mjwest wrote:Recently, there have been two topics (since locked, and soon to be deleted) that attempted to recreate battles from a couple of movies.
Interesting you should say that. Is the scenario in the new Communique not also a movie scenario, and starring [instead of the USS Dakota] a freighter sporting a Japanese freighter-style name with the initials KM, and which was reportedly a no-win scenario defeated solely by a certain Legendary Captain?
Not that I think that Mike's new scenario is close to the bone; I don't. But your points are well made, MJW. I myself submitted a recreated scenario from the game 'Starfleet Command' where the players fight a succession of ships beginning with a small one and working up the ship classes in order of size; last man standing wins. The scenario was rejected on just those grounds: copyright.
But I would love to know how near to the line we are allowed to get, and what constitutes a violation and what does not. The name of Mike's scenario in this thread is dangerously close to that line imo! Perhaps if I had called my scenario 'Slugfest' instead of 'B*****fest', it would have been ok?
I'm fully aware that copyright is a real minefield and one that we all have to be fully alert to when doing anything creative, especially where Paramount copyrights are involved.
Btw, my scenario is still on paper and we play it in our group - and only in our group. In fact, only at my house, indeed. However it would have been nice for it to have been published, so others could enjoy it, but there we go

. Interestingly, the scenario is as basic as possible; there's not much room for changing it at all - like Plasma for Photons and such - perhaps that's where the problem lay!
What I'm trying to say is that while the example in this thread is a most welcome one, I'm still not sure how we can tell how near to the wire we are in each case.