But, unfortunately, only to shields. And the target has twice as many opportunities to reinforce against that damage as against photons. And they're only fireable at ranges where you're probably wanting to overload anyway.Shield Breakers basically do as much damage over two turns as standard load photon torpedoes
Shield crackers are weak. Particle cannons would be great, on a ship that doesn't turn like a bathtub (or en masse in a fleet action). Phasers are the Selt primary weapon, IMO.
