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Hellbore Damage Dip...

 
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SylvrDragon
Lieutenant Commander


Joined: 23 Feb 2008
Posts: 203
Location: Euless, Texas

PostPosted: Sat Apr 05, 2008 5:05 pm    Post subject: Hellbore Damage Dip... Reply with quote

What's with the dip in damage for Hellbores at range 3-4?
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 3462
Location: Dallas, Texas

PostPosted: Mon Apr 07, 2008 12:16 am    Post subject: Reply with quote

It is the result of forcing the damage the weapon does into a fixed format. Note that while the amount of damage applied to the weakest shield does dip at range 3-4, the total damage done is greater at range 3-4 than it is at range 5-8.

Range 3-4: 5 + (2 * 5) = 15 points of damage
Range 5-8: 7 + (1 * 5) = 12 points of damage

It is what it is.
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SylvrDragon
Lieutenant Commander


Joined: 23 Feb 2008
Posts: 203
Location: Euless, Texas

PostPosted: Mon Apr 07, 2008 3:12 pm    Post subject: Reply with quote

Ah, I see...Still don't like it though. lol
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mjwest
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Location: Dallas, Texas

PostPosted: Mon Apr 07, 2008 4:43 pm    Post subject: Reply with quote

Oh, I agree that it looks a little, uh, odd. However, given the constraints of what it needs to look like, I can't think of a better solution.

So, it is what it is.
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junior
Captain


Joined: 08 May 2007
Posts: 803

PostPosted: Mon Apr 07, 2008 6:15 pm    Post subject: Reply with quote

The original solution for resolving Hellbore damage was to...

1.) Figure out how many "weakest shields" there were on the ship
2.) Divide the total hellbore damage by the number of weakest shields + 1 (up to a maximum of 6)
3.) Apply the resulting number to each of the weakest shields on the ship.
4.) Split the resulting number evenly between the remaining shields, with any remainder allocated starting in clockwise order


So the chart with the sometimes odd numbers is a much simpler method to apply the damage. The new method makes things to a little faster. The only hang-up that you get is when the Lyran player decides to gum things up a bit by using his ESGs defensively.
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SylvrDragon
Lieutenant Commander


Joined: 23 Feb 2008
Posts: 203
Location: Euless, Texas

PostPosted: Thu Apr 10, 2008 4:15 am    Post subject: Reply with quote

Agreed.

I suppose, in the end, it just makes hellbore tactics more unique.

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