I searched "repair" under the rules and found nothing, so the answers I seek must be in the rulebook and I'm not finding it.
Repair boxes on the mobile base are hit by what on the DAC?
What are their purpose? I think that in SFB one point of power (per box) generated one repair point for the base or for a docked ship. If the same applies, at what point is the power allocated?
What is the rule number for this?
Repair boxes on the MB
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VulcanDropout
- Lieutenant JG
- Posts: 78
- Joined: Mon Jun 07, 2010 5:25 pm
nevermind
I found that someone else had asked this same question not so long ago. I have no idea why the search function didn't pick up on it. But, I found out the answer (the lab boxes where a mistake, they should be lab boxes) before I play.
Re: nevermind
Communique 34 has the revised versions of the mobile base which removes the repair boxes, and also lists the weapons for some of the other races.Zaron wrote:I found that someone else had asked this same question not so long ago. I have no idea why the search function didn't pick up on it. But, I found out the answer (the lab boxes where a mistake, they should be lab boxes) before I play.
Unlisted races would appear to be Vudar, Frax (same as Klingon?) and Andromedan (though they probably wouldn't get a mobile base like that).