Basic rule argument

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ericphillips
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Basic rule argument

Post by ericphillips »

I just tried to play a game with another guy, and immediately found a disagreement.

On the Federation CA, which is correct:

*Phasers #3 and 5 fire LF and RF respectively and phasers #4 and 6 fire into the L and R arcs respectively.

=OR=

*Phasers 3 & 4 can fire LF+L and phasers 5 & 6 can fire RF+R

Thanks.
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terryoc
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Post by terryoc »

If the boxes are paired or grouped, all the weapons can fire into all the arcs listed next to the group of boxes. So the second interpretation is correct:
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Post by ericphillips »

terryoc wrote:If the boxes are paired or grouped, all the weapons can fire into all the arcs listed next to the group of boxes. So the second interpretation is correct:
I knew I wasn't crazy! Well, I am crazy, but not wrong.

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mjwest
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Post by mjwest »

I gotta say that is the most inventive reading of the ship cards I have ever seen!

Terry is absolutely correct.
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Post by Kang »

Well it's interesting, because that was how we first interpreted the ship cards in (Designer's Edition) Star Fleet Battles when we first played it back in 1981. Each phaser fired into the arc next to its box, not the whole bank [group] firing into all the arcs given.

The puzzling one was what to do with the centre one of the three phaser-2's in the bow of the D7. We said that one could fire into all the arcs, then suddenly we realised that all the phasers in that bank could fire into all the arcs.

But we certainly didn't realise it straight away.....

So I can see where Eric's confusion came from - he was not alone! :)
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ericphillips
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Post by ericphillips »

Just to save face, I was doing it right. It was just playing this guy at the local FLGS I had never met before. He was really adamant I was wrong. He had that kind of passion that made me think, "If he is this crazy over a simple rule, he's either got an anger problem, or everyone I've played with has got it wrong." We didn't even play' he decided to play WOW miniatures instead.
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Post by Bolo_MK_XL »

Reminds me of a game (opponent wasn't a newbie either) under Cdrs rules, he had a Wild Weasel out, it took several drones, he took the 4 or 5 collateral damage ---

He was adament that the 4 or 5 damage wouldn't destroy the shuttle --- he totally forgot the drones did the damage that destroyed the shuttle, thus creating the collateral ---
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Kang
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Post by Kang »

ericphillips wrote:"If he is this crazy over a simple rule, he's either got an anger problem, or everyone I've played with has got it wrong."
Then I'd say it was the anger problem..... ;)
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Post by Requete »

ericphillips wrote:Just to save face, I was doing it right. It was just playing this guy at the local FLGS I had never met before. He was really adamant I was wrong. He had that kind of passion that made me think, "If he is this crazy over a simple rule, he's either got an anger problem, or everyone I've played with has got it wrong." We didn't even play' he decided to play WOW miniatures instead.
You would have really saved face if you'd given him a Star Fleet double clavicle chop.
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Mike
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Post by Mike »

Or better yet, the "McCoy Double Waist Neck Chop" combo...

(City on the Edge of Forever)
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pinecone
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Post by pinecone »

I never made that mistake. But I was playing fleet scale...
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Post by Kang »

Mike wrote:... the "McCoy Double Waist Neck Chop" combo...

(City on the Edge of Forever)
McCoy's reinterpretation of 'Do No Harm'. Well, he didn't kill anyone!

Yes, I know he was all drugged up ;)
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Post by Wolverin61 »

McCoy's money shot: "He's dead, Jim!" :wink:
"His pattern indicates two-dimensional thinking."
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