What is a Federation Commander Campaign?
Moderators: mjwest, Albiegamer
Jay, I didn't think die cutting would be an issue for Federation Admiral? I was under the impression that FA was just a printed book that would be produced on in-house the Kyocera printers?
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West

"Man, Terry, you are like a loophole seeking missle!" - Mike West

Ok, I'm going to sound like I'm new to these forums (which I am) but what is Federation Admiral? I understand it's a campaign, which I love. But is it a campaign you guys are doing on your own or is it going to be the F&E equivalent for FC? Will it be an official campaign or just in-house fun for a couple groups?
I've been following that thread as well. I'm not looking for campaign details. I was hoping to see if it's official and supported by ADB or is it a great effort being put on by you guys to us VBAM rules to create your own FC strategy game?Scoutdad wrote:Kahuna: without duplicating info here, I'd suggest you check out this thread... after that if you have any questions - feel free to ask away.
It's even more cool than you can imagine.Kahuna wrote:Wow, that is totally cool. Now I'm salivating once more. I'll continue to watch the forums.
I've seen the stuff... played a couple of playtest campaigns... nd talked to Jay.
You and everyone else are going to love this product.
We're lucky. We have 6 full-time F&E players in our home town (7 before my son joined the Army), so we've always got a Campaign going - and have had for the last 14 or so years. Not the same one of course, but since we only play once a month or so, it takes 2 or 3 years to finish out one.Kahuna wrote:I played F&E years and years ago, but it took weeks, even months to finish a game.
Kahuna wrote:Hopefully this will do what FC did for SFB.
It should do that... and more.
Any time. I'm always glad to provide any info I can that'll help support ADB and my addicition of choice!Kahuna wrote:Thanks for taking time to get me squared up here.
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Department Head, ACTASF
Yeah, SFB was my very first table top game of any type. I was 14 at a 7 week Boy Scout camp when one of the guys pulled this out. Loved it, bought most SFB things until mid 90's. Now I'm much older and thought to look at SFB again and found FC. Man, I'm hooked.
Apart from the history lesson there, and now eagerly awaiting this campaign, is there any indication, hint, or even gossip about a target date on this? I'm guessing it's far down the line as none of the posts I've noticed talk about that yet, but if you or someone else knows more than that I'd certainly like to hear it.
Apart from the history lesson there, and now eagerly awaiting this campaign, is there any indication, hint, or even gossip about a target date on this? I'm guessing it's far down the line as none of the posts I've noticed talk about that yet, but if you or someone else knows more than that I'd certainly like to hear it.
I, too, eargly await FA. How long does it take to play a full campaign? Will there be some camapigns run online? How simple is it? How Complicated is it? What would you do for a Klondke Bar? Does it always use the FC to resolve the battles? Does it follow SFU history, or is it just for random races fighting each other? Does it have a "Fleet Scale" and "Squadron Scale"?
I know, that's a lot of questions, but If anybody knows the answers, I'd love to hear them.
I know, that's a lot of questions, but If anybody knows the answers, I'd love to hear them.
Havent seen the final rules for FA, but I've played the game it's based on (Victory By Any Means).
How long: Face to face, you could probably play a smallish campaign in a long evening. If you used the campaign scale combat resolution system. Playing over instant messenger or email would probably take longer. A campaign can take as long or short as you like, really.
Campaigns online: yes, that's already planned.
How simple/complicated: I reckon if you can handle FC, you can handle VBAM/FA. I think having someone else run a game you are playing in at first helps, but it's not that complex. The system is modular, so you CAN make it complicated if you want, but you can set it up to make it exactly the right level of complexity that you want.
Battle resolution: It has a campaign scale combat resolution system, that you can use to resolve battles if you don't want to use FC. You could also use SFB or the upcoming Klingon Armada if you wanted to.
SFU History: Both. You could set up a historical campaign, or a completely made up campaign, or a mix of both. Depends on the scenario.
Fleet/Squadron scale: Not really - if you're using FC to do the combat resolution, you could use either scale.
What it DOES have in terms of scale is "campaign scales". There's three, local, regional, and grand. Local campaigns take place in one 500-parsec F&E hex, and players are local sector commodores trying to develop their area economically and get other jobs done that their high command want done.
Regional might be one section of the front during a major war, e.g. the Federation-Klingon front during the general war, or a war like the Four Powers war.
Grand campaigns are the big ones - Like the whole General War! But even these might not have the same scope as F&E, you probably wouldn't want to have thousands of ships (unless you're nuts, or have several players per side).
How long: Face to face, you could probably play a smallish campaign in a long evening. If you used the campaign scale combat resolution system. Playing over instant messenger or email would probably take longer. A campaign can take as long or short as you like, really.
Campaigns online: yes, that's already planned.
How simple/complicated: I reckon if you can handle FC, you can handle VBAM/FA. I think having someone else run a game you are playing in at first helps, but it's not that complex. The system is modular, so you CAN make it complicated if you want, but you can set it up to make it exactly the right level of complexity that you want.
Battle resolution: It has a campaign scale combat resolution system, that you can use to resolve battles if you don't want to use FC. You could also use SFB or the upcoming Klingon Armada if you wanted to.
SFU History: Both. You could set up a historical campaign, or a completely made up campaign, or a mix of both. Depends on the scenario.
Fleet/Squadron scale: Not really - if you're using FC to do the combat resolution, you could use either scale.
What it DOES have in terms of scale is "campaign scales". There's three, local, regional, and grand. Local campaigns take place in one 500-parsec F&E hex, and players are local sector commodores trying to develop their area economically and get other jobs done that their high command want done.
Regional might be one section of the front during a major war, e.g. the Federation-Klingon front during the general war, or a war like the Four Powers war.
Grand campaigns are the big ones - Like the whole General War! But even these might not have the same scope as F&E, you probably wouldn't want to have thousands of ships (unless you're nuts, or have several players per side).
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West

"Man, Terry, you are like a loophole seeking missle!" - Mike West

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