Drone reloading

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Kang
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Drone reloading

Post by Kang »

I know that we can't reload a drone rack during a turn on which it was fired.

But does that also mean that we can't begin to reload it? For example, a frigate has a repair rating of 2; can the frigate begin to reload a rack on a turn in which it was fired, because this wil not mean that the rack is actually reloaded per se? A minor nitpick, I know, but I do hope that you guys can see the point.....
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Sneaky Scot
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Post by Sneaky Scot »

I would say no. The rack could be considered to be a "hot" area full of all sorts of nasty stuff in any turn that a drone was launched, so you don't have access to the reload hatches (or whatever) until the area is cleared. I read the rule as you can't apply any repairs (regardless of whether they are completed or not) to the rack in a turn which the rack was fired.

However, Mike West will no doubt supply the correct answer when he gets a chance!
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Scoutdad
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Post by Scoutdad »

No. Repair points CAN NOT be applied towards reloading a drone rack on a turn in which it was fired.
(5G5) RELOADS:
..."You cannot reload a rack or launcher (whether it is empty or only partially empty) on a turn that it launched a weapon/probe."

While it doesn't specifically state that you can't BEGIN (emphasis on "begin") repairs on a turn in which it launched, I would think that the original intent of the designer was that it can not be done if the weapon launched that turn.
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mjwest
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Post by mjwest »

Reload, begin reloading, all the same thing.

Repair points cannot be applied to a drone rack on the same turn in which it was fired.
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Kang
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Post by Kang »

Fair enough. Thought that'd be the case! Cheers.
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Bolo_MK_XL
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Post by Bolo_MK_XL »

For a practical exercise on this question --

Take an automatic weapon (pistol or rifle) --- open the bolt --
stick your finger in --- attempt to fire --

That mostly illustrates how reloading works ---
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Scoutdad
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Post by Scoutdad »

hahaha. :shock:
I like that example. I may have to use it the next time someone argues with me about reloading / firing in the same turn.
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DNordeen
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Post by DNordeen »

:lol: Bolo that was GREAT!!
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Kang
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Post by Kang »

Yeah, Bolo, good 'un :lol:

In my case, I likened it to trying to load a submarine's torpedo tubes with the outer doors still open....
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