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SFB Products that are new as ebooks
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David
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Joined: 08 Nov 2009
Posts: 172
Location: Florida

PostPosted: Wed Mar 20, 2013 2:50 pm    Post subject: Reply with quote

Well done, I ordered the tactics manual as soon as I saw your post Very Happy
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Jean
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Joined: 18 Sep 2008
Posts: 1236

PostPosted: Sat Aug 24, 2013 3:45 pm    Post subject: Reply with quote

New on e23! The formerly out-of-print SFB Module D3 Booms and Saucers is now available again! You can also get it as a "classic reprint" from our storefront.

http://e23.sjgames.com/item.html?id=ADB3553

The capability of Federation and Klingon ships to separate their forward sections for use as "space lifeboats" is well known, and happens in scenarios and campaigns from time to time (more often than many players realize).

In response to requests from players, we have created this module to provide the specific SSDs needed for these separated booms and saucers.

Module D3 includes SSDs for:

12 Federation saucers
12 Klingon booms
5 Neo-Tholian rear hulls

Also included are two exciting scenarios:

Deadly Stings
A Klingon's Revenge

Want a print version? We're selling it with a B&W cardstock cover: http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=3553&Category_Code=
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Jean
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PostPosted: Wed Sep 25, 2013 6:39 pm    Post subject: Reply with quote

People have asked us for Update 2 to the Commander's edition rulebook. (Update 1 simply brought Rev. 0 up to the released Rev. 1.) This long out-of-print treasure is now available as an e-book through e23: http://e23.sjgames.com/item.html?id=ADBSFB3032

Check it out!

Update #2 adds substantially to the core rulebook. Ground combat, boarding parties, more weapons, more ships (and names for them), the introduction of the Lyran Democratic Republic, scenarios, and the Bargantine Campaign are all in this update.

D16 Advanced Boarding Parties: Conduct a boarding assault against an enemy starship with this unique intra-ship combat system.

D22 Energy Balance Due to Damage: An ultra-realistic system for assessing the effects of power lost due to battle damage during the turn.

FD10-15: Advanced modular drone construction, Swordfish drones fire phasers at their target, armored drones survive target defenses, Spearfish drones penetrate enemy shields.

FP8-10: Plasma bolts allow a direct-fire option for plasma torpedoes, Type-D torpedoes can be carried by fighters, special racks allow ships to fire Type-Ds for point defense.

Ships: All of the ship data from SSD Books #7, #8, and #9, plus the ships from Supplement #3, plus the ships published in the addenda (in addition to a special compilation of all of the addenda). Also included are three dozen totally new ships never before published. As a special bonus, a complete list of ship names is also included.

Lyran Democratic Republic: A Star Fleet Battles minor empire, the LDR is a neutral power at the junction of the Klingon, Lyran, and Hydran empires.

Scenarios: The 21 Nexus scenarios, which have been completely updated and reformatted.

The Bargantine Campaign: Just after the General War, the former Klingon Satrapy Bargantina attempted to recover the Landfalk planetary system from the Hydrans. The resulting campaign saw the deadly Exodrones fired against Hydran Harriers.

SSDs: Eight SSD sheets from important Star Fleet Battles starships, including three totally new ships never seen before.

Abbreviations: A completely updated edition of Annex #5, listing the abbreviations used in the Star Fleet Battles rules system.

Revisions: The bulk of this material was previously published in various issues of Nexus magazine and Captain's Log. This edition has been completely revised and updated and includes all addenda previously published and a considerable amount of totally new material. Update #2 is more than just a compilation of old material, it is an important new Star Fleet Battles module.

Note: This product adds new play situations, background material, rules, and starships for the Star Fleet Battles game system. You must have Star Fleet Battles Volume I to use this material. Some material in this product also requires other SFB volumes and products.
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Jean
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Joined: 18 Sep 2008
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PostPosted: Fri Jan 24, 2014 11:36 pm    Post subject: Reply with quote

Can You Command a Starship?

Your crew lives or dies on your skill and cunning, as you turn to bring your strongest shields and most powerful weapons toward your enemy -- an enemy that might be another starship, a massive robot berserker or an alien being that dwarfs even your massive ship.

The ebook of the Designer 's Edition of Star Feet Battles is now available from multiple venders.

e23: http://e23.sjgames.com/item.html?id=ADB5501-79

DriveThru RPG: http://rpg.drivethrustuff.com/product/125533/Star-Fleet-Battles-Designers-Edition

Wargame Vault: http://www.wargamevault.com/product/125533/Star-Fleet-Battles-Designers-Edition

At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end of it, expanding it from 28 pages to 44 (and effectively just moving the staples from page 14 to page 22). Back then, new SFB rules just got the next number in one big sequence, so you will find weapons rules in two places, scenarios in two places, and ship descriptions in two places. The game was exploding (in more ways than one) and we just kept tacking things onto the end of it. These days, people would expect us to sell a "conversion kit" to bring the pocket edition up to a boxed edition standard, but back then nobody even asked for that. Everyone was happy to (in effect) buy the pocket edition again. We also added a second sheet of counters (these days those are considered half-sheets) and more SSDs (which is those days were lose folded sheets).

The pages from the original pocket edition included all of the core elements that are still the bedrock of SFB: General rules, the first timeline and map, Sequence of Play, Energy Allocation, Movement (including Disengagement), combat, damage allocation, firing arcs, control systems, sensors, scanners, Hull, lab, probes, phasers, photons, disruptors, plasma torpedoes, drones, power (warp, impulse, reactor, batteries), shields, security stations and Klingon mutiny, shuttlecraft, critical hits, leaky shields (which went away in later editions and resurfaced in Federation Commander), damage control, tractor beams, transporters, boarding parties, crew units, emergency deceleration, non-violent combat, super-intelligent computers, boom separation, saucer separation, electronic warfare, and nuclear space mines. (Those rules were updated with a half-dozen errata items found up to that point.)
Federation ships included the Federation dreadnought, command cruiser, cruiser, and light cruiser; Klingon D6 and D7; Kzinti strike cruiser and light cruiser; Romulan Warbird, War Eagle, and KR; Gorn heavy and light cruisers, and the generic base station.

Scenarios included The Duel, Fleet Action, Planet Crusher, Space Amoeba, Base Defense, Sabotage, and Surprise Reversed.

Campaigns included the Captain's Game and Star Fleet Defense Game.

The sublight game (which has yet to be reprinted in later editions)

To this we added 16 pages of Advanced Game material including:

Mass-based Movement: No longer did every ship have a movement cost of 1. The dreadnought slowed down; light cruisers sped up.

Free movement (no more plotting 32 hexes of movement before you saw what the enemy was doing).

Tactical Warp Maneuvers, High Energy turns with breakdown

Kzinti fighters

New kinds of drones (the first step on a long and slippery road)

Anti-drones (only because there was a leftover box on a Kzinti ship and we had no other ideas of what to do with it)

Overloaded photons and disruptors, Gorn swivel torpedo launchers, Ubitron Interface Modules

Federation tug pods (other empires had to wait for their tugs)

New more complicated firing arcs for ships from television

Tholians and their webs, Stasis field generators, Using tractor beams at warp speed

Ground bases, planets, asteroids

New ships in the boxed designer's edition included the Federation scout, destroyer, and tug; the Klingon C8 and C9 dreadnoughts, and the F5 and E4 frigates; Kzinti strike carrier and frigate; Romulan KF5R frigate, Tholian patrol corvettes, Orion raider cruisers, starbases, and freighters.

New scenarios included Piracy, Duel with a Pirate, Pursuit into the Asteroids, Pirates Go for Big Game, Moray Eel of Space, Cosmic Cloud, Assault on a Starbase, The Coming of the Meteor, Cruise Drones, and The Attack of Shuttle Group #26.

Advanced versions of the Captain's Game and Star Fleet Defense Game were included.

All of the charts, tables, and indexes were updated.
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David
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Joined: 08 Nov 2009
Posts: 172
Location: Florida

PostPosted: Thu Feb 20, 2014 3:48 pm    Post subject: Reply with quote

Any plans to put the advanced missions SSD book on e23?
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Steve Cole
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PostPosted: Thu Feb 20, 2014 3:58 pm    Post subject: Reply with quote

We plan to put every SSD book on e23 but (because of some people who give nasty reviews to non-updated books) not until we update them.

I don't really know if that particular one has been updated or not.

Updating takes hours of work and the sales barely pay for the employee time, so we have to work those in with more profitable projects.
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David
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Location: Florida

PostPosted: Thu Feb 20, 2014 6:46 pm    Post subject: Reply with quote

Thank you.
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Valander
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Joined: 22 Nov 2007
Posts: 23
Location: Seattle, WA USA

PostPosted: Thu Feb 20, 2014 11:26 pm    Post subject: Reply with quote

Steve Cole wrote:
We plan to put every SSD book on e23 but (because of some people who give nasty reviews to non-updated books) not until we update them.

I don't really know if that particular one has been updated or not.

Updating takes hours of work and the sales barely pay for the employee time, so we have to work those in with more profitable projects.
Understandable. It's not "free" work by any means.

But I'll buy every SSD book that goes up. Which, I know, one sale of each doesn't even come close to covering costs, but... Wink
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David
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Joined: 08 Nov 2009
Posts: 172
Location: Florida

PostPosted: Fri Feb 21, 2014 2:54 pm    Post subject: Reply with quote

Valander wrote:
But I'll buy every SSD book that goes up. Which, I know, one sale of each doesn't even come close to covering costs, but... Wink


I agree. Shipping costs aren't going to get less expensive. It just makes more sense, imo, to purchase something in this format (e23).
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brucesim2003
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Joined: 07 Oct 2010
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PostPosted: Mon Feb 24, 2014 9:42 am    Post subject: Reply with quote

I'm just waiting to hear the advanced missions SSD book has been updated before I buy a copy of the module. Shall I hold my breath?
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Steve Cole
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PostPosted: Mon Feb 24, 2014 7:05 pm    Post subject: Reply with quote

I had to go dig up the answer to the question.

The AdvMis SSD book has not been updated yet.

There was some confusion a year ago when the rulebook was updated and somebody somewhere assumed that the SSD book also had been.

Work to update that SSD book had just begun when the fatal computer crashes of last year derailed that and many other projects.

It's a BIG book, 143 SSDs, just about the biggest one. Literally, we could update two other books (if we don't pick really big ones) instead of this one. It needs to be updated but then so does every SSD book.

Steve Petrick is busy right now but the next time he decides to do an SSD update this is one of the three or four top picks.
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Jean
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PostPosted: Tue Apr 01, 2014 8:18 pm    Post subject: Reply with quote

SFB 2012 Master Rulebook Now Available from Multiple Sources

The Star Fleet Battles Master Rulebook includes all of the "rules" (no scenarios, annexes, SSDs, counters, maps, or ship descriptions) from Basic Set, Advanced Missions, C1, C2, C3, F1, F2, J, J2, K, M, X1, X1R, Y1, and Y2. All rules have been integrated into a single continuous text, all errata have been incorporated, and some new clarifications have been added. The book also includes rules (S1.0) through (S8.0) and the (R0.0) rules.

NOTE: This is the RULES, not the rest of the game. If you don't have any other Star Fleet Battles products, you won't be able to play as you won't have the ship descriptions, ship diagrams, map, annexes, counters, energy forms, impulse charts, or anything else you need to play. If you are just starting, we suggest that you get the Basic Set instead so you can start playing immediately.

Get the Star Fleet Battles Master Rulebook from these sources:

Warehouse 23: http://www.warehouse23.com/products/star-fleet-battles-electronic-master-rulebook (digital only)

DriveThru RPG: http://rpg.drivethrustuff.com/product/128017/Star-Fleet-Battles-Electronic-Master-Rulebook

Wargame Vault: http://www.wargamevault.com/product/128017/Star-Fleet-Battles-Electronic-Master-Rulebook

And in print from ADB: http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=5412&Category_Code=SCR

If you would like to get the Basic Set, you can either get it from your friendly local game store or from ADB: http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=5501&Category_Code=SCR

For information and reviews of this rulebook, see BoardGame Geek: http://boardgamegeek.com/boardgameexpansion/26203/star-fleet-battles-silver-anniversary-master-ruleb
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Jean
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PostPosted: Wed Apr 16, 2014 11:43 pm    Post subject: Reply with quote

SFB Module T 2012 Tournament Available from Multiple Sources

Now available in print and as an e-book, this valuable guide will assist you in any tournament you want to run. And now, you have the choice of black and white SSDs (original) or color SSDs (or both!)

Rulebook:

Warehouse 23: http://www.warehouse23.com/products/star-fleet-battles-module-t-2012-tournament-rulebook

DriveThru RPG: http://rpg.drivethrustuff.com/product/128623/Star-Fleet-Battles-Module-T-2012-Tournament-Rulebook

Wargame Vault: http://www.wargamevault.com/product/128623/Star-Fleet-Battles-Module-T-2012-Tournament-Rulebook


B&W SSD book:

Warehouse 23: http://www.warehouse23.com/products/star-fleet-battles-module-t-2012-tournament-ssd-book-b-and-w

DriveThru RPG: http://rpg.drivethrustuff.com/product/128630/Star-Fleet-Battles-Module-T-2012-Tournament-SSD-Book-BW

Wargame Vault: http://www.wargamevault.com/product/128630/Star-Fleet-Battles-Module-T-2012-Tournament-SSD-Book-BW



Color SSD book (available as an e-book ONLY):

Warehouse 23: http://www.warehouse23.com/products/star-fleet-battles-module-t-2012-tournament-ssd-book-color

DriveThru RPG: http://rpg.drivethrustuff.com/product/128631/Star-Fleet-Battles-Module-T-2012-Tournament-SSD-Book-Color

Wargame Vault: http://www.wargamevault.com/product/128631/Star-Fleet-Battles-Module-T-2012-Tournament-SSD-Book-Color


The print version includes the Rulebook and the B&W SSD book, along with countersheets and a map: http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=5622&Category_Code=SNRM
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