Looking to keep the first game simple. Nothing fancy planned. I'm planning on having a cruiser (probably heavy) for each race available for everyone to take a look at prior to the game. They can choose which one takes their fancy. If more than one person wants the same type that is fine. Then simply making it a 'free-for-all' just to get their feet wet with the basic rules. This way they get a feel for the basics such as how to do the EA form, moving around, firing, taking damage etc.
I've made a cheat sheet on some basics such as weapons i.e. how many turns to arm, how much energy to charge and/or overload etc. I'd like to throw in how to HET perhaps???
Not sure if I should throw in the various shuttle roles i.e. SS, WW, SP on the first game???
Any thoughts or suggestions for the first game would be cheerfully accepted from your experience.
I plan on using the Klingon D6 or D7 myself because, well...its the best in the game
In all seriousness though, it doesn't matter and I'm more interested in them getting a good feel for the game than I am winning. And to be honest, I'm not going to try excessively hard to win because I'd like everyone to really get a good feel for the game and want to make this something they would like to get together and do often. So I see my role as helping each one (the best that I can) in commanding their own ships, even if it is against my own.
So that is the plan. Comments welcome
