Ask your questions about Federation Commander game system rules here.
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m1a1dat
Lieutenant JG
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by m1a1dat » Tue Aug 24, 2010 5:43 pm
At the start of a game, Turn 1 impulse 1, is your turn mode and side slip considered fulfilled so that you can do either move for the first hex you move?
Scoutdad
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by Scoutdad » Tue Aug 24, 2010 5:59 pm
Yes.
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m1a1dat
Lieutenant JG
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by m1a1dat » Tue Aug 24, 2010 6:08 pm
That's what i said, but a recent opponent said no, at least for side slipping.
Kang
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by Kang » Tue Aug 24, 2010 7:03 pm
The opponent is sadly wrong; you and Scoutdad are right
Targ
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by Targ » Wed Aug 25, 2010 12:52 am
Even at weapon status 1 (SFB) all turning/slip modes are fulfilled at the beginning of a scenario unless the brief says other wise.
mjwest
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by mjwest » Wed Aug 25, 2010 1:18 am
This is all covered in (8B3) of the Rev 5 rules.
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m1a1dat
Lieutenant JG
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by m1a1dat » Wed Aug 25, 2010 2:45 am
Oh...I only looked in the movement section. Didn't think to look way back there. Thanks.