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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sat Nov 06, 2010 4:02 pm Post subject: FC0006: Escalation! - malisman vs storeylf |
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This game will be:
Matt (malisman) flying a Federation NCA
versus
Lee (storeylf) flying an Andromedan Python
Tony L. Thomas (scoutdad) will be the moderator.
The game will be played on a 42 x 30 hex, fixed map.
Matt will start in hex 1701
Lee will start in hex 2630.
Energy Allocation is due to the moderator by midnight, November 8th. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Last edited by Scoutdad on Wed Nov 10, 2010 1:15 am; edited 1 time in total |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Nov 07, 2010 1:12 am Post subject: |
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This game is off!
I have received EA from both players and have compiled the EZ SitRep.
It has been sent to both players and movement orders are forthcoming.
Tony _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Nov 10, 2010 3:37 am Post subject: |
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Energy Allocation:
USS Acadiana:
Total Energy Available: 38 Energy Tokens
NCA pays 4 batteries for Turn 0 pre-arming of all Photon Torpedoes
NCA pays 2 energy tokens to complete arming of Photon A
NCA pays 2 energy tokens to complete arming of Photon B
NCA pays 2 energy tokens to complete arming of Photon C
NCA pays 2 energy tokens to complete arming of Photon D
NCA pays 16 energy tokens for base line speed 16
total power remaining after EA: 14 energy tokens
Andro Python:
Pre-arming:
both TRs and the DisDev start pre-armed, and will therefore be fully armed after EA.
Python generates 28 points of energy.
10 points in BTTY 1, 10 points in BTTY 2.
Total power available: 48 energy tokens
Python pays 18 energy tokens for baseline speed of 24.
Python pays 5 energy tokens to activate all PA Panels.
Python pays 2 energy tokens to complete arming of DisDev (Z)
Python pays 4 energy tokens to complete arming of TR-L (A) and (B)
total power remaining: 19 energy tokens
0 energy tokens of generated power
5 points in BTTY 1
5 points in BTTY 2
5 points in BTTY 3
4 points in BTTY 4 _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Nov 10, 2010 3:51 am Post subject: |
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After four impulses of movement, here's where they're at...
 _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Nov 10, 2010 3:51 am Post subject: |
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And this is how they got there...
 _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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terryoc Captain

Joined: 07 Oct 2006 Posts: 1386
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Posted: Wed Nov 10, 2010 3:21 pm Post subject: |
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Python? Interesting choice. _________________ "Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1897
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Posted: Wed Nov 10, 2010 3:40 pm Post subject: |
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Aye - I spent ages being totally undecided as to which of the more usual ships I would take and in the end decided to go with something different.
Malleman should just about be waking up to the fact that he is doomed and surrendering within the next few hours.
Best eyebrow raising ship has to be the monitor pick though! |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Nov 10, 2010 3:41 pm Post subject: |
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Monitor!
I agree with that. As soon as I received the emailed selection, I thought "Hmmm..." _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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mojo jojo Lieutenant Commander
Joined: 23 Jun 2009 Posts: 340
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Posted: Wed Nov 10, 2010 3:44 pm Post subject: |
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I think the Monitor would be a much better ship as part of a fleet. One on one, the max speed of 8 is going to be a huge handicap. |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Wed Nov 10, 2010 3:53 pm Post subject: |
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But with 6 photons, it'll have a huge first punch.
You might not get a second punch, but the first will certainly hurt. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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malleman Lieutenant Commander

Joined: 12 Jan 2008 Posts: 307 Location: Lafayette, LA
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Posted: Sun Nov 14, 2010 12:56 am Post subject: |
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Our game is heating up! _________________ Mars needs women |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Nov 14, 2010 3:34 am Post subject: |
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The Andromedan just declared self-displacement in Turn 1, Impulse 5...
More to follow... _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Dec 19, 2010 10:05 pm Post subject: |
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The Andromedan declared Evasive Manuevering in impulse 6...
Impulse 7 saw a bit of closing...
Here's where the various units are after Turn 1, impulse 7 movement:
And here's the results of the Federaiton attempt to fire through the EM shift:
 _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1897
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Posted: Sun Dec 19, 2010 10:42 pm Post subject: |
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Boy I thought my firepower was a bit on the light side. It is positively overpowering compared to 'that'!! And that was a full spread of the so called wonder weapon, or were you firing pseudo photons and holding back the real ones  |
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Sun Dec 19, 2010 10:54 pm Post subject: |
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Funny. When I threw those four dice and saw the numbers, I had this vision of Matt going apoplexic and struggling to say something along the lines of, "...ACK!...."
_________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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