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Drone Launch in same hex as target

 
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Finman
Ensign


Joined: 09 Jun 2012
Posts: 14

PostPosted: Sat Jun 09, 2012 10:58 pm    Post subject: Drone Launch in same hex as target Reply with quote

Hello - first post here. We're just finishing up the (probably) 5th game of FC, after a LONG break from SFB. Ran into a situation on a Kzinti ship wanting to launch drones at a target ship in the same hex.

The rules state (4F2c), "if a seeking weapon is launched in the same hex as it's target, it will not impact until the movement portion of the next impulse (by which time the target may or may not have moved out of the hex.)"

Our question is, when is the "movement portion" of the next impulse? Is it sub-pulse 1 of the next impulse (even though the drone doesn't actually "move"), or when the drone moves in the next impulse, after sub-pulse 4, or at some other time in the sub-pulses?

It only makes a difference as it determines which shield is hit.

Appreciate any insight (and appropriate rules reference) someone can provide.
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Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4470
Location: Middle Tennessee

PostPosted: Sat Jun 09, 2012 11:16 pm    Post subject: Reply with quote

It is after subpulse-1 of the next impulse, which might allow a ship at speed 24+1 to completely escape.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 3496
Location: Dallas, Texas

PostPosted: Sun Jun 10, 2012 4:07 am    Post subject: Reply with quote

Scoutdad is correct.
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Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1966
Location: Devon, UK

PostPosted: Sun Jun 10, 2012 2:34 pm    Post subject: Reply with quote

Hey Finman and welcome to the forum and to the game Smile

There's a meaty discussion on this very subject here: http://tinyurl.com/7gtsxp5

Enjoy Smile
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