View previous topic :: View next topic |
Author |
Message |
Monty Lieutenant Commander
Joined: 23 Aug 2007 Posts: 239
|
Posted: Sun Jul 17, 2011 4:18 am Post subject: Enveloping Plasma Torpedoes |
|
|
I drudged this up from an old thread. My game group wants to play FC with EPT's in an effort to get the plasma-chuckers out on the table more.
"If you want to play with envelopers, it would work like this:
- Can only make G/S/R torpedoes enveloping.
- Cost to make a warhead enveloping is the same as the last turn of arming. This energy is applied at the point of launch. This can be done to a held torpedo.
- Warhead strength is doubled.
- Damage is applied as evenly as possible to all of opponent's shields. Defender applies points (and so chooses where the "odd points" go).
- Each shield (or PA bank) is indeed a separate volley. Units without shields just take full damage."
Is there anything else we need to consider?
Thanks
Monty |
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Sun Jul 17, 2011 4:55 am Post subject: |
|
|
Not to start with, no.
Do be aware that the power you pay at the point of launch is in addition to the energy applied in Energy Allocation. So, for a Pl-S torpedo, you paid 2 points on the first turn, 2 points on the second turn, and 4 points on the third turn. To launch as an enveloper, you have to spend an additional 4 points at the point of launch. _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
leathernsteel Lieutenant SG
Joined: 07 Jun 2011 Posts: 196 Location: Orlando, FL
|
Posted: Sun Jul 17, 2011 5:27 pm Post subject: |
|
|
I like this house rule! When I play with plasma's I'll see if everyone will go for this! |
|
Back to top |
|
|
Sllarr Lieutenant SG
Joined: 01 Apr 2008 Posts: 148
|
Posted: Mon Jul 18, 2011 10:30 pm Post subject: |
|
|
I have a couple of questions regarding the EPT's (never played SFB, just FC):
1 - If a target has a down shield at the point of impact (for example the #4 shield) but has the remaining 5 shields still up, how do I resolve the damage ? It is taken 100% as internals or distributed evenly on the 6 faces as a mix of internals and shield hits ?
2 - One of the shields collapses during the hit distribution on the 6 shileds. Do the hits in that face becmoe internals or are distributed as extra hits on the ramaining shields ?
I also really like this rule and will try it the next time I play. |
|
Back to top |
|
|
Bolo_MK_XL Captain
Joined: 16 Jan 2007 Posts: 836 Location: North Carolina
|
Posted: Mon Jul 18, 2011 11:02 pm Post subject: |
|
|
Unlike Hellbore -- you divide the points evenly among shields --
Damage is done as a volley to each shield --
Any damage greater than the shield are counted as internals (same on each shield) --- |
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Tue Jul 19, 2011 2:16 am Post subject: |
|
|
You divide the damage evenly regardless of the state of the shields. So, if for example, a ship is hit by a full strength Pl-S, each shield will take 10 points of damage. If a given shield has less than 10 boxes left, the target ship will take internals. (The Pl-S normally does 30 points. Doubled is 60 points. Divide that between 6 shields gives 10 points per shield.) _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Monty Lieutenant Commander
Joined: 23 Aug 2007 Posts: 239
|
Posted: Wed Jul 20, 2011 3:14 am Post subject: |
|
|
(The Pl-S normally does 30 points. Doubled is 60 points. Divide that between 6 shields gives 10 points per shield.)
...nine to each shield and six burn-through damage because of the six separate volleys, correct? |
|
Back to top |
|
|
Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
|
Posted: Wed Jul 20, 2011 3:26 am Post subject: |
|
|
Monty wrote: | (The Pl-S normally does 30 points. Doubled is 60 points. Divide that between 6 shields gives 10 points per shield.)
...nine to each shield and six burn-through damage because of the six separate volleys, correct? |
Correct. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Wed Jul 20, 2011 3:55 am Post subject: |
|
|
Yes, that is true.
I was merely showing where the damage went. It was an exercise for the reader to remember burn-through. _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Monty Lieutenant Commander
Joined: 23 Aug 2007 Posts: 239
|
Posted: Sun Dec 04, 2011 2:30 pm Post subject: |
|
|
Will EPT's be considered for BOM?
Anyone had a chance to play test them much? |
|
Back to top |
|
|
The_Rock Lieutenant Commander
Joined: 16 Jul 2008 Posts: 240
|
Posted: Sun Dec 04, 2011 5:53 pm Post subject: |
|
|
It needs to be a standard rule, not BoM. Plasma is useless in Fed Com right now.
I have played a few games with it and it has done exactly as expected - allowed the plasma player to turn off the enemy with fewer plasma comitted.
Patrick and I have planned an organized playtest of the rule, but have not gotten it off the ground yet. |
|
Back to top |
|
|
|