This happened during our game tonight.
Two Klingon ships are head-on to a Romulan ship.
The Romulan ship has 10 boxes left on front shields.
One Klingon fires regular damage and scores 30 points of damage.
The other Klingon fires directed damage and scores 30 points of damage.
This is my question. Whose damage is applied to the shields and if there is a choice, which player makes it?
Do the shield boxes get subtracted from the regular fire first causing 20 regular internals and 30 directed fire internals?
OR
Do the shield boxes get subtracted from the directed fire first causing 20 directed fire internals and 30 regular internals?
Directed Fire Question
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wedge_hammersteel
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- Drew Klenotic
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wedge_hammersteel
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yup, always attacker choice as to order of fire resolution, for any situation where order is important (e.g. hellbores, direct damage). Even without those sort of things it can be important simply in order to prevent battery reinforcement of subsequent volleys or to score multiple small volleys on the DAC rather than 1 large volley.
[edit] - and (as noted above) you shoudn't be looking at whether to do the 30 point regular volley first or the 30 directed volley first, as you should fully resolve each before moving to the next. i.e. you can't roll all your volleys then decide order, you choose one, roll it, resolve any damage then move to the next. Therefore you won't know how much you will do on each volley at the point of choosing the order.
[edit] - and (as noted above) you shoudn't be looking at whether to do the 30 point regular volley first or the 30 directed volley first, as you should fully resolve each before moving to the next. i.e. you can't roll all your volleys then decide order, you choose one, roll it, resolve any damage then move to the next. Therefore you won't know how much you will do on each volley at the point of choosing the order.
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wedge_hammersteel
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- marcus_aurelius
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Allowing the attacker to choose which ship resolves its damage first is especially important the Juggernaut scenario.
In this scenario you need to have the ship(s) not in the rear of Juggernaut fire first to move the shield so the other ship(s) can fire on unshielded engines.
If it was a random determination, then the Juggernaut would get a LOT tougher.
In this scenario you need to have the ship(s) not in the rear of Juggernaut fire first to move the shield so the other ship(s) can fire on unshielded engines.
If it was a random determination, then the Juggernaut would get a LOT tougher.

