Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Hydran PFs

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Star Fleet Battles
View previous topic :: View next topic  
Author Message
captaincf
Lieutenant JG


Joined: 03 Apr 2011
Posts: 38

PostPosted: Tue May 10, 2011 6:47 am    Post subject: Hydran PFs Reply with quote

So were the Howler PFs really so powerful that they got snubbed in the Captain's Edition? The Tholian Arachnid-P is really nasty too, How much more powerful was the Howler?
Back to top
View user's profile Send private message
Bolo_MK_XL
Commander


Joined: 16 Jan 2007
Posts: 787
Location: North Carolina

PostPosted: Tue May 10, 2011 2:16 pm    Post subject: Reply with quote

Believe me they were --

The early version with 4 gatlings, would slaughter most anything that allowed them to get close ---

Paired with the pf scout, the safest place to be was in a different quadrant ---

With their speed and firepower, they could change how a fleet maneuvered:
Scouts had to have escorts, drone bombardment ships needed escorts ----

If you recall the "This is your D7, This is your D7 after 3 Stingers" -- imagine that as a B-10 after 6 Howlers --
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 3489
Location: Dallas, Texas

PostPosted: Tue May 10, 2011 3:22 pm    Post subject: Reply with quote

Four Ph-G will do 48-64 points of damage at range 0-1. You have five of them, supported by a scout PF. The scout PF (and potentially the tender) make it very hard to kill them on the way in. If even two of them make it to range 0-1, that is 100+ points of damage on the target. Assuming you can't kill them, too, (which is a safe bet, or they wouldn't be there) that is another 100+ points of damage on Impulse #1 of the next turn. No other combination of two PFs is gonna match that.

And the current Howlers are still extremely nasty with three Ph-G. That'll still do 36-48 points of damage for one PF. That's 80-90 points of damage from two PFs, with another 80-90 on the following turn's impulse #1.

This is, of course, all predicated on getting those PFs to range 0-1. If you can keep Howlers outside range 3, they are virtually toothless. But, given their numbers, speed, maneuverability, and EW cover, it should be virtually impossible to keep them out of range 0-1.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
captaincf
Lieutenant JG


Joined: 03 Apr 2011
Posts: 38

PostPosted: Tue May 10, 2011 3:48 pm    Post subject: Reply with quote

Ok then, I guess I will issue a warning when I use them. Though I must say, as a long time Hydran player, I never thought one of our units would be feared like this.
Back to top
View user's profile Send private message
Bolo_MK_XL
Commander


Joined: 16 Jan 2007
Posts: 787
Location: North Carolina

PostPosted: Tue May 10, 2011 5:07 pm    Post subject: Reply with quote

Fly a squadron of PFs like that into a fight running 8 - 12 pts of ECM -- even without that firepower someone is soiling their pants --

Getting to range 1 not that difficult -- possibility of getting operational kill on 2 is about the most any target can hope for --
Back to top
View user's profile Send private message
captaincf
Lieutenant JG


Joined: 03 Apr 2011
Posts: 38

PostPosted: Wed May 11, 2011 11:38 am    Post subject: Reply with quote

Now the fair and balanced gamer in me is thinking, "Yes, that is a broken unit."

The Hydran fan in me is saying, "You say that like it's a bad thing."

Ofcourse we also have the Hunter frigate. Kind of balances things out, doesn't it?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Star Fleet Battles All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group