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Cloaking Cost

 
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Spacecowboy87
Lieutenant SG


Joined: 03 Jan 2012
Posts: 188
Location: Colorado

PostPosted: Wed Jan 23, 2013 12:40 am    Post subject: Cloaking Cost Reply with quote

A ship cloaks and pays for the first four impulses (5P2). Could a ship, if it felt the need, go ahead and pay for more impulses right then? I realize you wouldn't want to pay too far in advance for tactical reasons, and of course you couldn't cross the turn break. But I hate record keeping, and if I intend to spend the whole turn cloaked I'd like to just pay for it all up front.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 3464
Location: Dallas, Texas

PostPosted: Wed Jan 23, 2013 4:56 am    Post subject: Reply with quote

How you handle it within your group is up to you, however, by the rules, no, you can't "prepay" for cloak any more than you can "prepay" for an unfired disruptor bolt.

After those first four impulses, it is purely pay-as-you-go and impulse-by-impulse.
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Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1937
Location: Devon, UK

PostPosted: Wed Jan 23, 2013 11:00 am    Post subject: Reply with quote

Personally, I just set aside the number of energy tokens I anticipate using for the cloak
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