Wistful wishful thinking, but this is one product I'd really like to see.
I have some of the material that was published a decade ago. I was excited at the time and have hoped since then that either Federation Admiral - or SFB Module V, Tactical Movement - might appear eventually.
Even a much ...
Search found 415 matches
- Sat Apr 15, 2023 7:26 pm
- Forum: General Discussion
- Topic: Federation Admiral
- Replies: 3
- Views: 9561
- Thu Aug 11, 2016 7:54 pm
- Forum: General Discussion
- Topic: Fighter rules in Comm 128
- Replies: 12
- Views: 20026
I wasn't proposing a general change to 4A3, and while I do intend to playtest these rules, due to starting a new and fairly intense job my playing time is going to be restricted for the next few months.
My issue is that a ship with 4 to 6 direct-fire fighters - a Lancer, or a Mongol, say (yes, my ...
My issue is that a ship with 4 to 6 direct-fire fighters - a Lancer, or a Mongol, say (yes, my ...
- Wed Aug 10, 2016 10:37 pm
- Forum: General Discussion
- Topic: Fighter rules in Comm 128
- Replies: 12
- Views: 20026
Fighter rules in Comm 128
These look interesting, and I like the new drone rules. The idea of counter reduction is good, but I do have one concern.
Flights of 4-6 fighters seem to be penalised since only three fighters can use direct-fire weapons (Phasers, Photons, Disruptors etc) against the same target in any one impulse ...
Flights of 4-6 fighters seem to be penalised since only three fighters can use direct-fire weapons (Phasers, Photons, Disruptors etc) against the same target in any one impulse ...
- Fri Jan 22, 2016 1:56 pm
- Forum: General Discussion
- Topic: Gorn Diplomatic Cruiser
- Replies: 10
- Views: 30141
- Mon Sep 01, 2014 10:15 am
- Forum: Rules Questions
- Topic: Same Hex Marriage
- Replies: 5
- Views: 14799
- Sun Aug 31, 2014 10:12 pm
- Forum: Rules Questions
- Topic: Same Hex Marriage
- Replies: 5
- Views: 14799
- Sun Aug 31, 2014 10:04 pm
- Forum: Rules Questions
- Topic: Same Hex Marriage
- Replies: 5
- Views: 14799
Same Hex Marriage
Apologies about the title, but it did make you look :-)
I am in the same hex as an enemy ship. I have tractored her, and having committed more energy to movement, I control movement for both of us, and I have just Emergency Decelled.
Can I dock to the enemy ship and board her?
EDIT - scrap the ED ...
I am in the same hex as an enemy ship. I have tractored her, and having committed more energy to movement, I control movement for both of us, and I have just Emergency Decelled.
Can I dock to the enemy ship and board her?
EDIT - scrap the ED ...
- Fri Aug 22, 2014 6:41 am
- Forum: Rules Questions
- Topic: Andromedan issues
- Replies: 7
- Views: 16874
- Fri Aug 22, 2014 12:17 am
- Forum: Rules Questions
- Topic: Andromedan issues
- Replies: 7
- Views: 16874
- Thu Aug 14, 2014 8:17 pm
- Forum: Star Fleet Battles
- Topic: Borak Star League
- Replies: 4
- Views: 16775
- Thu Aug 14, 2014 8:14 pm
- Forum: General Discussion
- Topic: Opinions on the Vudar
- Replies: 7
- Views: 10274
The super-power of the IPG is that, due to the sequence of play, it can kill Stingers before the Stingers can can shoot.
ESGs offensive bursts are simultaneous with other offensive fire, so the fighters still get to skin the cat.
(The countermeasure is to spread the fighters out, usually in pairs ...
ESGs offensive bursts are simultaneous with other offensive fire, so the fighters still get to skin the cat.
(The countermeasure is to spread the fighters out, usually in pairs ...
- Fri Jul 18, 2014 4:39 pm
- Forum: Rules Questions
- Topic: Same-hex plasma launch question
- Replies: 8
- Views: 16378
- Tue Jul 15, 2014 5:07 pm
- Forum: Miniatures
- Topic: Too many miniatures
- Replies: 7
- Views: 19485
- Thu Jul 10, 2014 5:49 am
- Forum: Rules Questions
- Topic: Andromedan issues
- Replies: 7
- Views: 16874
- Thu Jul 10, 2014 5:08 am
- Forum: Rules Questions
- Topic: Andromedan issues
- Replies: 7
- Views: 16874
Andromedan issues
A couple of questions inspired by last night's Feds vs Andros game...
1) If a ship is displaced, are its turn and sideslip modes reset to zero?
2) If a mothership is destroyed, what happens to satellite ships in its hangar?
3) A less likely situation, if a satellite ship inside the mothership's ...
1) If a ship is displaced, are its turn and sideslip modes reset to zero?
2) If a mothership is destroyed, what happens to satellite ships in its hangar?
3) A less likely situation, if a satellite ship inside the mothership's ...