 shield.
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storeylf
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Joined: 24 Jul 2008
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PostPosted: Sun Mar 20, 2011 7:17 pm    Post subject: Reply with quote

The second map with the latest update is the same one as before?
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