Planets and Tractor Beams

Ask your questions about Federation Commander game system rules here.

Moderators: mjwest, Albiegamer

Post Reply
User avatar
junior
Captain
Posts: 803
Joined: Tue May 08, 2007 5:14 am

Planets and Tractor Beams

Post by junior »

I vaguely recollect there being a rule to the effect that if one ship tried to use a tractor beam to shove another ship into a planet, the tractor beam would instantly break. But when someone asked about that last night, I wasn't able to find it in the rulebook (fortunately there wasn't an actual game involved).

Does anyone happen to know off-hand where this is found?

Or am I imagining things?
User avatar
mjwest
Commodore
Posts: 4103
Joined: Sun Oct 08, 2006 4:30 pm
Location: Dallas, Texas
Contact:

Post by mjwest »

You know, I would have agreed with you, too.

But, no, it does not look like that question has ever been formally printed in any Communique Q&A or rules update.

So, if it was a ruling, it must have been made on one of the forums, and never made it into Communique.

My error. Will go forth and fix this ...
Image
Federation Commander Answer Guy
User avatar
Scoutdad
Commodore
Posts: 4751
Joined: Mon Oct 09, 2006 6:27 pm
Location: Middle Tennessee

Post by Scoutdad »

I, too remember that ruling. I'll go through what I've got bookmarked at home tonight to see if I can find it...
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
User avatar
Davec_24
Commander
Posts: 596
Joined: Wed Jul 16, 2008 3:55 pm
Location: England

Post by Davec_24 »

I'm sure I remember something to that effect also. I hope it's not one of those false memory things where I believe I remember it because someone suggested it happened when I was probably looking... :wink:
User avatar
Kang
Fleet Captain
Posts: 1976
Joined: Sun Sep 23, 2007 12:13 pm
Location: Devon, UK
Contact:

Post by Kang »

Wasn't it just in SFB? I could be mistaken.....
Image
User avatar
junior
Captain
Posts: 803
Joined: Tue May 08, 2007 5:14 am

Post by junior »

Nah. I haven't read the SFB rules in over a decade, so I don't think I'd be confusing an obscure bit of rules trivia like that.

And my guess is that SFB would actually be more likely to let you shove someone into a planet. That game tends to be a bit more unforgiving when you're on the wrong end of a particularly low bit of tactical brilliance.
User avatar
mjwest
Commodore
Posts: 4103
Joined: Sun Oct 08, 2006 4:30 pm
Location: Dallas, Texas
Contact:

Post by mjwest »

As with the map edge thing, the wording is being worked on, but, no, you can't use tractors to shove another ship into a planet. Doing so breaks the tractor.

Note also that you cannot shove a ship into a moon or asteroid, either. This doesn't break the tractor; you just can't do it. (Insert technobabble about large spaces, warp bubbles, and whatever else is required to justify it.)

You can, of course, still drag some hapless sot through asteroid hexes ...
Image
Federation Commander Answer Guy
User avatar
Scoutdad
Commodore
Posts: 4751
Joined: Mon Oct 09, 2006 6:27 pm
Location: Middle Tennessee

Post by Scoutdad »

mjwest wrote:You can, of course, still drag some hapless sot through asteroid hexes ...
Plasmaboy will be thrilled to hear that the Asteroid Conga is still a valid tactic...
Drag... Drag... Drag... BOOM! :shock:
Drag... Drag... Drag... BOOM! :twisted:
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
User avatar
djdood
Commodore
Posts: 3407
Joined: Thu Feb 01, 2007 5:41 am
Location: Seattle, WA
Contact:

Post by djdood »

I would think he would be thrilled to hear anything other than a Drill Instructor barking at him at this point. :P
ImageImage
User avatar
Scoutdad
Commodore
Posts: 4751
Joined: Mon Oct 09, 2006 6:27 pm
Location: Middle Tennessee

Post by Scoutdad »

Hahaha. After tomorrow - he won't have to worry about DI's...then all he has to worry about is Commanding Officers. :wink:
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
User avatar
Steve Cole
Site Admin
Posts: 3846
Joined: Wed Oct 11, 2006 5:24 pm

Post by Steve Cole »

"(5D6b) If a ship attempts to use a tractor beam to push an enemy ship into a planet, the tractor beam is immediately broken. The tractoring ship makes its move, and the enemy ship remains in its hex. A tractored ship may not be pushed into a moon or individual asteroid (the tractor is not broken; the tractored ship simply won't hit the moon or asteroid). A tractored ship may be dragged through an asteroid hex." Mike West 21-10-08

and

"(5D6b) A ship may not use a tractor beam to push (or pull) an enemy ship off the "edge" of a fixed map (or past the boundary of a location map) and force it to leave. If this is done, the tractor is immediately broken, and the enemy ship is left in the last hex row of the map edge. However, a ship may always disengage with a captured or allied ship under tractor." Mike West 21-10-08
The Guy Who Designed Fed Commander
Image
User avatar
Steve Cole
Site Admin
Posts: 3846
Joined: Wed Oct 11, 2006 5:24 pm

Post by Steve Cole »

Dribble, dribble, dribble, fake, dribble, fake, dribble, fake, shoot, swish!

--Bored of the Rings
The Guy Who Designed Fed Commander
Image
User avatar
Davec_24
Commander
Posts: 596
Joined: Wed Jul 16, 2008 3:55 pm
Location: England

Post by Davec_24 »

Steve Cole wrote:Dribble, dribble, dribble, fake, dribble, fake, dribble, fake, shoot, swish!

--Bored of the Rings
Indeed...
Post Reply