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Andromedan issues

 
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Dan Ibekwe
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Joined: 08 Mar 2007
Posts: 445
Location: Manchester UK

PostPosted: Thu Jul 10, 2014 5:08 am    Post subject: Andromedan issues Reply with quote

A couple of questions inspired by last night's Feds vs Andros game...

1) If a ship is displaced, are its turn and sideslip modes reset to zero?

2) If a mothership is destroyed, what happens to satellite ships in its hangar?

3) A less likely situation, if a satellite ship inside the mothership's hangar is destroyed (if it was recovered with full panels but too severely damaged to power them on the next turn, perhaps), what happens to the mothership?
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mjwest
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Joined: 08 Oct 2006
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PostPosted: Thu Jul 10, 2014 5:42 am    Post subject: Reply with quote

1) Doesn't appear to. So, no. The turn mode and sideslip mode are unaffected by displacement.

2) They all die.

3) That is an excellent question. I dunno. In SFB, the mothership takes the full brunt of the satellite ship's explosion. But, in Federation Commander, there is no explosion. My initial thought is that the satellite ship is destroyed, but the mothership is unaffected. I'll have to check with Steve on that one.
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Dan Ibekwe
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PostPosted: Thu Jul 10, 2014 5:49 am    Post subject: Reply with quote

Thanks Mike!
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Steve Cole
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PostPosted: Thu Jul 10, 2014 2:51 pm    Post subject: Reply with quote

3) A less likely situation, if a satellite ship inside the mothership's hangar is destroyed (if it was recovered with full panels but too severely damaged to power them on the next turn, perhaps), what happens to the mothership?

No rule covers this. I will think about whether or not I want to create one.
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mjwest
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PostPosted: Thu Jul 10, 2014 5:43 pm    Post subject: Reply with quote

Just to be clear, unless Steve creates a new rule, the answer is: "The satellite ship quietly implodes without harming any other satellite ships in the hangar or the mothership."
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