View previous topic :: View next topic |
Author |
Message |
Spacecowboy87 Lieutenant Commander
Joined: 03 Jan 2012 Posts: 209 Location: Colorado
|
Posted: Fri Sep 25, 2015 6:33 pm Post subject: Boarding Parties |
|
|
Are boarding parties rooted to their ship, or can they "loaned out" to another friendly ship? I don't mean to help defend the other ship, but rather to have one ship in the fleet act as the "labor pool." _________________ Damn, these dice are cold! |
|
Back to top |
|
|
Steve Cole Site Admin
Joined: 11 Oct 2006 Posts: 3833
|
Posted: Sat Sep 26, 2015 3:17 pm Post subject: |
|
|
Nothing stops you from doing that during a scenario.
Nothing allows you to do that before the scenario starts. _________________ The Guy Who Designed Fed Commander
|
|
Back to top |
|
|
djdood Commodore
Joined: 01 Feb 2007 Posts: 3414 Location: Seattle, WA
|
Posted: Sat Sep 26, 2015 8:14 pm Post subject: |
|
|
A fleet with a "commando" variant is very resistant to capture attempts, for the very reason that it can transport "loaned" boarding parties to its fleet-mates.
The flip side to that is that a fleet with one is also much more able to capture enemy ships. _________________
|
|
Back to top |
|
|
Spacecowboy87 Lieutenant Commander
Joined: 03 Jan 2012 Posts: 209 Location: Colorado
|
Posted: Sat Sep 26, 2015 11:29 pm Post subject: |
|
|
My thought was a ship on point that is likely to have the snot blown out of him could leave his boarding parties behind, where they might do some good later. _________________ Damn, these dice are cold! |
|
Back to top |
|
|
djdood Commodore
Joined: 01 Feb 2007 Posts: 3414 Location: Seattle, WA
|
Posted: Sun Sep 27, 2015 1:21 am Post subject: |
|
|
Perhaps, but that means the receiving ship would have to drop its frontal shields, which is never convenient. _________________
|
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Sun Sep 27, 2015 7:31 am Post subject: |
|
|
Using the rules provided, as Steve states, the marine unit allocation at the start of a scenario is fixed. Each ship has its stated allocation, no more and no less. Once the scenario starts, the marines can be reallocated as desired, but must do so under the rules. That means the marines must be reallocated through transporters, shuttles, and/or docking.
The one thing that would be an exception is if there is a specific scenario rule that delineates a modification to the starting allocation. (Typically this will take the form of either extra marines because of some special mission, or fewer marines because they were lost immediately prior the scenario.) _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Mike Fleet Captain
Joined: 07 May 2007 Posts: 1675 Location: South Carolina
|
Posted: Fri Oct 02, 2015 3:37 pm Post subject: |
|
|
This just in from Captain Obvious...
If the point ship dumps its boarding parties to other ships, it may very well have the snot beat out of it, but it is also far more likely to be captured outright instead of simply destroyed. And capturing a ship is worth twice the points that destroying a ship is worth. _________________ Mike
=====
Sandpaper gets the job done, but makes for a lot of friction. |
|
Back to top |
|
|
|